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Jay_ombie

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Everything posted by Jay_ombie

  1. Yeah, the station inventory lag is ridiculous for a survival game that relies on mass inventory(s). It be like having a FPS game that would plummet to 10 frames and below every time you fired a gun !
  2. Yeah probably was. Biggest one I seen in my game with mod use might I add. I wonder what the zombie counts are for wondering Hordes and Horde nights in this mod ?
  3. Okay I have an interesting question. Day 4 - night time. Base on a roof of a building. A pink night terror came over to my position and proceeded to patrol and walk about underneath me. It attracted a lot of attention and up to 20 zombies congregated under me and stayed till sunrise. Pinky stayed to morning and I took my rifle and proceeded to shoot him in the head up to approx 30 times before he fell. Is his strength supposed to be this high ? also was there supposed to be this many zombies as well, it was nothing I had seen before.
  4. Heyyy StompyNZ, Thanks for the info, I do so enjoy 7days but it's a major plus the game supports modifications like this. Good hunting!
  5. Found this mod and I am flabbergasted with what it offers. Needless to say I am going to dive in and have a blast. Would you say this mod is hard going like say Starvation Mod ? Or a smidge friendlier like War Walkers ? Thanks.
  6. Very puzzling to hear a fellow zombie gamer having issues. Clean wipe. Delete every reference to 7D in steam and windows. Try to install on a different drive. Check virus checkers that it's not messing installation up. Run as administrator. I use the 7DTD Launcher and it's been fail safe for me from the word go. I hope you get it to work as it's really fun using this mod.
  7. "TheBelgarion; I guess it just to have some more life in the game some are friendly but some are bandits ... I mostly hate that they do a lot of noise ( tho didn't check if they actually raise the heat level)" ---------- I wish in all honesty npc's were taken out. I feel they don't add anything to the game and take up Ram and fps which this game with mods needs so much. This mod like Starvation mod is the best and 7 days wouldn't be as half as exciting without mods. Just those darn unnecessary npc's!!!!! Grrrrr why why why ?
  8. I never encountered these myself after all the hours I have put into this mod. Sounds like, forgive me if I am wrong but do you have enough RAM as I know graphic issues such as what you describing are known due to high UMA settings etc and RAM shortage.
  9. Chains seem to be missing there icon. Also noticing crawling zombies stand up before they die.
  10. Zewtastic ------- Wow that's an impressive compound you have there! I not got around making such a indeph base myself, I tend to find it tricky to find one good location as I tend to keep on the move and exploring my environment for loot. Probably just my style of play.
  11. Its not the mod directly. The mod and game is manifesting the issue but check your Ram and lower your settings as this thing tends to happen with low memory.
  12. Just a thought, and wonder if in the future you may consider honey also healing bite marks as its a natural healing agent after all and it can heal an infection..
  13. snipereliten I can not comment on server issues, I play these mods Single Player only and so far my experience is playable at this current time of posting.
  14. I can confirm, with a few games running different mods I started this one again with 16.4 (b8) and so far this mod is working the best with the new build. New game, single player, RWG and no console errors or odd game play noticed just yet anyways..
  15. Hmm, been trying to test but after installing the Starvation Mod on top of Alpha 16.4 experimental the game top left says Alpha 16.3 (b12) again so not sure what version I am actually playing with. If it is 16.4 (b8) so far I not seen any immediate issue, that to report. For fun I will keep playing/testing and let you know.
  16. Could we technically play this mod with 16.4 experimental ? - I understand you would not have looked at it in great detail and so wouldn't be any support. The fixed POI spawns ( revision 8 ) are a must have I feel in my game.
  17. Oddly this mod seems to exaggerate the games issue with standing dead zombies..
  18. I know everyone will have different tastes, but being a survival game to much UI transcends into more of a HUD and that then I feel distracts the immersion and the survival aspect. Most if not all information can be seen in the biometric screen anyways and has it all there in one place. But on the playing screen ?, nahhh to much clutter ( unless it can be toggleble so those like me can turn them off ~ optional UI )
  19. Latest build I am still coming across POI like this, collapsed. Also in the same building I found a door that opened to show a wall .. There is a possible chance the zombies that spawned inside and crashing through to get out caused this maybe, not sure. This is a clean install btw, no other mods. Been using WOW for some time now.
  20. Finding them okay myself, I think it depends on Biome as well for how easy it is to see them.
  21. Woohh, that doesn't sound right. I have never in all the hours playing have come across those instances. May I ask if you have played with other mods and was it a clean install ? I may have heard in here before about the medical loot but not sure. This needs to be confirmed as sounds very game breaking from the word go.
  22. There magazines that give you perk points yes, is that what you mean ?
  23. I just wonder what the repercussions might be if I played this mod with the 16.4 beta ? ( I like the sound of some of the fixes )
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