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tithin

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Everything posted by tithin

  1. One showed up for me today, day 26, airplane loot I acknowledge that the zombie loot isn't done, but I'd look at those 4 items for immediate rectification, as it severely bottlenecks crafting without access to them. I've also come across a new bug where no trader will offer me any further quests - I don't know why, but it's persisted through restarting the game so far, and there's nothing in the console log either. Enabling debugmenu and force resetting quests does nothing, the actual option to take a quest just isn't there.
  2. Wonderful, I thought it was just me. Add the Tool & Die set to that list...
  3. Are there any issues with welding torches, tanning racks, or callipers dropping? I've found none and I'm in tier 5s ========================= Opening an autoturret box reward from t5+ quests returns the following error, which prevents the player from interacting with any object until they restart their game. 2023-08-25T22:40:24 17439.302 INF Time: 289.06m FPS: 66.71 Heap: 3730.9MB Max: 3934.5MB Chunks: 462 CGO: 335 Ply: 1 Zom: 3 Ent: 8 (272) Items: 12 CO: 4 RSS: 5157.2MB 2023-08-25T22:40:37 17452.617 ERR [XUi] Error while updating window group 'backpack': 2023-08-25T22:40:37 17452.618 EXC Object reference not set to an instance of an object at ItemActionOpenBundle.ExecuteInstantAction (EntityAlive ent, ItemStack stack, System.Boolean isHeldItem, XUiC_ItemStack stackController) [0x001b0] in <d7dcfa4979674f179c13273f8b30b551>:0 at ItemActionEntryUse.OnActivated () [0x003e5] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_ItemActionEntry.OnPressAction (XUiController _sender, System.Int32 _mouseButton) [0x00040] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_ItemActionList.Update (System.Single _dt) [0x00185] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_InfoWindow.Update (System.Single _dt) [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_ItemInfoWindow.Update (System.Single _dt) [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <d7dcfa4979674f179c13273f8b30b551>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) XUi:OnUpdateDeltaTime(Single) XUiUpdater:Update() XUiUpdateHelper:LateUpdate() 2023-08-25T22:40:54 17469.302 INF Time: 289.56m FPS: 71.90 Heap: 3775.5MB Max: 3934.5MB Chunks: 462 CGO: 335 Ply: 1 Zom: 3 Ent: 9 (273) Items: 13 CO: 4 RSS: 5193.9MB
  4. Improved heating element on the metal workbench seems to have some issues - while it doesn't hard crash, it does hard lock with log issues 2023-08-24T19:29:24 99.112 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate) 2023-08-24T19:29:24 99.345 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242283179120, server SteamID=90175657767878662, server public IP=20*.15*.21*.24*, server port=26900 2023-08-24T19:29:24 99.348 INF [Steamworks.NET] Lobby entered: 109775242283179120 2023-08-24T19:29:25 100.070 INF 3854 Vehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=12099], (-2760.93, 35.05, -1207.22) (chunk -173, -76), rbPos (0.00, 0.00, 0.00) 2023-08-24T19:29:25 100.073 WRN navobject already exists in list 2023-08-24T19:29:25 100.074 INF 3854 VehicleManager loaded #0, id 12099, [type=EntityMotorcycle, name=vehicleMotorcycle, id=12099], (-2760.9, 35.1, -1207.2), chunk -173, -76 (-173, -76) 2023-08-24T19:29:25 100.074 INF 3854 VehicleManager Update loaded 1 2023-08-24T19:29:25 100.329 INF [DECO] written 90034, in 22ms 2023-08-24T19:29:25 100.333 INF [DECO] write thread 3ms 2023-08-24T19:29:25 100.562 INF Respawn almost done 2023-08-24T19:29:25 100.570 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -2774, 47, -1210): localplayer 2023-08-24T19:29:25 100.631 INF 3883+1 Origin Reposition (0.0, 0.0, 0.0) to (-2784.0, 32.0, -1216.0) 2023-08-24T19:29:41 116.552 ERR [XUi] Error while updating window group 'workstation_DFworkstationMetal': 2023-08-24T19:29:41 116.556 EXC Object reference not set to an instance of an object at RecipeUnlockData.GetName () [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_UnlockByEntry.GetBindingValue (System.String& value, System.String bindingName) [0x0005d] in <d7dcfa4979674f179c13273f8b30b551>:0 at BindingItemStandard.GetValue (System.Boolean _forceAll) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0 at BindingInfo.RefreshValue (System.Boolean _forceAll) [0x0001a] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.RefreshBindings (System.Boolean _forceAll) [0x00010] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_UnlockByEntry.Update (System.Single _dt) [0x00008] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_UnlockByList.Update (System.Single _dt) [0x0012a] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_InfoWindow.Update (System.Single _dt) [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_CraftingInfoWindow.Update (System.Single _dt) [0x0000e] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_WorkstationWindowGroup.Update (System.Single _dt) [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <d7dcfa4979674f179c13273f8b30b551>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) XUi:OnUpdateDeltaTime(Single) XUiUpdater:Update() XUiUpdateHelper:LateUpdate() 2023-08-24T19:29:42 116.714 ERR [XUi] Error while updating window group 'workstation_DFworkstationMetal': 2023-08-24T19:29:42 116.715 EXC Object reference not set to an instance of an object at RecipeUnlockData.GetName () [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_UnlockByEntry.GetBindingValue (System.String& value, System.String bindingName) [0x0005d] in <d7dcfa4979674f179c13273f8b30b551>:0 at BindingItemStandard.GetValue (System.Boolean _forceAll) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0 