RStarphoenix Posted December 21, 2023 Share Posted December 21, 2023 I haven't seen this around (maybe I haven't looked hard enough) but is there a way to take the Fire effect of a molotov after it lands on the ground and make it so a zombie can randomly spawn x-amount of those around itself? I'd like to make an entity that's fire-based and have it just generate flaming spots near it to make it harder to fight it while providing an appropriate effect. i'm hoping i can just put the correct effect into the existing framework of spawn emberpiles from twitch integration Link to comment Share on other sites More sharing options...
meganoth Posted December 22, 2023 Share Posted December 22, 2023 Please use "Discussions and Requests" for this. Thread moved. Link to comment Share on other sites More sharing options...
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