Nagano
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Thanks for this nice zombies only thing which annoys me, is that the zombies dont get shocked in the electrical hences. Do you know whats wrong?
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I have the same issue now, tried to force an update but nothing showed up. Then i reinstalled everything but still won't load 19.5. Tried it over SteamCMD and Steam. Any ideas?
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okay, problem is solved, the mod conflicts with JaxTeller718_IncreasedBiomeZombiesx2. now it starts without any error. thanks for your patience.
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i start to feel really dumb i deleted the mod again, dl the newest version and still the same error... spawning.xml
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Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies FMOD initialized on nosound output Begin MonoManager ReloadAssembly - Completed reload, in 5.950 seconds UnloadTime: 2.982700 ms 2020-07-20T21:24:02 0.002 INF [GSM] Singleton Initialized... 2020-07-20T21:24:02 0.197 INF Awake IsFocused: True 2020-07-20T21:24:02 0.197 INF Awake 2020-07-20T21:24:02 0.555 INF Version: Alpha 19 (b169) Compatibility Version: Alpha 19, Build: Windows 64 Bit 2020-07-20T21:24:02 0.556 INF System information: 2020-07-20T21:24:02 0.556 INF OS: Windows 10 (10.0.0) 64bit 2020-07-20T21:24:02 0.557 INF CPU: Intel(R) Xeon(R) CPU E5-2667 v2 @ 3.30GHz (cores: 4) 2020-07-20T21:24:02 0.557 INF RAM: 16383 MB 2020-07-20T21:24:02 0.558 INF GPU: Null Device (128 MB) 2020-07-20T21:24:02 0.561 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0) 2020-07-20T21:24:02 0.613 INF Last played version: Alpha 19 2020-07-20T21:24:02 0.615 INF Local UTC offset: 2 hours 2020-07-20T21:24:02 0.632 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\7DaysToDieServer.exe -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2020-07-20__21-23-52.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated 2020-07-20T21:24:02 0.661 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml 2020-07-20T21:24:03 0.788 INF Parsing server configfile successfully completed 2020-07-20T21:24:03 0.790 INF Starting dedicated server level=Navezgane game name=My Game 2020-07-20T21:24:03 0.791 INF Maximum allowed players: 8 2020-07-20T21:24:03 0.791 INF Game mode: GameModeSurvival 2020-07-20T21:24:03 0.791 INF Dedicated server only build 2020-07-20T21:24:03 0.792 INF Not running in Big Picture Mode, no on-screen keyboard available 2020-07-20T21:24:03 0.794 INF Starting PlayerInputManager... 2020-07-20T21:24:03 1.448 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False) 2020-07-20T21:24:03 1.486 INF Starting UserProfileManager... 2020-07-20T21:24:04 1.831 INF Occlusion: Awake 2020-07-20T21:24:04 1.842 INF Texture quality is set to 3 2020-07-20T21:24:04 2.094 INF [MODS] Start loading 2020-07-20T21:24:04 2.133 INF [MODS] Trying to load from folder: 0-CreaturePackAnimals 2020-07-20T21:24:04 2.217 INF [MODS] Loaded Mod: 0-CreaturePackAnimals (19.0.2.7) 2020-07-20T21:24:04 2.218 INF [MODS] Trying to load from folder: 0-CreaturePackZombies 2020-07-20T21:24:04 2.255 WRN Unknown element found: DMT (file C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../Mods\0-CreaturePackZombies/ModInfo.xml, line 10) 2020-07-20T21:24:04 2.256 INF [MODS] Loaded Mod: 0-CreaturePackZombies (19.0.1.3) 2020-07-20T21:24:04 2.256 INF [MODS] Trying to load from folder: AaronG85-UltimateRock 2020-07-20T21:24:04 2.279 INF [MODS] Loaded Mod: AaronG85 - Ultimate Rock (1.0) 2020-07-20T21:24:04 2.279 INF [MODS] Trying to load from folder: JaxTeller718_Charcoal 2020-07-20T21:24:04 2.295 INF [MODS] Loaded Mod: JaxTeller718_Charcoal (A19) 2020-07-20T21:24:04 2.295 INF [MODS] Trying to load from folder: JaxTeller718_IncreasedBiomeZombiesx2 2020-07-20T21:24:04 2.306 INF [MODS] Loaded Mod: JaxTeller718_IncreasedBiomeZombiesx2 (A19) 2020-07-20T21:24:04 2.306 INF [MODS] Trying to load from folder: JaxTeller718_WanderingHordes 2020-07-20T21:24:04 2.319 INF [MODS] Loaded Mod: JaxTeller718_WanderingHordes (A19) 2020-07-20T21:24:04 2.319 INF [MODS] Trying to load from folder: JaxTeller718_ZombieReach 2020-07-20T21:24:04 2.329 INF [MODS] Loaded Mod: JaxTeller718_ZombieReach (A19) 2020-07-20T21:24:04 2.329 INF [MODS] Trying to load from folder: KHA19-12CraftQueue 2020-07-20T21:24:04 2.345 INF [MODS] Loaded Mod: Khaine's 12-slot Crafting Queue (1.0.0) 2020-07-20T21:24:04 2.346 INF [MODS] Trying to load from folder: KHA19-3SlotForge 2020-07-20T21:24:04 2.359 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0) 2020-07-20T21:24:04 2.359 INF [MODS] Trying to load from folder: KHA19-96BBMFW 2020-07-20T21:24:04 2.370 INF [MODS] Loaded Mod: Khaine's 60-slot Bigger Backpack Mod (1.0.0) 2020-07-20T21:24:04 2.370 INF [MODS] Trying to load from folder: KHA19-PickupPlants 2020-07-20T21:24:04 2.382 INF [MODS] Loaded Mod: Pick up wild plants mod, by Khaine (1.0.0) 2020-07-20T21:24:04 2.382 INF [MODS] Trying to load from folder: Scomar82_ColoredConSta 2020-07-20T21:24:04 2.395 INF [MODS] Loaded Mod: Scomar82_ColoredContainerStates (1.1) 2020-07-20T21:24:04 2.395 INF [MODS] Trying to load from folder: Scomar82_NeueBezeichnungen-A19 2020-07-20T21:24:04 2.412 INF [MODS] Loaded Mod: Scomar82_NeueBezeichnungen (1.1) 2020-07-20T21:24:04 2.412 INF [MODS] Trying to load from folder: solar_generator_mod 2020-07-20T21:24:04 2.424 INF [MODS] Loaded Mod: solar generator mod (3.0) 2020-07-20T21:24:04 2.424 INF [MODS] Trying to load from folder: stallionsdens Anti Block Bullets 2020-07-20T21:24:04 2.439 INF [MODS] Loaded Mod: Stallionsdens Anti Block Bullets (A19) 2020-07-20T21:24:04 2.439 INF [MODS] Trying to load from folder: Stallionsdens Everything is sellable 2020-07-20T21:24:04 2.454 INF [MODS] Loaded Mod: Stallionsdens Everything is sellable (A19) 2020-07-20T21:24:04 2.454 INF [MODS] Trying to load from folder: Stallionsdens Invisibleanimalfix 2020-07-20T21:24:04 2.466 INF [MODS] Loaded Mod: Stallionsdens Invisible animal fix (A19) 2020-07-20T21:24:04 2.466 INF [MODS] Trying to load from folder: Stallionsdens Nuclear Power 2020-07-20T21:24:04 2.478 INF [MODS] Loaded Mod: Stallionsdens Nuclear Power (A19) 2020-07-20T21:24:04 2.478 INF [MODS] Trying to load from folder: Stallionsdens Stack Size Increaser 2020-07-20T21:24:04 2.490 INF [MODS] Loaded Mod: Stallionsdens Stack Size Increaser (A18) 2020-07-20T21:24:04 2.490 INF [MODS] Trying to load from folder: SteelBars 2020-07-20T21:24:04 2.503 INF [MODS] Loaded Mod: SteelBars (2.0) 2020-07-20T21:24:04 2.503 INF [MODS] Trying to load from folder: Vehicle storage mod 2020-07-20T21:24:04 2.516 INF [MODS] Loaded Mod: Vehicle storage mod (18.0) 2020-07-20T21:24:04 2.516 INF [MODS] Initializing mod code 2020-07-20T21:24:04 2.516 INF [MODS] Loading done 2020-07-20T21:24:04 2.519 INF [MODS] Loading localization from mod: 0-CreaturePackAnimals 2020-07-20T21:24:04 2.534 INF [MODS] Loading localization from mod: JaxTeller718_Charcoal 2020-07-20T21:24:04 2.556 INF [MODS] Loading localization from mod: Scomar82_ColoredContainerStates 2020-07-20T21:24:04 2.562 INF [MODS] Loading localization from mod: Scomar82_NeueBezeichnungen 2020-07-20T21:24:04 2.574 INF [MODS] Loading localization from mod: Stallionsdens Nuclear Power 2020-07-20T21:24:04 2.634 INF Loading permissions file at 'C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-07-20T21:24:05 2.716 INF Loading permissions file done. 2020-07-20T21:24:05 3.400 INF Reloading serveradmin.xml 2020-07-20T21:24:05 3.401 INF Loading permissions file at 'C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-07-20T21:24:05 3.401 INF Loading permissions file done. 2020-07-20T21:24:07 5.110 INF UMA Overlay loading took 1494 ms 2020-07-20T21:24:07 5.114 INF UMA Slot loading took 3 ms WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? 