MrSamuelAdam Posted November 24, 2018 Share Posted November 24, 2018 Feel like having a flat rate for killing zombies does not feel right. The weaker ones should be like 300-500 but the tougher ones scaled up to 1000 to 1500...? Link to comment Share on other sites More sharing options...
Ghostlynx Posted November 24, 2018 Share Posted November 24, 2018 Most award 700ish; basic ferals 900; disturbed tourist and biker are 1200ish. Personally haven't seen any other variances in XP so far, but I haven't seen everything yet. It seems to be working as you wish already. Or am I not understanding your question? Link to comment Share on other sites More sharing options...
Scyris Posted November 24, 2018 Share Posted November 24, 2018 I think base zombies should be 700, fatties like the mother and that other one should be 800 at least due to the extra ammo/time they take. Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted November 24, 2018 Author Share Posted November 24, 2018 Most award 700ish; basic ferals 900; disturbed tourist and biker are 1200ish. Personally haven't seen any other variances in XP so far, but I haven't seen everything yet. It seems to be working as you wish already. Or am I not understanding your question? Yeah what Siveria said above here ^ ... like the bigger basic zombies should be 900 imo. Take like twice the amount of hits/time/arrows etc. Feel like there could just be more variance to it. Link to comment Share on other sites More sharing options...
Kubikus Posted November 24, 2018 Share Posted November 24, 2018 I am currently working on zombies, here is the xpath to give proper xp based on health, with 150 health = 700 xp as a base: https://pastebin.com/B1uSPWwp I'll certainly use lower values, however, you can make requests and I'll post the xpath. So such as "gimme one with 100 health = 100 xp" and so on. Edit: I will be playing with this for a while: https://pastebin.com/hsvEW4Nz It is 3 xp for 1 health, so the 150 health trashmobs give 450 xp. Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted November 24, 2018 Author Share Posted November 24, 2018 Thanks! Going to give this a try! Link to comment Share on other sites More sharing options...
MrSamuelAdam Posted November 25, 2018 Author Share Posted November 25, 2018 I am currently working on zombies, here is the xpath to give proper xp based on health, with 150 health = 700 xp as a base: https://pastebin.com/B1uSPWwp I'll certainly use lower values, however, you can make requests and I'll post the xpath. So such as "gimme one with 100 health = 100 xp" and so on. Edit: I will be playing with this for a while: https://pastebin.com/hsvEW4Nz It is 3 xp for 1 health, so the 150 health trashmobs give 450 xp. You have a MOdLet for that second one you're using? :/ Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.