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Everything posted by Alfacinha

  1. the block images do not appear and disappear after being placed?
  2. Detail rendering shaders not found for the active render pipeline, falling back to default shader. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66) 2020-01-14T23:28:00 109.834 INF OpenSpawnWindow Detail rendering shaders not found for the active render pipeline, falling back to default shader. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66) Detail rendering shaders not found for the active render pipeline, falling back to default shader. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/D
  3. I think there is a problem with the mods, in some positions of the character, the block images are transparent and some errors in the console, is someone also having this problem in A18.3 B3?
  4. Hi, I deleted the links because I deleted the dropbox mods unintentionally, at this moment I have been having a lot of work and I have not had time to do the replacement, as soon as I have time to put the mods back in the dropbox and possibly with new mods
  5. I will not feed this discussion anymore, I just did not find correct what you did. Having mod on a server is one thing, changing it and sharing with the whole community is another. the end
  6. let's clarify the subject: Did you make the modlet? no Did you ask to modify it and share it on your page? no Just because you put the rights of others in the code or page do you think is correct what you are doing? even the modlet name has been changed, whatever you want me to think ... I've been watching a lot of other people's work lately, but since I don't know they gave them permission, I don't say anything. Now from my work I know that I did not give permission, it is in your awareness whether or not you remove the modlet of your page.
  7. nice, my mod that has a 2x1 model is also with this problem, but instead of modifying the file in unity I changed the code to 1x1x1 lol I'm lazzy lol, in this case I'll install the root game to see if it works
  8. <block name="HN Wood Door Brown"> <property name="MultiBlockDim" value="1,2,1" /> i have the same problema in my models please try the wood doors, if you have no prob, it my 7 days its broken
  9. Alfacinha

    Butcher Mod

    I know which mod. I started making mods for me and my friends to use in private server, and one of them said to share, I never asked for money and I don't accept donations, and what annoys me is seeing someone accept donations with the work of others and without asking if can.
  10. Alfacinha

    Butcher Mod

    is right here in this forum, the modlet was used, modified without my knowledge or permission. I discovered this a few days ago and frankly I was not happy, the fact that someone reports that they are mod's does not give them the right to use them to create a modpack and distribute. If someone uses my mods on a personal level and wants to change them, I don't care, after all they are not sharing them with anyone. - - - Updated - - - and I finish this conversation, I think I've used this post a lot
  11. Alfacinha

    Butcher Mod

    First I want to say that I use Google Trans, because I don't know English well enough to be able to express myself properly, and some words may not come out as I imagine. when I say using someone's code, it's not copying and pasting and saying "this is mine", what I meant was, seeing a line of code and understanding what you are doing and using for another project, I hope it is being understood in I say. When someone uses a mod of mine on a server, that's fine with me, but when someone uses a mod of mine to create another mod and distribute it without even asking me if that is bad. I do not
  12. Alfacinha

    Butcher Mod

    frankly i think this community is abusing a bit, i for example found that a mod is using unity assents that were made by me without asking me if there are any copyrights, one thing is to use lines of code, because code are just ideas It's even healthy to see and use lines of code from others as long as they understand them, because if you learn how to do something, that's how I learn to "program", another thing is to use unity files. I still make mods because I like to do them, but I stopped uploading, I think my trust has been betrayed.
  13. I tried to make transparent icons, but couldn't
  14. excelente job, there is a problem with the box collide of the paints, cant pickup and cant destroy
  15. I will upgrade to A18, maybe next week, I still haven't had much time to see how the new version works, and I'm having fps issues
  16. hi HH in the car respawning is a problem in the code <property name="Material" value="airEnhanced" /> dont exist
  17. 1 single Tread for all my modlets Alpha 18
  18. use this https://www.nexusmods.com/7daystodie/mods/230
  19. hi i am getting this erro 2019-02-09T20:10:52 27.992 ERR XML loader: Loading and parsing 'buffs.xml' failed 2019-02-09T20:10:52 27.992 EXC The requested value 'Bartering' was not found. ArgumentException: The requested value 'Bartering' was not found. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0 at EnumUtils+EnumInfoCache`1[PassiveEffects].Parse (System.String _name, Boolean _ignoreCase) [0x00000] in <filename unknown>:0 at EnumUtils.Parse[PassiveEffects] (System.String _name, Boolean _ignore
  20. What I liked was to see the wires I tried but I can not
  21. sorry this is my bad, i put to fish action 0 and to open the container action 1 dont realizy thet you have to use hand or knife
  22. this mod is very good, I took the liberty of adapting it to A17 https://www.dropbox.com/s/azdarhfitn91p2e/ACP%20Fishing-A17.rar?dl=0
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