Jump to content

FranticDan

Members
  • Posts

    670
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by FranticDan

  1. I'd like to see a toggle option added for auto-standing from crouching when you start to sprint. Yes this will mean you can't sprint sneak if you turn this option on, but it'll mean you can run away and survive instead of dying because you're in a panic and accidently crouch while trying to run away. (the sprint and crouch keys are right next to each other after all)
  2. I won't be updating either of my mods for A19, twitch integration breaks the balance changes I've made. You won't have access to the options menu if you play with A19.5 I intend to update both of my mods for A20, for A20 I'll work on balancing integration and see what I can come up with
  3. What can I say, I love a challenge, when it's a FAIR challenge Makes me happy knowing people are enjoying themselves!
  4. My biggest peeve is that sleepers don't have any foot step noise until they've either taken damage, or they've attacked you. Even with the addition of the sleepers making occasional snarls when awake, it's not enough and I've had way too many close calls to unfair deaths because you can't hear a feral/radiated behind you
  5. I haven't touched 7 Days to Die in nearly a month, I'll work on an update when 19.5 goes stable. Looks like I will need to balance twitch integration. 😕 Thank you for your feedback, I'm glad that you're enjoying the challenge so far! The health bars are minimalistic compared to vanilla, it doesn't display the numerical amount of health or the target's name, but they can be disabled if you wish. If you go to: Data>Config>XUi>windows.xml and look for <window name="windowTargetBar" controller="TargetBar" visibility="always"> You can change 'always' to either 'never' or 'godmode'. I nerfed the vending machines to make canned food and candy less abundant, so you can't live off of them. I increased the amount of stock to help compensate. Marking the vending machine locations on the map will help. I made the Dishong Tower a Tier 6 location, so if the tower hasn't spawned in your world, then you won't have access to Tier 6 quests. I built the custom POI myself and wanted it added as an end-game location. It won't have that much of an affect on your playthrough otherwise, you'll just miss out on a new POI to quest.
  6. If you're looking for a harder version, I made a second version called 'Just Die Already', which nerfs everything even further. You do however start with a weapon of your choice to get a little boost in the beginning. I'll look you up on twitch I plan on releasing both this mod and my challenge mod for A20
  7. Now that you know, you can surely speedrun the challenge and succeed in your next attempt!
  8. I'll respond to your original post, if you aren't seeing those options then you haven't got all of the files, at the very least the localization file. This mod doesn't work well on dedicated servers, but it's fine on privately hosted games. The doors bug out on servers, breaking the whole progression of the challenge. Single player is the intended experience.
  9. Version 1.13 Fixed - some crawlers got stuck in doorways. Fixed - Leather armour pieces can now be scrapped. Removed - Mega crush from vending machine. Added - Mega crush recipe. Added - Newbie coat provides a 10% less stamina drain and boosts Armour by 10 until level 6. Added - Botany book now teaches you how to craft first aid bandages, takes 15 minutes to research. Changed - Rebalanced mega crush buff and duration. Changed - Top row of inventory is a copy of the toolbelt, newly obtained items will NOT go into your toolbelt, unfortunately. Changed - Nerfed bears Health, damage and XP by 25%. Changed - Rebalanced quantity of brass and dukes. Changed - Molotovs need less gas to craft. Changed - You now start with the XP bar half filled.
  10. you need 12 repair kits for each, you are given 25 repair kits in the final room.
  11. V1.12 (**Requires a new game**) Added Assault Shotgun Added crawler variety Stumps always give honey now Lowered health of dead animals by half Increased gamestage needed for iron age to 20 Buffed heavy armour perk to 10% per rank Removed 34% and 67% loot abundance Gave flashlight extra dismember chance +1% normal and +2% power Increased combat knife block damage by 50% Removed starting with lockpick, food and drink Moved lockpick, food and drink to the east safe room Lowered ammo stack size to 5 reloads worth (7.62 stacks to 60) Lowered ammo bulk crafting size to 30 Removed most vanilla journal entries Added 7 written notes as journal entries New recipe, First Aid Kit can be crafted into 3 First Aid Bandages Increase damage bonus from mods to 16.7% Lowered HP of jail doors to 15k for easier wrenching Insulation and armour plating mods can go onto clothing Increased damage bonus from perks to 17% per rank Lowered ranks of combat perks to 3 Destroyed forge must be repaired, gives 45 bullet tips when looted AND MUCH MORE!
  12. V1.11e Content Creator Edition Added - Book of knowledge: Gives 3 points in both Advanced Engineering and Grease Monkey, lowering the minimum level required to win to Level 14. Changed - Glue and Oil are 20% cheaper to craft Changed - Battery requires 1 less Acid to craft Changed - Forest ground has less HP and dirt gives more clay Changed - Crucible, Gyrocopter Chassis and Gyrocopter Accessories are approximately 10% cheaper to craft.
