dwallorde Posted October 28, 2016 Author Share Posted October 28, 2016 erf ok i tried day 10 and i spawned a screamer, she shout twice and nothing come i don't understand someone know where we can change de size of horde without changing serverconfig.xml ? Spawning.xml Link to comment Share on other sites More sharing options...
StompyNZ Posted October 28, 2016 Share Posted October 28, 2016 erf ok i tried day 10 and i spawned a screamer, she shout twice and nothing come i don't understand someone know where we can change de size of horde without changing serverconfig.xml ? If you spawned a screamer using f6 then it wont do a summon, if thats what you used to test it. They only summon if spawned as a result of map heat. Link to comment Share on other sites More sharing options...
dwallorde Posted October 28, 2016 Author Share Posted October 28, 2016 If you spawned a screamer using f6 then it wont do a summon, if thats what you used to test it. They only summon if spawned as a result of map heat. That is good to know. Thanks Stompy, learned something new today! Link to comment Share on other sites More sharing options...
NicoleOnyxheart Posted October 28, 2016 Share Posted October 28, 2016 1) This is the recipe from recipes.xml <recipe name="smallEngine" count="1" craft_area="workbench" craft_exp_gain="150"> <ingredient name="forgedSteel" count="15"/> <ingredient name="electricParts" count="5"/> <ingredient name="mechanicalParts" count="6"/> <ingredient name="shortMetalPipe" count="5"/> <ingredient name="radiator" count="1"/> <ingredient name="airFilter" count="1"/> </recipe> Is the Air Filter showing in the game GUI? It maybe because the recipe is too long and I have to mod the GUI to show another row in the recipe screen 2) What makes Yeast? Wasn't sure how I could do that in the game that makes some sense. What I can do is Increase the chance for it in loot. I'll try to do that for the next build. Kinda noticed the lack of yeast myself. - - - Updated - - - Alright now I am off to bed. Work Graveyards so was just on here to update my mod and then go to bed. Talk to you guys later after you replied i went and looked on wikipedia, and found a good way of creating a recipe for yeast https://en.wikipedia.org/wiki/Potato_dextrose_agar the above link talks about a common growth medium for yeast, i figure you could use the chemistry bench, have potatoes plus murky water as the recipe, and create yeast that way another question i have, about the rabbit traps; how exactly do they work? i tested a few out the other day, went back today and checked on them, and all four were full, but only two had anything in them, and it was just a piece of hide in each...am i just unlucky that i didn't get meat? Link to comment Share on other sites More sharing options...
dwallorde Posted October 28, 2016 Author Share Posted October 28, 2016 after you replied i went and looked on wikipedia, and found a good way of creating a recipe for yeast https://en.wikipedia.org/wiki/Potato_dextrose_agar the above link talks about a common growth medium for yeast, i figure you could use the chemistry bench, have potatoes plus murky water as the recipe, and create yeast that way another question i have, about the rabbit traps; how exactly do they work? i tested a few out the other day, went back today and checked on them, and all four were full, but only two had anything in them, and it was just a piece of hide in each...am i just unlucky that i didn't get meat? 1. I'll Look into it 2. Rabbit Traps are really just a block with a plant growth property that auto upgrades block to a loot container. Only a chance to get something though...making it seem like it could have been set off by something or the Rabbit got away. And I will look into fixing it where if you get hide, you get meat as well. Link to comment Share on other sites More sharing options...
dwallorde Posted October 28, 2016 Author Share Posted October 28, 2016 V4.0.3 B4 Released!! First Trader loot overhaul (All Modded Items are in) Plus some general changes and fixes! Link to comment Share on other sites More sharing options...
NicoleOnyxheart Posted October 28, 2016 Share Posted October 28, 2016 oh another thing i forgot to mention i had tried planting some apple trees a while ago, i have a roof garden to keep from getting attacked by zeds when i'm farming, but they never grew one of my friends planted one outside the base on the ground and said it grew into a birch-like tree (which is what they looked like pre-A15) but we went out later and it was back to the just-planted version might want to check to see if apples are actually growing like they should be Link to comment Share on other sites More sharing options...
fnfear Posted October 28, 2016 Share Posted October 28, 2016 Hey Dwallordle, is the weird swing timing for the steel pickaxe intended? It feels really bad. Link to comment Share on other sites More sharing options...
