Alfacinha Posted January 21, 2019 Share Posted January 21, 2019 its possibel a récipe have 2 craft_tool ? <recipe name="yeastBaker" count="1" craft_area="CookingTable" craft_tool="bronzePot" craft_tool="CookingKnife" craft_time="15"> <ingredient name="foodRottingFlesh" count="1"/> </recipe> Link to comment Share on other sites More sharing options...
Guppycur Posted January 21, 2019 Share Posted January 21, 2019 Search for bullet recipes, which require multiple tools, for an example. Link to comment Share on other sites More sharing options...
Alfacinha Posted January 21, 2019 Author Share Posted January 21, 2019 I've seen all the recipes and none require 2 tools Link to comment Share on other sites More sharing options...
Alfacinha Posted January 24, 2019 Author Share Posted January 24, 2019 Does anyone have any ideas Link to comment Share on other sites More sharing options...
Darkaft Posted January 25, 2019 Share Posted January 25, 2019 <recipe name="yeastBaker" count="1" craft_area="CookingTable,bronzePot,CookingKnife" craft_time="15"> <ingredient name="foodRottingFlesh" count="1"/> </recipe> You should put it together not two craft_tool separately, they are separated on the same line by a comma. But it does not work for you, which is what has been happening to you. I hope it helps you. Link to comment Share on other sites More sharing options...
stompbox108 Posted January 25, 2019 Share Posted January 25, 2019 So are you saying you created a cooking table and that cooking table has to have two tools added to it, like a campfire holds a pot,grill, and beaker? I think this would be easy enough to test in a camp fire. gives me something to dabble with Link to comment Share on other sites More sharing options...
Alfacinha Posted January 25, 2019 Author Share Posted January 25, 2019 <recipe name="foodRottingFlesh" count="3" craft_area="CookingTable" craft_tool="CookingKnife,woodBoard_Yellow"> <ingredient name="Zombie Fish" count="1"/> </recipe> lets try like that… I have a cooking table that for example, to cut bread into slices needed by the logic of a tool knife and a board tool. <!-- cooking table --> <window name="windowCookingTable" width="228" height="196" panel="Right" cursor_area="true" ><!-- 228 121 --> <panel style="header.panel"> <sprite style="header.icon" sprite="ui_game_symbol_hunger"/> <label style="header.name" text="TOOLS" text_key="xuiTools" /> </panel> <rect name="content" depth="0" pos="0,-46" height="75" disablefallthrough="true" on_press="true"> <grid name="inventory" rows="2" cols="3" pos="3,-3" cell_width="75" cell_height="75" controller="WorkstationToolGrid" repeat_content="true" allow_sort_order="false" required_tools="woodBoard_Yellow,woodBoard_Red,woodBoard_Blue,mortarAndPestle,plasticJuicer,CookingKnife" required_tools_only="true"> <required_item_stack name="0"/> </grid> </rect> </window> <!-- Cooking Table--> <block name="CookingTable"> <property name="Class" value="Workstation"/> <property name="MaxDamage" value="500"/> <property name="Material" value="Mmetal"/> <property name="CustomIcon" value="cntCabinetBottomFiller"/> <property name="Texture" value="261,345,262,345,345,345"/> <property name="Place" value="TowardsPlacerInverted"/> <property name="OnlySimpleRotations" value="true"/> <property name="IsTerrainDecoration" value="true"/> <property name="DescriptionKey" value="CookingTableDesc"/> <property name="Group" value="Food/Cooking,Basics,Building"/> <property name="Stacknumber" value="1"/> <property class="Workstation"> <property name="Modules" value="tools,output,input"/> <property name="Collide" value="melee,bullet,arrow,rocket"/> <property name="CraftingAreaRecipes" value="CookingTable"/> </property> <property name="OpenSound" value="open_workbench" /> <property name="CloseSound" value="close_workbench" /> <property class="RepairItems"> <property name="resourceForgedIron" value="8"/> </property> <drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/> <drop event="Harvest" name="resourceMechanicalParts" count="0,1" tag="salvageHarvest"/> <drop event="Harvest" name="resourceMetalPipe" count="1,2" tag="salvageHarvest"/> <drop event="Destroy" name="resourceScrapIron" count="5,10" prob="1"/> <drop event="Fall" name="scrapMetalPile" count="1" prob="0.75" stick_chance="1"/> <property name="TakeDelay" value="15"/> <property name="FilterTags" value="floot,ffurniture"/> </block> Link to comment Share on other sites More sharing options...
Alfacinha Posted January 25, 2019 Author Share Posted January 25, 2019 Dont work: <recipe name="foodRottingFlesh" count="3" craft_area="CookingTable" craft_tool="CookingKnife,woodBoard_Yellow"> <ingredient name="Zombie Fish" count="1"/> </recipe> Dont work <recipe name="foodRottingFlesh" count="3" craft_area="CookingTable" craft_tool="CookingKnife" craft_tool="woodBoard_Yello"> <ingredient name="Zombie Fish" count="1"/> </recipe> - - - Updated - - - So are you saying you created a cooking table and that cooking table has to have two tools added to it, like a campfire holds a pot,grill, and beaker? I think this would be easy enough to test in a camp fire. gives me something to dabble with the récipe have to work with 2 tools at the same time the cooking table have 6 tools Link to comment Share on other sites More sharing options...
