JohnnyBuckeye007 Posted September 21, 2022 Share Posted September 21, 2022 So I completed the Shotgun Messiah book collection, and unlocked the bulk shotgun ammo crafting and the horrible perk that allows a shotgun blast to destroy wood blocks. I worked hard to get to where I could run and gun with my auto shotgun, but just destroyed half a POI killing zombies because of this perk I don't want. I want to remove this perk, but cannot see how to do it, so maybe if I can unread one of the shotgun messiah books it'll reset? Right now this perk is ruining the game for me as I want to run and gun but instead have to be super careful I don't destroy loot because the gun shoots through a zombie and destroys the block behind it. How can I remove this horrible perk, or modify it so it doesn't destroy a POI if I run and gun? Link to comment Share on other sites More sharing options...
Maharin Posted September 22, 2022 Share Posted September 22, 2022 Edit progression.xml and search for perkShotgunMessiahComplete. Remove these lines: <passive_effect name="BlockDamage" operation="perc_add" level="1" value="3" tags="wood"> <requirement name="HoldingItemHasTags" tags="perkBoomstick"/> </passive_effect> EDIT: Here is the full section you're looking for: <perk name="perkShotgunMessiahComplete" parent="skillShotguns" max_level="1" base_skill_point_cost="0" name_key="perkShotgunMessiahCompleteName" desc_key="perkShotgunMessiahCompleteDesc" long_desc_key="perkShotgunMessiahCompleteLongDesc"> <effect_group> <passive_effect name="RecipeTagUnlocked" operation="base_set" level="1" value="1" tags="ammoBundleShotgunShell,ammoBundleShotgunSlug,ammoBundleShotgunBreachingSlug"/> <passive_effect name="BlockDamage" operation="perc_add" level="1" value="3" tags="wood"> <requirement name="HoldingItemHasTags" tags="perkBoomstick"/> </passive_effect> </effect_group> </perk> Link to comment Share on other sites More sharing options...
JohnnyBuckeye007 Posted September 22, 2022 Author Share Posted September 22, 2022 This worked! I also removed it from the base progression.xml file as well as the one in the save folder. Without removing it from the base file, the game kept reloading it into my save. Thanks for the help! Link to comment Share on other sites More sharing options...
bdubyah Posted September 23, 2022 Share Posted September 23, 2022 Yeah, I'm hoping they eventually come up with a better perk for this. Shotguns in general just wreck blocks way too much, and that perk makes them more dangerous to buildings than zeds. Lol. Link to comment Share on other sites More sharing options...
warmer Posted September 24, 2022 Share Posted September 24, 2022 One thing I miss about the Blunderbuss, That is how I'd dig for treasure once I had a level 6. Link to comment Share on other sites More sharing options...
rateds2k Posted September 24, 2022 Share Posted September 24, 2022 I am in the minority, but I love that perk. I use the shotgun to open walls and doors only. Saved my ass so many times. Link to comment Share on other sites More sharing options...
Maharin Posted September 25, 2022 Share Posted September 25, 2022 9 hours ago, rateds2k said: I am in the minority, but I love that perk. I use the shotgun to open walls and doors only. Saved my ass so many times. I think it would be nice if they made some kind of toggle switch to go into "build mode" where all of your damage to blocks from any weapon or tool is reduced to 1 (or zero, I guess) until you turn build mode off. Link to comment Share on other sites More sharing options...
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