sgtotaku Posted January 7, 2022 Share Posted January 7, 2022 I have a dedicated server that I play on with a few friends, and I was informed by one of my players that they logged in and instantly died. he said he was at low health before he previously logged off, but not bleeding out. I even checked the logs, and I found nothing to show why he died. is this a bug or just some weird feature I need to change? (moderators, if I'm in the wrong forum section, please let me know). here is the log section where he just died with no warning. I have edited out steam/EOS IDs and IP addresses, and colored the text red where it happened. Spoiler 2022-01-07 13:06:18 0 Log [EAC] Log: [EAC Server] [Info] [13:06:18:540][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0000000000000008 2022-01-07 13:06:18 0 Log [EAC] Log: [EAC Server] [Info] [13:06:18:540][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0000000000000008 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 2022-01-07 13:06:18 0 Log [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely 2022-01-07 13:06:18 0 Log [Auth] EAC authorization successful: EntityID=-1, PltfmId='Steam_ ', CrossId='EOS_ ', OwnerID='Steam_ ', PlayerName='vannabanana2' 2022-01-07 13:06:18 0 Log Allowing player with id EOS_ 2022-01-07 13:06:18 0 Log RequestToEnterGame: EOS_ /vannabanana2 2022-01-07 13:06:38 0 Log Time: 2765.03m FPS: 20.01 Heap: 3748.4MB Max: 3847.1MB Chunks: 64 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (107) Items: 0 CO: 0 RSS: 5164.7MB 2022-01-07 13:07:08 0 Log Time: 2765.53m FPS: 20.18 Heap: 3556.0MB Max: 3847.1MB Chunks: 64 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (107) Items: 0 CO: 0 RSS: 5166.7MB 2022-01-07 13:07:11 0 Log Update items to send for vannabanana2 id: -1 recieved: 1766 2022-01-07 13:07:12 0 Log Items to send: 0 Added: 94 chunks: 1765 2022-01-07 13:07:13 0 Log RequestToSpawnPlayer: 12550, vannabanana2, 6 2022-01-07 13:07:13 0 Log Created player with id=12550 2022-01-07 13:07:13 0 Log Player connected, entityid=12550, name=vannabanana2, pltfmid=Steam_ , crossid=EOS_ , steamOwner=Steam_ , ip= 2022-01-07 13:07:13 0 Log 3703239 EntityVehicle PostInit [type=EntityMinibike, name=vehicleMinibike, id=13467], (3467.9, 48.2, -365.9) (chunk 216, -23), rbPos (0.0, 0.0, 0.0) 2022-01-07 13:07:13 0 Log 3703239 VehicleManager loaded #2, id 13467, [type=EntityMinibike, name=vehicleMinibike, id=13467], (3467.9, 48.2, -365.9), chunk 216, -23 (216, -23) 2022-01-07 13:07:13 0 Log 3703239 VehicleManager Update loaded 1 2022-01-07 13:07:15 0 Log Alt slots does not contain male_shaggy_hair_hat! 2022-01-07 13:07:15 0 Warning Calling Animator.GotoState on Synchronize layer 2022-01-07 13:07:16 0 Log GMSG: Player 'vannabanana2' joined the game 2022-01-07 13:07:16 0 Log Player set to online: Steam_ 2022-01-07 13:07:16 0 Log PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 3464, 52, -357): EntityID=12550, PltfmId='Steam_ ', CrossId='EOS_ ', OwnerID='Steam_ ', PlayerName='vannabanana2' 2022-01-07 13:07:16 0 Log GMSG: Player 'vannabanana2' died 2022-01-07 13:07:16 0 Log 3703342 EntityBackpack id 0, plyrId 12550, (0.0, 0.0, 0.0) (0, 0), chunk False (0, 0, 0), items 45 casinoCoin, ammo762mmBulletBall at (0, 0, 0, xz 0 0) : Read 2022-01-07 13:07:16 0 Log 3703342 EntityBackpack id 13680, plyrId 12550, (3464.9, 54.1, -357.8) (216, -23), chunk True (216, 3, -23), items 45 casinoCoin, ammo762mmBulletBall at (0, 0, 0, xz 0 0) : Write 2022-01-07 13:07:16 0 Log 3703342 EntityBackpack