Thank you for reporting. I have confirmed that it's possible to be spawned in mid air during the trader close teleport. It can happen no matter what altitude you were at within the compound at the time.
I've written an internal ticket for this issue.
I see it in the logs that the mod is in your AppData\Roaming_7DaysToDie\Mods, and not in your game folder. Please check there and try removing the Mods folder.
I see it in the logs that the mod is in your AppData\Roaming_7DaysToDie\Mods, and not in your game folder. Please check there and try removing the Mods folder.
Thank you for reporting.
I was not able to reproduce this in A21. I believe this was fixed when a fix for a different issue concerning animations for consumables was fixed.
Thank you for reporting.
That poi has been updated with new art, and I've confirmed that the sleeper that spawns in the room mentioned can all path to the player without issue in A21.
Thank you for reporting.
The colliders on these haybales have been tightened up in A21.
I've gone through a lot of the blocks to catch many of these collider issues. Playing with the bow should feel better in A21.