at BindingInfo.RefreshValue (System.Boolean _forceAll) [0x0001a] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.RefreshBindings (System.Boolean _forceAll) [0x00010] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_UnlockByEntry.Update (System.Single _dt) [0x00008] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_UnlockByList.Update (System.Single _dt) [0x0012a] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_InfoWindow.Update (System.Single _dt) [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_CraftingInfoWindow.Update (System.Single _dt) [0x0000e] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_WorkstationWindowGroup.Update (System.Single _dt) [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <d7dcfa4979674f179c13273f8b30b551>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) XUi:OnUpdateDeltaTime(Single) XUiUpdater:Update() XUiUpdateHelper:LateUpdate() 2023-08-24T19:29:42 116.809 ERR [XUi] Error while updating window group 'workstation_DFworkstationMetal': 2023-08-24T19:29:42 116.810 EXC Object reference not set to an instance of an object at RecipeUnlockData.GetName () [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_UnlockByEntry.GetBindingValue (System.String& value, System.String bindingName) [0x0005d] in <d7dcfa4979674f179c13273f8b30b551>:0 at BindingItemStandard.GetValue (System.Boolean _forceAll) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0 at BindingInfo.RefreshValue (System.Boolean _forceAll) [0x0001a] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.RefreshBindings (System.Boolean _forceAll) [0x00010] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_UnlockByEntry.Update (System.Single _dt) [0x00008] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_UnlockByList.Update (System.Single _dt) [0x0012a] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_InfoWindow.Update (System.Single _dt) [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_CraftingInfoWindow.Update (System.Single _dt) [0x0000e] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUiC_WorkstationWindowGroup.Update (System.Single _dt) [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0 at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <d7dcfa4979674f179c13273f8b30b551>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) XUi:OnUpdateDeltaTime(Single) XUiUpdater:Update() XUiUpdateHelper:LateUpdate()
  5. Thank you - I only started playing 7dtd back in May - so many of these changes are new to me. Apologies if the questions are elementary! On a trader related note: It looks like "Abandoned trader" outposts are considered by the mod to be a valid trade route quest - making it uncompletable.
  6. I did read that part Question though: is dying supposed to have a permanent impact in your health and stamina? Currently level 11, had 100+ health, died, and now my max is 80/80
  7. Bug: Updated the way you told me to, and I was level 1 again with a gamestage of 1. Reverting back to B17 and my save file did not give me back my levels. Looks like I'm starting over!!
  8. Is anyone having issues speaking to traders when trying to hand in quests? the prompt shows up, but nothing pops up.
  9. gdrive worked fine for me are non-cop projectiles (big mamma / hazmat / tourist) meant to be invisible?
  10. all good dude, I've installed the new version and give it a crack tonight, let you know how it works out.
  11. I downloaded the mod after the video from GNS, and what I can say from my experience is that 1/ in my established game, I was drowning in wolves, wolves spawned repeatedly, throwing themself into my tunnels and choke points, a literal mound of wolves. No zombies. 2/ in a new game I started, I came across no wandering hordes until I dropped my land claim block, at which point they started and never stopped coming. Can't use my base at all because it is perpetually under zombie siege, which look, zombie apocalypse and all, but even leaving my base and going to do some pois, I come across no hordes, but the second I return to my base, there's easily 20-30 zombies waiting for me, clear them out, another group spawns immediately. Gonna have to delete the mod which is unfortunate because I like the idea of it.
  12. FWIW this problem is solvable by deleting drone.dat and .dat.bak from the world file, so it's immediately apparent that this is a drone problem.
  13. Summary: Currently around day 50~ or so. Learned drones. Crafted one, it worked fine. Drone has vanished - unlocatable. FPS drops to extremely while around my base. Aberrant behaviour includes motorcycles moving at extremely fast speeds (far faster than intended) and Gyrocopters unable to fly. Possibly related to a known issue, but reporting it anyway as I'd like to not lose the world I've sunk so much time into. https://youtu.be/r5nutbZlyX8 Ignore the audio, I was watching a streamer on another window. Game Version: A21 - b324 OS/Version: Windows CPU Model: Ryzen 5 5600x 3.7ghx System Memory: 32gb GPU Model and VRAM: Nvidia GTX 3070 Screen Resolution: 3440*1440 Video Settings: Medium Game mode: Single player unlisted local server Did you wipe old saves? No - new player, only one game pre21 and that didn't last long. Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? Yes - Healthbar display only. Can be removed without issue and has posed no issues during the gameplay to date. EAC on or off? - Local server. Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Move near my base. 2) Lag like Crazy 3) Actual result: FPS drops to extremely low numbers Expected result: Movement? Like I'd like to be able to go near my base without it dying. Link to Pastebin Output Log: https://pastebin.com/MdN254r6
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