ProlificPoultry Posted April 3 Share Posted April 3 I have edited two of my game's xml files, specifically the entitygroups.xml and the gamestages.xml so that the bloodmoon hordes would be way bigger and harder with the spawns. The easy way to think about it is like how they were if you played Alpha 18 on insane difficulty as I have replaced the default 1.2x difficulty mulitplier with 2.5x. Also I pretty much just copy and pasted the zombie spawns from Alpha 18 and put them into the Alpha 20 entitygroups.xml EXCEPT I had to replace the cheerleader and the cowboy with the lumberjack and mutated zombie because the cheerleader and cowboy would throw me console errors since they are no longer in the game. What I need help with is turning this into an actual modlet. Like can I tell the game to use these modified xml's instead of the default ones or something like that? It's probably more involved than that I would think and I have watched some videos on xml mods however I haven't seen one trying to do something like this. I am pretty new to this kind of thing and I asked the modding Discord for help with not a lot of success but I figured since so many people have been able to help me with my problems here lately then I'd give posting here a go. I'd very much like for other people to be able to play with these settings because the hordes have just become so easy in Alpha 19/ 20 that the Horde is not really a threat anymore. Like you are 10x more likely to die while looting then on Horde Night so I wanted to change this. I know that it probably has to do with performance reasons that the hordes were nerfed but I don't see anything changing for the hordes or optimization in regards to Alpha 21 so I want to keep at this. Can anyone help me make this a mod? I can't attach my xmls here so I'll just paste bin them. Also the entitygroupsxml is too big to paste the entire thing so I just put the part that I modified. https://pastebin.com/rqDsf5Kk https://pastebin.com/AyhK26yQ 1 Link to comment Share on other sites More sharing options...
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