Thanks Damocles, your random world generator is incredible!
I noticed a possible bug with the maps being generated (NitroGen v0.33).
Prefabs with the "NitroGen zone" variable set to "unique" do not appear to be added to generated maps.
I generated multiple 4k and 16k maps with no unique POIs being added to the maps.
I would like to make some suggestions for possible features:
* The ability to adjust/increase the width of "main" roads.
* The ability to create custom "NitroGen zones", so we can spawn certain buildings "close" to each other.
* The ability to ensure certain prefabs are always added to the generated world, at least once.
* An option to add "trail" paths which lead to the mountain huts / POIs, thus making them more obvious/easier to find.
* An extra text file generated with each world detailing the variables used to generate the map.
* An option to scan a Prefab folder to generate a custom prefablist.txt with all the variables entered and read off the prefabs (rotation, y-offset, x,y,z etc).
* An extra "border biome" option of generating a water+sand biome, simulating a coastal look for one or more sides of the map.
Keep up the awesome work!