stasis78 Posted January 25, 2019 Share Posted January 25, 2019 Below are all the listings for craft_tool in the xml files. From the names, craft_area and craft_tool, they are singular indicating that you can't have more than one. You have a couple of options. First is to create a hybrid tool, so cutting board and knife items become a "cutting board with knife" and require that. The other option is to make it a 2 step recipe that requires first a cutting board. The output of that recipe is an item you use with knife to get the final product. Enjoy! recipes.xml:<recipe name="ammoDartSteel" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true" tags="learnable"> recipes.xml:<recipe name="drinkJarBoiledWater" count="1" craft_area="campfire" craft_tool="toolCookingPot"> recipes.xml:<recipe name="drinkJarBoiledWater" count="1" craft_area="campfire" craft_tool="toolCookingPot"> recipes.xml:<recipe name="drinkJarCoffee" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="drinkJarGoldenRodTea" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="drinkJarGrainAlcohol" count="1" craft_area="campfire" craft_tool="toolBeaker" tags="learnable"> recipes.xml:<recipe name="drinkJarGrandpasAwesomeSauce" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="drinkJarGrandpasLearningElixir" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="drinkJarGrandpasMoonshine" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="drinkJarRedTea" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="drinkJarSnowberryJuice" count="1" craft_area="campfire" craft_tool="toolCookingPot"> recipes.xml:<recipe name="drugAntibiotics" count="1" craft_area="campfire" craft_tool="toolBeaker"> recipes.xml:<recipe name="drugHerbalAntibiotics" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodBaconAndEggs" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodBlueberryPie" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodBoiledMeat" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodCanHam" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodChiliDog" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodCornBread" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodCornOnTheCob" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodEggBoiled" count="1" craft_area="campfire" craft_tool="toolCookingPot" > recipes.xml:<recipe name="foodFishTacos" count="1" craft_area="campfire" craft_tool="toolCookingGrill" tags="learnable"> recipes.xml:<recipe name="foodGrilledMeat" count="1" craft_area="campfire" craft_tool="toolCookingGrill" tags="learnable"> recipes.xml:<recipe name="foodHoboStew" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodMeatStew" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodShamChowder" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="foodSteakAndPotato" count="1" craft_area="campfire" craft_tool="toolCookingGrill" tags="learnable"> recipes.xml:<recipe name="foodVegetableStew" count="1" craft_area="campfire" craft_tool="toolCookingPot" tags="learnable"> recipes.xml:<recipe name="glassBulletproofBlock" count="1" craft_area="forge" craft_tool="toolForgeCrucible" material_based="true"> recipes.xml:<recipe name="glassBulletproofCTRPlate" count="1" craft_area="forge" craft_tool="toolForgeCrucible" material_based="true"> recipes.xml:<recipe name="glassBulletproofPlate" count="1" craft_area="forge" craft_tool="toolForgeCrucible" material_based="true"> recipes.xml:<recipe name="glassBulletproofPlateCurved" count="1" craft_area="forge" craft_tool="toolForgeCrucible" material_based="true"> recipes.xml:<recipe name="glassBulletproofRamp" count="1" craft_area="forge" craft_tool="toolForgeCrucible" material_based="true"> recipes.xml:<recipe name="ironBars" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="ironBarsCentered" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="metalTrussingBlock" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="metalTrussingBlockOld" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="metalTrussingCentered" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="metalTrussingRampOld" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="rebarFrameBlock" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="rebarFrameCNRInside" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="rebarFramePillar100" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="rebarFrameRamp" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="resourceArrowHeadIron" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="resourceArrowHeadSteelAP" count="1" craft_area="forge" craft_tool="toolForgeCrucible" material_based="true" tags="learnable"> recipes.xml:<recipe name="resourceBuckshot" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true" > recipes.xml:<recipe name="resourceBulletCasing" count="1" craft_area="forge" craft_tool="toolAndDieSet" material_based="true" tags="learnable"> recipes.xml:<recipe name="resourceBulletCasingSteel" count="1" craft_area="forge" craft_tool="toolAndDieSet" material_based="true" tags="learnable"> recipes.xml:<recipe name="resourceBulletTip" count="1" craft_area="forge" craft_tool="toolAndDieSet" material_based="true" tags="learnable"> recipes.xml:<recipe name="resourceForgedSteel" count="1" craft_area="forge" craft_tool="toolForgeCrucible" material_based="true" tags="learnable"> recipes.xml:<recipe name="resourceGlue" count="1" craft_area="campfire" craft_tool="toolCookingPot"> recipes.xml:<recipe name="resourceInsulator" count="1" craft_area="forge" craft_tool="toolAndDieSet" material_based="true"> recipes.xml:<recipe name="resourceNail" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="resourceRocketCasing" count="1" craft_area="forge" craft_tool="toolAndDieSet" material_based="true" tags="learnable"> recipes.xml:<recipe name="resourceRocketTip" count="1" craft_area="forge" craft_tool="toolAndDieSet" material_based="true" tags="learnable"> recipes.xml:<recipe name="resourceTallow" count="1" craft_area="campfire" craft_tool="toolCookingPot"> recipes.xml:<recipe name="toolCookingGrill" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="wroughtIronFenceSheet" count="1" craft_area="forge" craft_tool="toolAnvil" material_based="true"> recipes.xml:<recipe name="resourceArrowHeadSteelAP" count="1" craft_area="forge" craft_tool="toolCalipers" material_based="true"> Link to comment Share on other sites More sharing options...
Alfacinha Posted January 25, 2019 Author Share Posted January 25, 2019 ohh i like thet ideia the "cutting board with knife" tanks Link to comment Share on other sites More sharing options...
stasis78 Posted January 25, 2019 Share Posted January 25, 2019 No problem. Glad you can make it work! Link to comment Share on other sites More sharing options...
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