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BananaOne1963

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  1. This comment reminded me of something. Any of you guys ever played America's Army? I recall it was at least partially funded by the military to help teach group tactics. But what was interesting is that you had to go through training classes to qualify for different classes in game. If you wanted to be a medic, you had to sit in a virtual room watching presentations and then take a test... and then you could play a medic. People have saved lives with the medical training they got in that game. I think it'd be absolutely hilarious if 7D2D went in this direction even a little bit
  2. When I was reading things on the Google, I found interesting charts about meat yield. Apparently the difference between average yield and ideal yield is about 30%. My guess is a totally @%$#ty yield would be loss of 60%, or 40% of the ideal. If we go back to the hundred pound fawn example, that means a stone age butcher job would yield thirty-six 8oz portions, and an expert butcher job would yield the full 90. The one comment that made me laugh was the guy who caught my use of the word realistically. Good one. And yeah I haven't been able to play this game for about 3 years and I've had to start over. But mainly the reason I posted this is it doesn't seem consistent for me to end up with the same number of meals from a deer as I get from a chicken.
  3. Yeah, if food spoilage was a thing there'd need to be a skill book on making jerky or building a smoker. So, yeah, I did butcher the deer with a stone axe... that'd certainly qualify as a crude job. But then a day later (in game) I killed a chicken and cut it up with a bone knife and got 12 pieces of meat. Recall that the deer gave me 13...
  4. So, I killed a deer... got 13 portions of meat. Could only cook 10 of them for reasons(?), and ended up with only two servings of grilled meat which I ate in two clicks of my mouse. Realistically, a 100 lb fawn can easily yield 45 pounds of meat, or ninety 8oz servings... So two servings of grilled meat for one deer seems a little weak.
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