2020-07-20T21:24:09 7.605 INF WorldStaticData.Init() needed 2.471s 2020-07-20T21:24:09 7.636 INF Started Telnet on 8081 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc 2020-07-20T21:24:10 7.742 INF Started Terminal Window 2020-07-20T21:24:10 7.790 INF Awake done in 7593 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon 2020-07-20T21:24:10 8.287 INF WinThread started 2020-07-20T21:24:12 10.127 INF [GSM] GameSparks Connected 2020-07-20T21:24:13 11.035 INF NET: Starting server protocols 2020-07-20T21:24:13 11.038 INF [NET] Disabling protocol: SteamNetworking 2020-07-20T21:24:13 11.049 INF NET: LiteNetLib server started 2020-07-20T21:24:13 11.054 INF StartGame 2020-07-20T21:24:13 11.314 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 24 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 80 GamePref.BlockDamageAIBM = 80 GamePref.BlockDamagePlayer = 120 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 90 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = True GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 2 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = My Game GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19 GamePref.GameWorld = Navezgane GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 0 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = -1 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 14 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 70 GamePref.MaxSpawnedZombies = 128 GamePref.MaxUncoveredMapChunksPerPlayer = 131072 GamePref.NoGraphicsMode = True GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 2 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 0 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 2000 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerId = GamePref.PlayerKillingMode = 0 GamePref.PlayerName = Player GamePref.PlayerSafeZoneHours = 5 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = A19 GamePref.ServerDisabledNetworkProtocols = SteamNetworking GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Ragnaroek GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = True GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 8081 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\Minecraft\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = asdf GamePref.WorldGenSize = 4096 GamePref.XPMultiplier = 120 GamePref.ZombieBMMove = 4 GamePref.ZombieFeralMove = 3 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 1 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2020-07-20T21:24:13 11.442 INF [GSM] Skipping me 2020-07-20T21:24:13 11.448 INF StartAsServer 2020-07-20T21:24:22 20.430 INF Block IDs with mapping 2020-07-20T21:24:22 20.432 INF BlockIDs from Mapping WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? 2020-07-20T21:24:30 28.640 INF Item IDs with mapping 2020-07-20T21:24:30 28.641 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader. HDR Render Texture not supported, disabling HDR on reflection probe. (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276) 2020-07-20T21:24:49 47.180 WRN XML patch for "spawning.xml" from mod "Stallionsdens Invisible animal fix" did not apply: <remove xpath="/spawning/biome[@name='pine_forest']/spawn[@entitygroup='WildGameForest']" 2020-07-20T21:24:49 47.181 WRN XML patch for "spawning.xml" from mod "Stallionsdens Invisible animal fix" did not apply: <remove xpath="/spawning/biome[@name='burnt_forest']/spawn[@entitygroup='WildGameForest']" 2020-07-20T21:24:49 47.182 WRN XML patch for "spawning.xml" from mod "Stallionsdens Invisible animal fix" did not apply: <remove xpath="/spawning/biome[@name='desert']/spawn[@entitygroup='WildGameForest']" 2020-07-20T21:24:49 47.186 WRN XML patch for "spawning.xml" from mod "Stallionsdens Invisible animal fix" did not apply: <remove xpath="/spawning/biome[@name='snow']/spawn[@entitygroup='WildGameForest']" 2020-07-20T21:24:49 47.592 ERR XML loader: Loading and parsing 'spawning.xml' failed 2020-07-20T21:24:49 47.593 EXC Entity group 'FriendlyAnimalsForest' not existing! Exception: Entity group 'FriendlyAnimalsForest' not existing! at BiomeSpawningFromXml+<Load>d__0.MoveNext () [0x0021b] in <8422025950ac4ac0a661ab795300a0e6>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <8422025950ac4ac0a661ab795300a0e6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <8422025950ac4ac0a661ab795300a0e6> Line: 0) 2020-07-20T21:24:50 48.324 INF createWorld: Navezgane, My Game, GameModeSurvival 2020-07-20T21:24:50 48.326 INF Occlusion: Disabled 2020-07-20T21:24:50 48.412 INF Started thread ChunkRegeneration 2020-07-20T21:24:50 48.414 INF Started thread ChunkCalc 2020-07-20T21:24:50 48.579 INF World.Load: