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Mauser C96 (9mm. Red 9)


Izayo

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my friend's favorite gun. he asked me to add it to our game.

I also want to share to this community 

considered as Tier 3 pistol (gun slinger perk)

can be loot , craft , purchase

 

s4tA1K.C96red9test.png

 

26.3 mb

googledrive : https://drive.google.com/file/d/1Yo7gDyeq5P4djdfP-fK7mA9I8xNFvaTC/view?usp=share_link

mega link https://mega.nz/file/sEJlSQxT#cQeCz2vPZqEGm_-3YEMMKxZEefHEnLfvWoWsEQQLaHg

 

 

 

gun model credit : https://sketchfab.com/3d-models/mauser-gun-c96-be1e0793a5be47b199e3c97172e371df

 

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27mb for one gun? Oof. You might wanna try out the crunch compression on the textures in Unity. And resize ones like AO and metallic/roughness when possible to save space. Depending on which map most of the detail is in you can get away with using 1k res on some textures and you barely notice a change. Once I get the material for the item set up in Unity I change all the textures to crunch compression, then I go through resizing each one to see which ones I can shrink without making it look bad. Just a suggestion. :)

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10 hours ago, bdubyah said:

27mb for one gun? Oof. You might wanna try out the crunch compression on the textures in Unity. And resize ones like AO and metallic/roughness when possible to save space. Depending on which map most of the detail is in you can get away with using 1k res on some textures and you barely notice a change. Once I get the material for the item set up in Unity I change all the textures to crunch compression, then I go through resizing each one to see which ones I can shrink without making it look bad. Just a suggestion. :)

I even turned all of png to jpg. most of the size were from other assets / gun mods like. bullet case , scopes , even a small part to fill the blank gap

 

example for this gun :

- the gun it self took 6mb.

- reddot (holosight) took 5mb. 

- 2x scope took 1mb.

laser + flashlight took 5mb. (metallic removed)

- extended ammo box took 5mb. (metallic removed)

- sounds took 1mb.

- others 

 

sGdcc8.mods.png

 

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