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Prisma501

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Posts posted by Prisma501

  1. Need some help. Went back to version 16.4 and am trying to use the webmap again. I cannot make it work for some reason. Ive checked ports, versions, etc but to no avail. In the log I get;

     

    2019-01-15T19:30:35 1.069 INF [MODS] Trying to load from Allocs_WebAndMapRendering
    Non platform assembly: C:\******\*************\*********\7d\steamapps\common\7 Days to Die Dedicated Server\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless)
    2019-01-15T19:30:35 1.073 ERR [MODS] Failed loading DLL
    2019-01-15T19:30:35 1.073 EXC The classes in the module cannot be loaded.
    ReflectionTypeLoadException: The classes in the module cannot be loaded.
     at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
     at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 
     at Mod.KH () [0x00000] in <filename unknown>:0 
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    Logger:masterLogException(Exception)
    Logger:Exception(Exception)
    Log:Exception(Exception)
    Mod:KH()
    Mod:LoadFromFolder(String)
    ModManager:LoadMods()
    GameManager:Awake()
    
    (Filename:  Line: -1)

     

    I did get older versions from the website that I believe work with the version I am running but maybe I am missing something.

     

    I am running A16.4 (b8) for the game. What is the correct Alloc version I should be using? What else might I be missing here?

     

    rev. 322 (14_17_26) (2018-06-20)

     

    http://illy.bz/fi/7dtd/server_fixes_v14_17_26.tar.gz

     

    Cheers

  2. Anyone else has the problem, that on the webmap, I will define them as "not finished connected player" apears with "Player:" all at one spot?

    [ATTACH=CONFIG]26738[/ATTACH]

    Does anyone have a solution how I can delete these empty players from the webmap?

    In my savegame folder there are only ~7 player profiles.

     

    Since there is no way to selectively delete player objects from allocs bin whitout api mod, you can just delete /Saves/WorldName/SeedName/AllocsPeristentData.bin.

     

    It contains info on all players so that will clean up ALL. As soon as your friends connect again and play they will be on webmap again anyways.

     

    Cheers

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