id 13680, plyrId 12550, (3464.9, 54.1, -357.8) (216, -23), chunk True (216, 3, -23), items 45 casinoCoin, ammo762mmBulletBall at (0, 0, 0, xz 0 0) : Start 2022-01-07 13:07:32 0 Log Player set to online: Steam_ 2022-01-07 13:07:32 0 Log PlayerSpawnedInWorld (reason: Died, position: 3463, 49, -357): EntityID=12550, PltfmId='Steam_ ', CrossId='EOS_ ', OwnerID=' ', PlayerName='vannabanana2' 2022-01-07 13:07:32 0 Warning Calling Animator.GotoState on Synchronize layer 2022-01-07 13:07:38 0 Log Time: 2766.03m FPS: 27.21 Heap: 3604.9MB Max: 3847.1MB Chunks: 288 CGO: 25 Ply: 1 Zom: 2 Ent: 6 (110) Items: 1 CO: 1 RSS: 5175.9MB 2022-01-07 13:07:44 0 Log 3704262 EntityBackpack id 13680, plyrId 12550, (3464.9, 52.0, -357.8) (216, -23), chunk True (216, 3, -23), items 0 at (0, 0, 0, xz 0 0) : RemoveBackpack empty True, reason empty 2022-01-07 13:07:44 0 Log 3704262 EntityBackpack id 13680, plyrId 12550, (3464.9, 52.0, -357.8) (216, -23), chunk True (216, 3, -23), items 0 at (0, 0, 0, xz 0 0) : OnEntityUnload markedForUnload False, IsDead True, IsDespawned False 2022-01-07 13:07:46 0 Log Alt slots does not contain male_shaggy_hair_hat! 2022-01-07 13:07:46 0 Warning Calling Animator.GotoState on Synchronize layer Link to comment Share on other sites More sharing options...
Star69 Posted January 8, 2022 Share Posted January 8, 2022 Problems are best reported in the General Support section. I don't see the reason for dying in your log snippet but there are a couple of unrelated issues that may be there. Repost this in General Support and include your entire log posted using pastebin. You have several warnings and I'm betting that there is more info about those warnings either earlier or later in the log. Is your server otherwise running normally? No other complaints or weird issues?? Link to comment Share on other sites More sharing options...
sgtotaku Posted January 8, 2022 Author Share Posted January 8, 2022 the server just shuts down every few days, with nothing in the logs I can find, it just closes the program. the only other wierd issue is one of my players had 6 engines and 2 batteries, along with all the fuel, taken from his generator and battery pack. just vanished. but that hasnt happened since. Link to comment Share on other sites More sharing options...
Pernicious Posted January 8, 2022 Share Posted January 8, 2022 Was the player anywhere unstable? I've had a couple times where I was on a mine or near the debris of a collapsed building, stopped to sort inventory, then walked forward a step, walked through the debris, and died instantly. Link to comment Share on other sites More sharing options...
Roland Posted January 8, 2022 Share Posted January 8, 2022 It would be more helpful to see the log of the previous session the player logged out of to see what was happening when he logged out. Was he surrounded by zombies getting hit and logged out really fast? That log would tell us more of the story we can't see from only this log. Link to comment Share on other sites More sharing options...
sgtotaku Posted January 8, 2022 Author Share Posted January 8, 2022 he was near his base. as far as I know, he was in a stable area in the wilderness of the forest with only his base he built in the area here is the pastebin of the complete log. edited of course to remove IP and Steam/Epic IDs. its a huge log, so I apologize in advance. Link to comment Share on other sites More sharing options...
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