Navezgane 2020-07-20T21:24:50 48.675 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0 2020-07-20T21:25:28 86.640 INF Started thread GenerateChunks 2020-07-20T21:25:34 91.810 INF Calculating world hashes took 5086 ms (world size 900 MiB) 2020-07-20T21:25:34 92.637 INF Loading dtm raw file took 5936ms 2020-07-20T21:25:35 92.864 INF Biomes image size w= 3072, h = 3072 2020-07-20T21:25:35 93.127 INF Loading and creating biomes took 488ms 2020-07-20T21:25:41 98.702 INF Loading and creating shader control textures took 5574ms 2020-07-20T21:25:41 99.657 INF Loading and parsing of generator took 954ms 2020-07-20T21:25:42 99.754 INF Started thread SaveChunks C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region 2020-07-20T21:25:44 101.698 INF [DECO] read 77336/ 2020-07-20T21:25:44 101.832 INF AstarManager Init 2020-07-20T21:25:45 103.004 INF Weather Packages Created FROM BIOMES 2020-07-20T21:25:45 103.005 INF createWorld() done 2020-07-20T21:25:45 103.013 INF Loading players.xml 2020-07-20T21:25:45 103.118 INF Loaded player 2020-07-20T21:25:45 103.182 INF VehicleManager C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 2 2020-07-20T21:25:45 103.290 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60 2020-07-20T21:25:45 103.290 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1 2020-07-20T21:25:45 103.291 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 120, default = 100 2020-07-20T21:25:45 103.291 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 80, default = 100 2020-07-20T21:25:45 103.292 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 80, default = 100 2020-07-20T21:25:45 103.293 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 14, default = 30 2020-07-20T21:25:45 103.293 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72 2020-07-20T21:25:45 103.293 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 120, default = 100 2020-07-20T21:25:46 104.314 INF [EAC] Starting EAC server 2020-07-20T21:25:46 104.456 INF [EAC] Log: [EAC Server] [Info] [21:25:46:765][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000001B231EFABB0 LogLevel: Verb. 2020-07-20T21:25:46 104.457 INF [EAC] Log: [EAC Server] [Info] [21:25:46:768][Windows][EAC Server] [Info][Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60. 2020-07-20T21:25:46 104.464 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }. 2020-07-20T21:25:46 104.464 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }. 2020-07-20T21:25:46 104.464 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }. 2020-07-20T21:25:46 104.465 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }. 2020-07-20T21:25:46 104.465 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }. 2020-07-20T21:25:46 104.465 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }. 2020-07-20T21:25:46 104.465 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }. 2020-07-20T21:25:46 104.465 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }. 2020-07-20T21:25:46 104.466 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }. 2020-07-20T21:25:46 104.466 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }. 2020-07-20T21:25:46 104.466 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }. 2020-07-20T21:25:46 104.466 INF [EAC] Log: [EAC Server] [Info] [21:25:46:781][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ch EventName: 'game_round_start_v3' Parameters: { gamesessionid (string), map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }. 2020-07-20T21:25:46 104.651 INF [DECO] written 0 2020-07-20T21:25:47 105.167 INF StartGame done 2020-07-20T21:25:47 105.178 INF [Steamworks.NET] GameServer.Init successful 2020-07-20T21:25:47 105.185 INF [Steamworks.NET] Making server public 2020-07-20T21:25:48 106.174 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90137269110933506, public IP=4*.14*.25*.2* 2020-07-21T03:45:34 22891.992 INF [GSM] GameSparks Disconnected 2020-07-21T03:45:35 22893.245 INF [GSM] GameSparks Connected NOT IMPLEMENTED: ResetDefault() 2020-07-21T19:30:31 79588.468 INF Executing command 'shutdown' by Terminal Window 2020-07-21T19:30:31 79588.521 INF Preparing quit 2020-07-21T19:30:31 79588.523 INF Disconnect 2020-07-21T19:30:31 