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Posts posted by Doomofman
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3 hours ago, Laz Man said:
Simplification doesn't always equate to a bad thing. Keeping things simple often makes things more intuitive. Not all will agree, but games can be simple but still provide a very rewarding and deep experience. More variety will hopefully come when all of the core game features are in (e.g. bandits, story quest line, etc.). Ironically, the one area you seem to be okay with simplification is in zombie character models (variants - same zombie wearing different clothes)....😅
I think it's more of a "if these are the only zombie models we're getting, at least change the colour of the clothes so we're not facing 5 totally identical zombies at the one time" thing... A compromise on the assumption there won't be any more unique zombies added
I'd take that over nothing
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So you're saying some changes open the door to new opportunities?
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By the time A21 releases I'm guessing it'll be the longest gap between alphas there's ever been, even if it isn't there quite yet currently
It'll probably hit 10 years in early access before we ever get bandits
The last time their social media has posted anything directly A21 related that wasn't to do with Twitch was September
The last time the Dev Diary was updated was mid-December
It sucks to be a fan of the game who frequents the forums looking for news/updates, but the Twitch and Steam stats for the game haven't really dropped off and, like it or not, that's who the game is made for, not for the regulars on here. From their perspective I'd imagine there's no need for them to be dropping news when the game is doing just fine without it
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Coming to the forum looking for A21 news
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If you didn't care about making it questable, you could make a big airport
Instead of it being a POI, use the Old West Town layout but instead of Old West POIs and a main street, it's airport POIs (hangers, tower etc) and a runway
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Sounds like we're still quite a ways out from experimental. Though a shorter gap between the dev streams and the experimental dropping seems good to me
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I wonder what will come first, 7 Days to Die 2 or Bandits 😋
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The zombies hitting at weird points of the animation happens in single player too, I guess it'd be made worse by MP though
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Is T1 to T3 the biggest jump any POI has had? Or has a T1 ended up being a T4 or 5 at some point (not necessarily in A21)?
Also has someone updated
blackred mesa to have a Valve somewhere? 😏0 -
Like there's not going to be time for another couple of dozen pointless arguments about A21 before we even get a dev stream...
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Assuming they follow the previous couple of alphas in terms of Dev streams and streamer weekend, we're probably still at least two months away from experimental dropping
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@Roland is like that old retired cop who just can't help but get back into action for one last case
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1 minute ago, Guppycur said:
Y'all still here? 😃
Go play some mods or something.
But what if new info drops and I'm NOT here?
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A21 isn't real, it can't hurt you
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Any new RWG stamps been added in A21? The rivers in particular in A20 repeated way too much
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7 hours ago, faatal said:
6 Reflection probe texture corruption bug fix and blending improvement
What are you blending? Smoothies? 😏
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28 minutes ago, Gamida said:
Wait? What? I don't recall seeing anything on this. Is there a link so I could catch up.
https://twitter.com/7DaystoDie/status/1613643297049948161?s=20
It says 'Next Alpha' but they mean A22 because reasons...
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2 hours ago, Roland said:
Its not a sign of delay. Its a sign of progress!
Sounds like the pre-release version of "It's not a bug, it's a feature" 😝
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It is surprising that there's no 'finish quest' command for when things bug out
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8 minutes ago, Roland said:
Welcome to early access. We've been here 9 years already...
You can check out any time you like
But you can never leave3 -
11 minutes ago, Roland said:
It’s not too late. It’s too early. Nobody in the community has played it yet.Well I mean there's an easy way to rectify that...
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2 minutes ago, Laz Man said:
Fyi, next Alpha doesn't necessarily mean A21. Lots of progress in this area though, can't wait for folks to see it eventually...
That's a shame. Nice to see some new stuff but I guess it'd be nice to see the stuff that's actually coming in the real 'next' alpha for the players
But I'm just being ungrateful is all. As Roland said, it's not exactly clear, especially for anyone outside of the forums
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12 hours ago, Doomofman said:
Any chance we'll see anything new of A21 in the next month? I noticed it was September the last time there was a piece of art posted on social media
Well this answers that question....
My next question is... What the @%$#?
https://twitter.com/7DaystoDie/status/1613643297049948161?s=20
Clarification: "the next Alpha" is referring to Alpha 22. -CC
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Alpha 21 Dev Diary
in News & Announcements
Posted · Edited by Doomofman (see edit history)
Don't suppose there's any chance A21 Exp is being aimed at the Steam Spring Sale? 🤔😋