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Laz Man

QA
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Everything posted by Laz Man

  1. Ideally I'd like to release 3 versions. 1)RWG 2)Navesgane 3)custom map like Guppy's
  2. Yeah I can be at times. Problem has mostly been scope creep. There were alot of the areas in the old prison that felt so plain that I felt the need to expand and more substance. C'est la vie.
  3. Thanks Sam for the kind words. No link yet but I am debating on putting up another WIP copy for download for those who can't resist their curiosity... There is still quite a number of rooms that need an A17 block update still as well as sleeper config, distant POI mesh, quest configuration. I think I am at a point I will just stop doing anymore block updates and just throw in sleepers so the community can at least start playing with it.
  4. Haha....I see wyd there lol...
  5. Updated Prison Rear: Updated Warehouse Room 2:
  6. Hehe, I improvise all the time. I probably just took a good photo.
  7. Updated Warehouse Storage (Thanks Pille for Shelf Idea)
  8. 1 tunnel lead to 1 more room, 1 more room leads to more...
  9. In a future version, pille commanded no more room additions...lol
  10. Vegitation Pass. Water issue seems resolved in A17 (at least in editor)...
  11. Yep, just focusing on updating blocks and readding foilage/trees. Then sleepers.
  12. That's the plan. I have to resist the temptation to keep adding more rooms. 😅
  13. Had some conversion issues but was able to overcome them using pille's editor. The prison has survived the transition . Time to start updating blocks and finishing it up.
  14. I appreciate that. Definitely looking to get back into it. Been watching your tutorial videos on youtube so I can get back up to speed on the ingame prefab editor. Can you point me to a list of all of the shortcut keys? That will help me tremendously. 😅
  15. I see wyd there lol...also, I noticed my Galleria is alive and kicking still in your video lol.
  16. Amazing work slaan! Been away from forums for a while. Glad to see slaanhatten going strong
  17. If I had to guess, maybe its a density block issue?
  18. Yes of course, thats fine. FyI, you will notice a weird water parting issue in the river up front. If you know how to fix this, let me know.
  19. By popular request, I have included a download link for the latest revision of this prefab to the OP of this thread. Enjoy! Please be advised this is a WIP copy of the prefab for those who would like to get a closer look as it is worked on. There are no sleepers defined, all vegetation have been removed for the time being, and I have yet to make a loot container pass. I have included a basic .xml file to help with manual spawning into the game. No additional installation assistance will be provided at this time.
  20. Old Boiler Room: New Boiler Room: I have some pretty nasty traps added now too *Muhahahahahhahah*
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