Aerith Posted October 28, 2016 Share Posted October 28, 2016 thx for the answers Another thing when i craft something i go big lag when i try to check my inventory or move something , is it normal ? Link to comment Share on other sites More sharing options...
strife2016 Posted October 29, 2016 Share Posted October 29, 2016 (edited) Aerith - just replied to the same question in Valmars thread amusingly: Workstation lag is due to the amount of recipes on screen after TFP decided to allow you to view all recipes anywhere. THE ONLY WAY currently, to solve it, is via less recipes. There may be a way to disable the feature that TFP added...in which case, making a multitude of different workstations to gate recipes would be the only fix. Type a random series of letters (ex. Dgsjrksy) into your "search" bar to hide all the recipes and nullify all lag for now. Cheers! Edited October 29, 2016 by strife2016 Autocorrect (see edit history) Link to comment Share on other sites More sharing options...
dwallorde Posted October 29, 2016 Author Share Posted October 29, 2016 oh another thing i forgot to mention i had tried planting some apple trees a while ago, i have a roof garden to keep from getting attacked by zeds when i'm farming, but they never grew one of my friends planted one outside the base on the ground and said it grew into a birch-like tree (which is what they looked like pre-A15) but we went out later and it was back to the just-planted version might want to check to see if apples are actually growing like they should be Thanks for that , I haven't had a chance to fully test them. Will have a fix out this weekend. - - - Updated - - - Hey Dwallordle, is the weird swing timing for the steel pickaxe intended? It feels really bad. I decreased the delay on it, I will look at it again and see how it feels - - - Updated - - - thx for the answers Another thing when i craft something i go big lag when i try to check my inventory or move something , is it normal ? Unfortunately yes, The Fun Pimps never really optimized that with A15. It is due to a lot of recipes added to the game and now that the player backpack shows every recipe from all workstations. - - - Updated - - - Aerith - just replied to the same question in Valmars thread amusingly: Workstation lag is due to the amount of recipes on screen after TFP decided to allow you to view all recipes anywhere. THE ONLY WAY currently, to solve it, is via less recipes. There may be a way to disable the feature that TFP added...in which case, making a multitude of different workstations to gate recipes would be the only fix. Type a random series of letters (ex. Dgsjrksy) into your "search" bar to hide all the recipes and nullify all lag for now. Cheers! Best way to solve the Lag that I found is too set up your favorites to the recipes you use on a regular basis and just have favorites shown. That way it doesn't constantly load all recipes all the time. Link to comment Share on other sites More sharing options...
Aerith Posted October 29, 2016 Share Posted October 29, 2016 thx for ur replies, it works fine with thhis way Link to comment Share on other sites More sharing options...
NicoleOnyxheart Posted October 29, 2016 Share Posted October 29, 2016 can i ask whereabouts its possible to find zinc and copper ore deposits? me and a friend have dug down to bedrock, and all over and around (looking like an anthill under our base now x3) and can't find the zinc and copper, though we have found plenty of tungsten is there any chance you could add a zinc and copper ore chance to the mineable rocks on the surface like with tungsten? would help immensely with getting zinc for vitamins...and for smelting brass x3 Link to comment Share on other sites More sharing options...
dwallorde Posted October 30, 2016 Author Share Posted October 30, 2016 can i ask whereabouts its possible to find zinc and copper ore deposits? me and a friend have dug down to bedrock, and all over and around (looking like an anthill under our base now x3) and can't find the zinc and copper, though we have found plenty of tungsten is there any chance you could add a zinc and copper ore chance to the mineable rocks on the surface like with tungsten? would help immensely with getting zinc for vitamins...and for smelting brass x3 I do believe its more in the middle between the top and bedrock. I can see about adding it to resource rocks. Link to comment Share on other sites More sharing options...
NicoleOnyxheart Posted October 30, 2016 Share Posted October 30, 2016 I do believe its more in the middle between the top and bedrock. I can see about adding it to resource rocks. alright, we'll check some more, might just have set up in an unlucky spot x3 thanks ^^ Link to comment Share on other sites More sharing options...