  13. V1.11 (**Requires a new game**) Added - Red Herbs and Blue herbs and all Herb mixing recipes. Added - Anti-venom First Aid Bandage. Added - Poisoned debuff. Snakes and Spider Zombies inflict poison. Added - New enemies. You can find out what they are for yourself. Removed - Infiltrator and Hardcore Parkour perks. Removed - 2 Grenades and 1 Rocket ammo. Removed - Nightvision goggles Changed - Wrench now benefits from Miner 69'er. Changed - Healing items heal a little more. Changed - Lowered the stack sizes of medical items. Changed - Lowered the stack sizes of Throwables and Rocket Frags. Changed - Rebalanced medical loot Changed - Looted Rifles come with 5 rounds of 762 and Machine guns come with 10 rounds of 762. Changed - 762 ammo requires less gunpowder to craft. Changed - Increased required Gamestage for Iron age to 15. Changed - Coffee and Fortbites have a longer duration. AND MUCH MORE! V1.11a and V1.11b Fixed - some localisation text. Fixed - Red Herb and Blue Herb seeds couldn't be unlocked. V1.11c Fixed - more localisation Changed - Slightly increased damage of knives and bullets so that when playing on A, S and S+ difficulty, the final damage inflicted is rounded up 1 more damage. V1.11d Fixed - Mixing Green and Blue herbs was imbalanced, requiring 2 Green Herbs instead of 1. Fixed - Rebalanced the healing amount of Blue Herb Cream and Green+Blue Herb Cream.
  14. V1.10 Does not require a new game: - More Japanese translations. - You can now pick up your traps and electrical blocks with a wrench. - Handgun and Combat Knife are now black by default. - Removed schematic unlock listing on gyrocopter parts to remove false hope of finding the schematic. Requires a new game - Made it more clear on where to place the ladder in the library. - Reduced HP on non-gamestaged shipping crates to 75HP for easier access. - Workbench must be repaired with a claw hammer and 25 repair kits, repair kits are dropped by Tyrant.
  15. It sounds like you deleted the Data folder and pasted the modded Data folder? You have to overwrite the existing Data folder, so all of the files that are modded will overwrite the vanilla files, while leaving the files that are untouched intact. The worlds folder within the Mods folder stays in the Mods folder, no need to put it in the GeneratedWorlds folder. In short, a simple copy/paste/confirm overwrite.
  16. V1.09Reduced food and water drain when you are level 1 through 5 to almost zero.Translated new text to Japanese.Fixed the possibility of the second last quest to bug out and become impossible to complete.Moved the World and Prefabs into the mod folder, for easier installation. (Thanks Chikorina) **You must update**Added two new rules: Loot abundance above 134% and XP above 125% also loses the challenge.
  17. V1.08 (**Requires a new game**) Added a guaranteed Engine. Lowered XP needed to level. Harvesting materials gives triple XP. Learning Elixir is unlocked and uses oil instead of acid to craft. Reduced craft time of Steel, Crucible, Gyrocopter parts and Can of Sham. Crucible needs less clay and stone to craft. Oil is cheaper and faster to craft. Advanced Engineering Rank 5 now needs Intellect 9 instead of 10. Collecting full Gyrocopter gives you forgetting elixir. Tyrant drops learning elixir and blessed metal mod. Tyrant no longer inflicts critical injuries. Extended the Escape phase slightly. Added fat to bacon and eggs recipe, +4 food +2 health. Removed some ammo. Nerfed Fortifying Grip.
  18. V1.06 (You DO NOT need a new game, you can continue existing playthroughs) Lowered Bird Nest respawn time to 7 real hours (Was 15). Shipping crates give more loot. Broken glass can no longer be eaten. Some cooked meals are cheaper to craft. Seeds are cheaper to craft. Fixed the flooding leaking into the back of the kitchen. (Hopefully) Playing a game with day time is now dangerous (Set your game to always be night, change daylight length between -1 and 0 a couple of times) Added a death penalty to reinforce that dying loses the challenge. Crucible can now be scrapped for 15 mechanical parts. Gyrocopter Chassis needs 10 less mechanical parts to craft. Lowered the health of the hardened chest to 10,000 so it can be harvested for mechanical parts.
  19. V1.05 Changed - Japanese sign now have Japanese characters. Added - Super Goggles. All attributes except strength +1, Loot bonus +10, XP +30%, Craft time -20%. (dropped by Tyrant) Changed - Increased Wrench speed by 50% and lowered stamina cost by 33%. Changed - Increased chance to harvest acid from barrels and medical cabinets after reading the wasteland treasure book.
  20. The only file everyone will need is the localization for the modified descriptions, as long as the server has the mod files. The quest is still lost if you die. Also, Tier 6 quests CAN be shared but only the owner of the quest will get rewarded.
  21. V1.04 (Make a backup of your save first, there's a small chance of your character resetting to level 1) Your save can be found here: C:\Users\your PC name\AppData\Roaming\7DaysToDie\Saves Removed - Lucky Goggles, they give 0 loot bonus. (Sorry, they broke progression) Added - signs in Japanese. (Requires a new game) Changed - Lowered required attributes for Master Chef, Living off the Land and Iron Gut. Changed - Made some secrets easier to see. Removed - Most old cash from loot, increased amount of dukes in loot.
  22. That's the 24 hour cycle setting, you want the one below it, daylight length.
  23. Updated to v1.03 Added - Hops farming and 4 extra farm plots. (requires new game) Changed - Planted seeds are now at ready to harvest stage plus seed. (requires new game) Changed - Lowered cost of mechanical parts, electrical parts and springs in various recipes. Changed - Grenades use an electrical part instead of mechanical, and removed spring. Removed - 10 - 50 minute day lengths, Added 105 and 120 minute day lengths. Fixed - Potted plants can be scrapped and smelted Added/fixed - New descriptions and fixed spelling mistakes for Japanese translation
×
×
  • Create New...