jhast07 Posted March 24, 2018 Share Posted March 24, 2018 I'm modding a version of WoTW mixed with some things from Valmod, such as the working sinks/ovens.(for a couple friends and myself) I coded them in with no problem, but for some reason they aren't functional. I'm able to open the sinks up, but unable to get water from it, and I'm completely unable to open the working stove at all. Blocks.xml https://pastebin.com/5q7WBRQB loot.xml https://pastebin.com/65ip10ik Also if anyone has any idea how Val made it so the bowls in his recipes don't disappear on use, I'm trying to get the recipes in WoTW to keep using the glass jars, but to not have them consumed after using them for a recipe. Thanks in advance. Link to comment Share on other sites More sharing options...
KhaineGB Posted March 24, 2018 Share Posted March 24, 2018 You have to add the sink to the right-click action of the empty jar in order to get water from it. Link to comment Share on other sites More sharing options...
jhast07 Posted March 24, 2018 Author Share Posted March 24, 2018 Thanks a ton. That would've taken me forever to figure out. Do you have any idea why the ovens wouldn't be accessible? Link to comment Share on other sites More sharing options...
Dracos99 Posted March 24, 2018 Share Posted March 24, 2018 for the oven, they probably need some sections out of xui.xml or some of the files in the xui folder...like windows for their graphical ui to work. Link to comment Share on other sites More sharing options...
jhast07 Posted March 24, 2018 Author Share Posted March 24, 2018 Thank you. (y) Link to comment Share on other sites More sharing options...
jhast07 Posted March 24, 2018 Author Share Posted March 24, 2018 I was playing around with taking the different weapons (mainly the repeater and iron crossbow from valmod) and putting it into WoTW but once in the damage of the iron crossbow is higher than the steel one that was originally in WoTW already. I see an entity damage value on the iron crossbow, but no others. Is there any way to see what the other crossbows base damages are so I can adjust the iron accordingly? Link to comment Share on other sites More sharing options...
Guppycur Posted March 24, 2018 Share Posted March 24, 2018 Don't those damages come from the bolt? If not, Just add the lines to the new ones, changing the values. Likely, the new ones extend the properties of the one. Link to comment Share on other sites More sharing options...
jhast07 Posted March 24, 2018 Author Share Posted March 24, 2018 The bolts definitely change the damage, but even with all of them loaded with the same bolts the damage is higher on the iron crossbow for some reason. I added the damage code from the iron crossbow to the others, but changed the values to adjust it a bit. Link to comment Share on other sites More sharing options...
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