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Pulling things from Valmod


jhast07

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I'm modding a version of WoTW mixed with some things from Valmod, such as the working sinks/ovens.(for a couple friends and myself) I coded them in with no problem, but for some reason they aren't functional. I'm able to open the sinks up, but unable to get water from it, and I'm completely unable to open the working stove at all.

 

Blocks.xml https://pastebin.com/5q7WBRQB

 

loot.xml https://pastebin.com/65ip10ik

 

Also if anyone has any idea how Val made it so the bowls in his recipes don't disappear on use, I'm trying to get the recipes in WoTW to keep using the glass jars, but to not have them consumed after using them for a recipe. Thanks in advance.

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I was playing around with taking the different weapons (mainly the repeater and iron crossbow from valmod) and putting it into WoTW but once in the damage of the iron crossbow is higher than the steel one that was originally in WoTW already. I see an entity damage value on the iron crossbow, but no others. Is there any way to see what the other crossbows base damages are so I can adjust the iron accordingly?

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The bolts definitely change the damage, but even with all of them loaded with the same bolts the damage is higher on the iron crossbow for some reason. I added the damage code from the iron crossbow to the others, but changed the values to adjust it a bit.

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