Two Penguins Posted September 14, 2018 Share Posted September 14, 2018 advice from the pros please... <property name="ItemsOnEnterGame.GameModeSurvivalMP" value="bottledWater,clubSpiked,firstAidKit,beer,meatStew,keystoneBlock"/> I was playing around on m,y server files and tried to add pistol to start and it erred out game when selected. I thus tried spike club, no error but entity damage and block damage are 0! Q. is there anyway i can add a spiked club of orange or yellow value so it does do damage. Now this is for starting players. Q. is there a way to add a fire-axe to it? Please copy and paste above with correct way of doing it if it is able. Because i need the idiots guide to xml lol Thank You in Advance, Chaplain Link to comment Share on other sites More sharing options...
War3zuk Posted September 14, 2018 Share Posted September 14, 2018 <quest id="quest_BasicSurvival1" group_name_key="quest_BasicSurvival" name_key="quest_wotwmodstarter" subtitle_key="quest_wotwmodstarter_subtitle" description_key="quest_wotwmodstarter_description" icon="wotwmodlogo" category_key="quest" difficulty="veryeasy" offer_key="quest_BasicSurvival_offer"> <action type="ShowTip" value="tutorialTipQuest02" /> <action type="TrackQuest" /> <objective type="BlockPlace" id="PlayerStarterCrate" value="1" /> <reward type="Item" id="tazasStoneaxe" value="150" /> <reward type="Item" id="pickaxeIron" value="150" /> <reward type="Item" id="shovelSteel" value="150" /> <reward type="Item" id="gunPistol" value="150" /> <reward type="Item" id="9mmBullet" value="50"/> <reward type="Item" id="flashlight02" value="600" /> </quest> This is mine that I use on my sever, Its the easiest way to add them that ive found... Hope this helps, QUEST.XML In the Items.xml youll see this line <item id="9" name="clubSpiked"> So you just add it like this... <reward type="Item" id="clubSpiked" value="150" /> The Value = 150 is its start value DO NOT copy & paste all the info as ive modded WOTW to add this & ammo boxes Another way is to add it to the bedroll quest like so.... <quest id="quest_wotwmodstarter" name_key="quest_BasicSurvival1" subtitle_key="quest_BasicSurvival1_subtitle" description_key="quest_BasicSurvival1_description" group_name_key="quest_BasicSurvival" icon="ui_game_symbol_map_bed" category_key="Quest" difficulty="veryeasy"> <objective type="FetchKeep" id="yuccaFibers" value="20" /> <objective type="Craft" id="bedroll" value="1" /> <objective type="BlockPlace" id="bedroll" value="1" /> <reward type="Item" id="tazasStoneaxe" value="150" /> <reward type="Item" id="pickaxeIron" value="150" /> <reward type="Item" id="shovelSteel" value="150" /> <reward type="Item" id="gunPistol" value="150" /> <reward type="Item" id="9mmBullet" value="50"/> <reward type="Item" id="flashlight02" value="600" /> </quest> Link to comment Share on other sites More sharing options...
Guppycur Posted September 14, 2018 Share Posted September 14, 2018 If the item has a quality level, the number will be the quality level. If the item does not, the number will be the quantity. Link to comment Share on other sites More sharing options...
SlicksGirl Posted March 31, 2020 Share Posted March 31, 2020 the space in 'meatstew' might have borked it.. 'me atStew' isnt in the game Link to comment Share on other sites More sharing options...
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