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A few small ideas for the upcoming Storm’s Brewing update


Jost Amman

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While playing v1.1 it came to my mind that some biome-related stuff would be fun if it was added.

I also had an idea to solve the long standing "clothing conundrum". :) 

 

I'll just throw here a few of the ideas in no specific order:

 

  1. Burnt Forest biome: add back that when you step on the burning cinders you catch fire
    1. It would also be cool if they added smoke effects to the burning cinders
  2. Snow biome: two-wheeled vehicles should have a very heavy speed penalty and or grip penalty on snow/ice
    1. Optionally add a snow chains mod to reduce the speed/grip penalty
    2. Walking directly on snow should reduce your temperature
  3. On armor, they should add multiple "clothing slots", so that we can add clothing to armor much like we do for mods
    1. Related to this: it would be great to have an option to pick, for each armor piece, if we want to show the armor model, ot the clothing model

 

That's all for now.

If you have any comments or ideas... :yo:

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I feel like the desert had a slight debuff to walking speed back in the day. It would be cool to bring that back and have something similar for snow, and a snowshoe mod for shoes to offset the debuff.

 

I remember the snow piling up, I hope they bring that effect back.

 

I modded the burnt forest to have a lot more ember piles and burnt buildings. Some ember piles light me on fire. It might be the type you are walking on. Not all will cause damage.

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Forest having more types of weather like sleak, snow and dust storms 

-Rare chance of lumberjacks 

-All animals spawn in the forest 

-crawlers can spawn more often 

-heat and cold waves come some more extreme then others 

 

-Brunt Forest having ash fog build up in the days that can cause zombies too run during the day (they think it's night) 

-Burning zombies are separate from burnt and burning zombies run in the day and night.  

-Firefighter zombies spawn

Spiders, burining zombies, lumberjacks and crawlers can spawn in the day and at night Zombie dogs and cops can spawn 

-more heat but can get colder..

 

-Desert had dust storms and more heat waves more often, ac might be needed..

-Spider zombies, feral zombies , feral crawlers and cops can spawn during the day. Solders, zombie dogs and very rarely feral wights spawn at night 

-Desert dwelling zombies that live under the sand and come out at random. 

-sand storms allows zombies to run during the day and slows you down. 

-

 

 

Snow: 

-Sleak, snow, blizzards and hail

-zombies gain a buff that lowers damage Resistance frost bite.

-zombie dogs, lumberjacks, feral zombies, cops and feral spider zombies can spawn in the day 

Direwolfs, solders, feral wights and feral lumberjacks during the day

-frost bite zombies spawn they have more arnor and can come out from the snow. 

 

Wasteland, Radation plus dust storms, sleak, rain, and ash fog 

-all zombies spawn, ferals and radioactive, burning zombies, lumberjacks, solders, zombie bears, direwolfs, cops, feral wights, 

 

 

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