79588.527 INF [NET] ServerShutdown 2020-07-21T19:30:31 79588.527 INF NET: Stopping server protocols 2020-07-21T19:30:31 79588.553 INF NET: LiteNetLib server stopped 2020-07-21T19:30:31 79588.561 INF SaveAndCleanupWorld 2020-07-21T19:30:31 79588.613 INF Saving 0 of chunks took 21ms 2020-07-21T19:30:31 79588.631 INF [EAC] Stopping EAC server 2020-07-21T19:30:31 79588.632 INF [EAC] Log: [EAC Server] [Info] [19:30:31:713][Windows][EAC Server] [Info][Destroy] Called 2020-07-21T19:30:31 79588.644 INF [EAC] Stopping EAC scout service 2020-07-21T19:30:31 79588.647 INF [Steamworks.NET] Stopping server 2020-07-21T19:30:31 79588.720 INF [Steamworks.NET] Exiting Lobby 2020-07-21T19:30:31 79588.906 INF [MODS] Loading localization from mod: 0-CreaturePackAnimals 2020-07-21T19:30:31 79588.910 INF [MODS] Loading localization from mod: JaxTeller718_Charcoal 2020-07-21T19:30:31 79588.915 INF [MODS] Loading localization from mod: Scomar82_ColoredContainerStates 2020-07-21T19:30:32 79588.925 INF [MODS] Loading localization from mod: Scomar82_NeueBezeichnungen 2020-07-21T19:30:32 79588.947 INF [MODS] Loading localization from mod: Stallionsdens Nuclear Power 2020-07-21T19:30:32 79588.965 INF AstarManager Cleanup 2020-07-21T19:30:32 79588.977 INF World.Unload 2020-07-21T19:30:32 79588.994 INF Exited thread GenerateChunks 2020-07-21T19:30:32 79588.996 INF Exited thread SaveChunks C:\Users\Minecraft\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region 2020-07-21T19:30:32 79589.342 INF World.Cleanup 2020-07-21T19:30:32 79589.347 INF Exited thread ChunkRegeneration 2020-07-21T19:30:32 79589.353 INF Exited thread ChunkCalc 2020-07-21T19:30:32 79589.359 INF VehicleManager saving 2 (0 / 2) 2020-07-21T19:30:32 79589.387 INF Persistent GamePrefs saved 2020-07-21T19:30:32 79589.413 INF Persistent GamePrefs saved 2020-07-21T19:30:32 79589.414 INF Cleanup 2020-07-21T19:30:32 79589.417 INF Closing Terminal Window 2020-07-21T19:30:32 79589.461 INF WinThread ended 2020-07-21T19:30:32 79589.461 INF Ended Terminal Window 2020-07-21T19:30:32 79589.630 INF Terminating threads 2020-07-21T19:30:32 79589.631 INF OnApplicationQuit 2020-07-21T19:30:32 79589.632 INF Terminating threads 2020-07-21T19:30:32 79589.632 INF OnApplicationQuit 2020-07-21T19:30:32 79589.681 INF [GSM] GameSparks Disconnected 2020-07-21T19:30:33 79590.127 INF Terminating threads 2020-07-21T19:30:33 79590.127 INF OnApplicationQuit 2020-07-21T19:30:33 79590.128 INF Terminating threads 2020-07-21T19:30:33 79590.128 INF OnApplicationQuit Setting up 2 worker threads for Enlighten. Thread -> id: 26fc -> priority: 1 Thread -> id: 2934 -> priority: 1 GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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Yeah, i downloaded it yesterday (and today too lol) and its still the same error message.. weird. Im on .169 I also get the null reference exception with your solar mod which is also downloaded yesterday and today.
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Hi, i'd like to use your mod, but I get some errors when I try to play. You know a solution? Unable to open archive file: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/PaintJob/Resources/NewByke.unity3d (Filename: C:\buildslave\unity\build\Runtime/VirtualFileSystem/ArchiveFileSystem/ArchiveStorageReader.cpp Line: 587) 2020-06-30T20:07:10 40.829 ERR Loading AssetBundle "C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/../Mods\PaintJob/Resources/NewByke.unity3d" failed! 2020-06-30T20:07:10 41.081 INF Item IDs with mapping 2020-06-30T20:07:10 41.081 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader Unable to open archive file: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/../Mods/PaintJob/Resources/NewByke.unity3d (Filename: C:\buildslave\unity\build\Runtime/VirtualFileSystem/ArchiveFileSystem/ArchiveStorageReader.cpp Line: 587) 2020-06-30T20:07:12 43.031 ERR Loading AssetBundle "C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/../Mods\PaintJob/Resources/NewByke.unity3d" failed! 2020-06-30T20:07:12 43.031 ERR Could not load file '#@modfolder(PaintJob):Resources/NewByke.unity3d?Motorcycle_test' for entity_class 'pjVehicleMotorcycleTest'