Naz Posted September 18, 2018 Share Posted September 18, 2018 i'm attempting to create a mosaic super res image of a peninsula where my base is. player built structures among other things only render out so far so to get around this i use my servers bot manager and determine how many blocks are across my fov and north south at a specific altitude then i can create a list of teleport commands and just copy paste one after the other taking a screenshot at each one. Then combine the images at the end . I've done a test pass and i still have to refine my tp locations to make sure i capture everything and don't have any overlap. But as you can see from my test there are still some problems. I can get around the Sun reflection in the water by changing the time of day (moved region files to a sp game) and i have managed to get rid of the rolling mist/fog so i just have to disable the green hue of the wasteland and like i said refine the fov per screenshot then it should come out pretty good =) also i should be able to create a macro to run the tp commands and take screenshot hotkey etc so i can just press one button and have it do it all itself instead of doing it manually. Link to comment Share on other sites More sharing options...
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