Gako21 Posted June 14, 2022 Share Posted June 14, 2022 (edited) Misery Business This modpack doesn't really add anything new, but instead adjusts existing features to make surviving harder and the player think more about their actions. The player character isn't as fitted for the survival whereas zombies are more fierce than before. Items aren't often as effective as they used to be and many buffs have been weakened. Traders require more quests to advance and the rewards are usually worse. Overall, things are looking quite a bit more miserable. Due to the nature of this modpack, it is completely server-side and consists only of XML files. It is also divided into three parts: items, player and zombies. These let you easily decide which part(s) of the changes you want into your game. The mod is still very much in progress when it comes to balancing, so voice your feedback below! Download the mod here! Some of the main modifications for items include: Reduced mod slots Reduced mod economic value increase and made it %-based instead Reduced healing values across the board Reduced duration and intensity of various medical items Lowered food, water and health gains on most, if not all, foods and drinks Added dysentery chance to canned food Some of the main modifications for the player include: Lower movement speed Lower stamina and health regeneration Higher food and water consumption Lower carrying capacity (before being encumbered) Increased the effect of wetness Revamped infection, giving debuffs at 10%, 20%, 35%, 50% and 75% Some of the main modifications for quests include: Raised the amount of quests needed for a tier completion Lowered the duke and exp rewards from quests Lowered the amount of choices in tier completion rewards Lowered the chance to get higher quality items as rewards Reduced the amount of ammo gained as rewards Some of the main modifications for zombies include: Removed knockdown completely Increased feral sense range Increased pain resist and movement speeds Increased max health and radiated health regen. Increased chance of inflicting a debuff Decreased exp. Edited July 28, 2022 by Gako21 (see edit history) 1 Link to comment Share on other sites More sharing options...
Gako21 Posted June 16, 2022 Author Share Posted June 16, 2022 Performed some updates on the files. The folder "Misery Business-Quests" is now called "Misery Business-Traders-and-Loot" to reflect the contents better. You may remove the Quests folder after downloading the new folder if you're updating the mod. Changes in the mod include: Reduced the chance to get workstations or their schematics from traders Removed the chance to find workstation schematics from broken workstations Increased the effect of wetness Fixed dysentery chance to show on honey and canned food that provides water. Link to comment Share on other sites More sharing options...
ErrorNull Posted June 27, 2022 Share Posted June 27, 2022 love a good challenge. and of course because it's server side only. will give this a try. 1 Link to comment Share on other sites More sharing options...
LastTugBoat243 Posted December 6, 2022 Share Posted December 6, 2022 (edited) Does this mod add realistic dysentery chances to murky water, raw meat, old sham sandwiches and eggs? Edited December 6, 2022 by LastTugBoat243 (see edit history) Link to comment Share on other sites More sharing options...
Gako21 Posted January 11, 2023 Author Share Posted January 11, 2023 Not sure what realistic chance is but this mod doesn't affect the dysentery rate of those foods, only the canned foods. Link to comment Share on other sites More sharing options...
Gako21 Posted January 27, 2023 Author Share Posted January 27, 2023 Updated the mod due to some changes not applying, mainly on the biomes' lootstages and weather. Link to comment Share on other sites More sharing options...
Ganeshakw Posted January 28, 2023 Share Posted January 28, 2023 Does this mod contain only generic Zs or there are any additions ? Also, if the player want to add any additional Z mods, will it be compatible ? Are there any biome challenges like radiated wasteland or radiated zones in other biomes ? Link to comment Share on other sites More sharing options...
Gako21 Posted January 28, 2023 Author Share Posted January 28, 2023 This mod doesn't add or remove any zombies, only changes their properties. Mods adding new zombies should work without any problems but depending on how the mod works they may not be affected by this mod. There aren't really any new biome challenges but the existing ones (weather/wetness) have been buffed a bit. Link to comment Share on other sites More sharing options...
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