Valitri Posted October 23, 2019 Share Posted October 23, 2019 Creating ammo for guns end game is fairly taxing, however, doable with everything except brass. There is no abundant source of brass. If we added Copper and Zinc nodes, we could smelt brass and make guns in the end game more viable. Link to comment Share on other sites More sharing options...
Brian9824 Posted October 24, 2019 Share Posted October 24, 2019 Creating ammo for guns end game is fairly taxing, however, doable with everything except brass. There is no abundant source of brass. If we added Copper and Zinc nodes, we could smelt brass and make guns in the end game more viable. Use trader. Dukes can be smelted for brass. Link to comment Share on other sites More sharing options...
Adam the Waster Posted October 24, 2019 Share Posted October 24, 2019 Creating ammo for guns end game is fairly taxing, however, doable with everything except brass. There is no abundant source of brass. If we added Copper and Zinc nodes, we could smelt brass and make guns in the end game more viable. copper has been a idea but as joel says "its a dead horse" so that's kinda out the question - - - Updated - - - but i think in the wasteland there should be "melted blocks" due to the heat of the nukes it melted some metals and other items into a small noted: you could get scrap iron , raw iron , lead , brass and pollyers Link to comment Share on other sites More sharing options...
Synvastian Posted October 25, 2019 Share Posted October 25, 2019 a sort of "Fused Slagheap" ~ remains of a factory (looks like a node that's mostly iron but would drop almost all metals in small amounts) would only be in the wasteland and big city POI's with damage, give it 300HP and drop like 5-10 of each metal (in scrap form except iron would be the nugget form, as its mostly iron slag) {it would be common-ish so the low output wouldn't be a huge problem, but also wouldn't solve all your needs} Link to comment Share on other sites More sharing options...
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