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fullbanner

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  1. They've been optimizing this game for consoles for so long, I believe after all the reports and videos that players have been posting, it will take them a while for a proper fix. For me, I couldn't play for more than a couple of hours on console before giving up. It is not healthy to play like this. They've been in silent about this matter, I really hope we get an answer soon.
  2. You clearly did not read the whole discussion. When the game pauses for 1 or 2 seconds, how many FPS do you think we have ? On PC the game is running fine, like I have around 130 FPS and the game is very smooth. On Xbox Series X the game is clearly not optimized.
  3. It is much more than the autosave. I tried really hard to play this game on console for about one hour, and I must say that this release was the most disgraceful I've seen. I purchased this game on PC and on Xbox One back in 2017, and I loved playing for so many hours, finding so many game seeds, without any space limitations. Now I own an Xbox Series X, and the new game is blurry, it's stuttering now and then and sometimes also freezes for a second or more, sometimes I feel like I'm playing at 20FPS. And what about accessibility? Now I have to hold Y every time I want to use the quick actions, those are not quick actions! The old version launched by Telltale is more stable, more smooth, the controls are more accessible, it does support QuickResume, yes where is QuickResume in this new version? Every single time that I open this new version, when the Xbox QuickResume kicks in, the game crashes.
  4. I can't even add links to 1drv.ms videos uploaded from my xbox, forbidden because of AntiSpam by CleanTalk.
  5. I can tell you this, after saving some clips I've noticed the problems are caused by the auto-save feature. Sometimes the autosave goes wild, like saving before entering a building, saving after entering the building, and this causes some massive lag. Edit: I say it's the auto-save, but I could be wrong, it's a diskette that appears on the top left of the screen.
  6. Same here, Xbox Series X, the game just stutters like crazy. Just by turning the camera around you can easily notice. Also when you enter a building and the zombies are sleeping, when they wake up, the game freezes like really bad. I hope the dev fixes these issues.
  7. LB or RB works for me. There is an option to restore defaults, if you need.
  8. For some reason, when i press for ex. M to open the map, if i press M again to close it, it doesn't work. The same applies to the other shortcuts, like skills, objectives etc. The only way to close the thing is pressing ESC. Is this behaviour intended ?
  9. I've just tested this and ores are generated during the creation of a new game. It has nothing to do with map generation. So pregenerated maps can be used. Edit: I have a suggestion for this mod. When crafting bullet casings from zinc and copper, it takes 4 seconds to create one single casing. If i however use the vanilla from brass it takes 1 second. But if i convert the zinc and copper to brass, melt that brass and then create casings from brass, the whole process takes 3 seconds. Can the author change the bullets casings crafting time to 1 or 2 seconds max?
  10. I started using your mod, and for now im loving it. A minor issue with the server zip file, there is a folder named "7DaysToDie_Data", but for server it must be named "7DaysToDieServer_Data". Thanks
  11. I started using your mod, and for now im loving it Just a minor issue, the zip file UndeadLegacyServer72-1.1.1.3.zip for the server, has a folder named "7DaysToDie_Data", but for server it must be named "7DaysToDieServer_Data" Thanks
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