Aerith Posted October 30, 2016 Share Posted October 30, 2016 (edited) hi, i'm back again XD This is a great mod without players had to install it I got a question, where can i find a guide or notice to use some stuffs in mod ? because sometimes i'm lost i don't understand how to craft something Example : how to change cotton to cotton seed ? there is a hammer icon but can find what to use to change it I found my answer by searching on recipes.xml ^^ I'm admin that fine but a player can't find this information. is it possible to have a localization file with more description ? Edited October 30, 2016 by Aerith (see edit history) Link to comment Share on other sites More sharing options...
TreebGaming Posted October 30, 2016 Share Posted October 30, 2016 hi, i'm back again XD This is a great mod without players had to install it I got a question, where can i find a guide or notice to use some stuffs in mod ? because sometimes i'm lost i don't understand how to craft something Example : how to change cotton to cotton seed ? there is a hammer icon but can find what to use to change it I found my answer by searching on recipes.xml ^^ I'm admin that fine but a player can't find this information. is it possible to have a localization file with more description ? I've been using the mod in a new let's play series i've been doing for my YouTube channel, in the comments section of the first video it's been noted, amongst other things, that descriptive text is coming soon via a localization update. (also, something even more awesome will be added to the mod in the near future ) Link to comment Share on other sites More sharing options...
Aerith Posted October 30, 2016 Share Posted October 30, 2016 can u link your let's play ? Link to comment Share on other sites More sharing options...
Aerith Posted October 30, 2016 Share Posted October 30, 2016 again me I just learn the wrench schematic but i can't craft a wrench. Do i need to take the perk too ? Link to comment Share on other sites More sharing options...
dwallorde Posted October 31, 2016 Author Share Posted October 31, 2016 (edited) hi, i'm back again XD This is a great mod without players had to install it I got a question, where can i find a guide or notice to use some stuffs in mod ? because sometimes i'm lost i don't understand how to craft something Example : how to change cotton to cotton seed ? there is a hammer icon but can find what to use to change it I found my answer by searching on recipes.xml ^^ I'm admin that fine but a player can't find this information. is it possible to have a localization file with more description ? Yes localization so coming real soon. Mortar and pestle is for seed crafting - - - Updated - - - again me I just learn the wrench schematic but i can't craft a wrench. Do i need to take the perk too ? Should work either way I'll make the schematic auto learn the perk as well Edited October 31, 2016 by dwallorde Bad Auto Spell Correct....very bad YANKESS! (see edit history) Link to comment Share on other sites More sharing options...
dwallorde Posted October 31, 2016 Author Share Posted October 31, 2016 can u link your let's play ? I have it on the first post on this forum Link to comment Share on other sites More sharing options...
Aerith Posted October 31, 2016 Share Posted October 31, 2016 ok thx Even if i learn the schematic i can't craft wrench and the perk is on 0/1 Link to comment Share on other sites More sharing options...
dwallorde Posted October 31, 2016 Author Share Posted October 31, 2016 ok thx Even if i learn the schematic i can't craft wrench and the perk is on 0/1 Just checked the schematics and they learn the wrenchSchematic Recipe..... Fixed for next update Link to comment Share on other sites More sharing options...
dwallorde Posted October 31, 2016 Author Share Posted October 31, 2016 Guys and Gals, after several weeks of Experimental and loading in of core features I present the Stable Release! V4.0.3 (Stable) Now Available. Check first post for Download Link! Key Features: Added War of the Walkers Icon to Top Right of Screen with Version Number and Release Date info Added New Minibikes Added ECO and HD Auger and Chainsaw Fixed some Issues with Apple Trees, Wrench/Claw Hammer Schematics Added Iron Blocks Added Tungsten Blocks Plus more on Update Notes Page from first Page. Link to comment Share on other sites More sharing options...
fnfear Posted October 31, 2016 Share Posted October 31, 2016 Guys and Gals, after several weeks of Experimental and loading in of core features I present the Stable Release! V4.0.3 (Stable) Now Available. Check first post for Download Link! Key Features: Added War of the Walkers Icon to Top Right of Screen with Version Number and Release Date info Added New Minibikes Added ECO and HD Auger and Chainsaw Fixed some Issues with Apple Trees, Wrench/Claw Hammer Schematics Added Iron Blocks Added Tungsten Blocks Plus more on Update Notes Page from first Page. Awesome dude! Did you fix the steel pickaxe animation tho? Link to comment Share on other sites More sharing options...
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