bureaucratic_wunderkind Posted December 22, 2021 Share Posted December 22, 2021 (edited) I'm assuming this has something to do with the update coming out yesterday, but I'm not sure what to do. When I try to open the game (whether from Steam library or going into the local files) a game window pops up, but then nothing else happens, other than my mouse turning into a loading circle. Sometimes it'll get stuck like that and I have to force quit, other times it shuts down. Other times I have no window pop up at all? I have EAC disabled. I played yesterday and everything was fine, it's just today suddenly not working. Thanks in advance! Edit: Have also tried verifying game files, restarting steam/computer. Edited December 22, 2021 by bureaucratic_wunderkind (see edit history) Link to comment Share on other sites More sharing options...
Star69 Posted December 22, 2021 Share Posted December 22, 2021 Check and see if it is writing anything to the output log. If it does, post your log here using pastebin so we can see if the issue is mentioned there. Link to comment Share on other sites More sharing options...
bureaucratic_wunderkind Posted December 23, 2021 Author Share Posted December 23, 2021 Mono path[0] = '/Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed' Mono config path = '/Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/UnitySubsystems GfxDevice: creating device client; threaded=1 2021-12-22 19:55:08.533 7 Days To Die[4516:135313] (null) preferred device: Apple M1 (high power) 2021-12-22 19:55:08.533 7 Days To Die[4516:135313] Metal devices available: 1 2021-12-22 19:55:08.533 7 Days To Die[4516:135313] 0: Apple M1 (high power) 2021-12-22 19:55:08.533 7 Days To Die[4516:135313] Using device Apple M1 (high power) Initializing Metal device caps: Apple M1 Begin MonoManager ReloadAssembly - Completed reload, in 0.087 seconds UnloadTime: 0.495125 ms 2021-12-22T19:55:09 0.027 INF [Platform] Init 2021-12-22T19:55:09 0.047 INF [Platform] Using native platform: Steam 2021-12-22T19:55:09 0.048 INF [Platform] Using cross platform: EOS 2021-12-22T19:55:09 0.048 INF [Platform] Using server platform: Steam 2021-12-22T19:55:09 0.048 INF [Platform] Initializing Steam 2021-12-22T19:55:09 0.050 INF Starting PlayerInputManager... 2021-12-22T19:55:09 0.155 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/steam_api Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.dylib Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.so Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api.bundle Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libsteam_api 2021-12-22T19:55:09 0.174 ERR Error while initializing platform code, shutting down. 2021-12-22T19:55:09 0.178 EXC steam_api at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_RegisterCallback(intptr,int) at Steamworks.Callback`1[T].Register (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00053] in <a47db18acd5e4a088391fe5a2a7909fb>:0 at Steamworks.Callback`1[T]..ctor (Steamworks.Callback`1+DispatchDelegate[T] func, System.Boolean bGameServer) [0x00033] in <a47db18acd5e4a088391fe5a2a7909fb>:0 at Steamworks.Callback`1[T].Create (Steamworks.Callback`1+DispatchDelegate[T] func) [0x00000] in <a47db18acd5e4a088391fe5a2a7909fb>:0 at Platform.Steam.AchievementManager..ctor () [0x0001c] in <143afd01b6954c29859e84fd76168834>:0 at Platform.Steam.Factory.CreateInstances () [0x0006d] in <143afd01b6954c29859e84fd76168834>:0 at Platform.AbsPlatform.Init () [0x00023] in <143afd01b6954c29859e84fd76168834>:0 at Platform.PlatformManager.Init () [0x000b9] in <143afd01b6954c29859e84fd76168834>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Platform.PlatformManager:Init() SplashScreenScript:Awake() Stacktrace: Native stacktrace: 0 libmonobdwgc-2.0.dylib 0x000000011b88f07c mono_unity_backtrace_from_context + 360 1 libmonobdwgc-2.0.dylib 0x000000011b80e1b8 mono_jit_set_domain + 9112 2 libsystem_platform.dylib 0x000000019d812c44 _sigtramp + 56 3 libmonobdwgc-2.0.dylib 0x000000011b9df1e0 mono_code_manager_size + 6508 4 libmonobdwgc-2.0.dylib 0x000000011b9dd2ac mono_code_manager_destroy + 264 5 libmonobdwgc-2.0.dylib 0x000000011b9dd1c4 mono_code_manager_destroy + 32 6 libmonobdwgc-2.0.dylib 0x000000011b8117a0 mono_get_runtime_build_info + 2988 7 libmonobdwgc-2.0.dylib 0x000000011b980440 mono_compile_method + 300 8 libmonobdwgc-2.0.dylib 0x000000011b9d4d80 mono_callspec_cleanup + 2080 9 libmonobdwgc-2.0.dylib 0x000000011ba09bd4 GC_invoke_finalizers + 152 10 libmonobdwgc-2.0.dylib 0x000000011b9d662c mono_gc_reference_queue_free + 1088 11 libmonobdwgc-2.0.dylib 0x000000011b9a0e4c mono_threads_detach_coop + 1160 12 libmonobdwgc-2.0.dylib 0x000000011b9a0cf0 mono_threads_detach_coop + 812 13 libmonobdwgc-2.0.dylib 0x000000011ba121f0 GC_inner_start_routine + 96 14 libmonobdwgc-2.0.dylib 0x000000011ba12174 GC_start_routine + 36 15 libsystem_pthread.dylib 0x000000019d7c7878 _pthread_start + 320 16 libsystem_pthread.dylib 0x000000019d7c25e0 thread_start + 8 Debug info from gdb: 2021-12-22T19:55:09 0.314 INF Texture quality is set to 1 2021-12-22T19:55:09 0.314 INF Precaching... 2021-12-22T19:55:09 0.314 INF Precaching file: Contents/Resources/Data/resources.assets Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/easyanticheat (lldb) command source -s 0 '/tmp/mono-gdb-commands.CZ6cEz' Executing commands in '/tmp/mono-gdb-commands.CZ6cEz'. (lldb) process attach --pid 4516 Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/easyanticheat Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.dylib Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.so Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat.bundle Fallback handler could not load library /Users/rachelwigmore/Library/Application Support/Steam/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Frameworks/MonoEmbedRuntime/osx/libeasyanticheat DllNotFoundException: easyanticheat at (wrapper managed-to-native) EasyAntiCheat.Client.Hydra.NativeClient+UnityModule.CreateGameClient(string) at EasyAntiCheat.Client.Hydra.NativeClient+UnityModule.Create () [0x00000] in <ad004add99834e96aa027eb0ffbeec1d>:0 at EasyAntiCheat.Client.Hydra.NativeClient..cctor () [0x0001e] in <ad004add99834e96aa027eb0ffbeec1d>:0 Rethrow as TypeInitializationException: The type initializer for 'EasyAntiCheat.Client.Hydra.NativeClient' threw an exception. at EasyAntiCheat.Client.Hydra.Runtime.IsActive () [0x00000] in <ad004add99834e96aa027eb0ffbeec1d>:0 at EACClient.singletonCreated () [0x00007] in <143afd01b6954c29859e84fd76168834>:0 at SingletonMonoBehaviour`1[T].Awake () [0x00024] in <143afd01b6954c29859e84fd76168834>:0 Process 4516 stopped * thread #1, name = 'tid_103', stop reason = signal SIGSTOP frame #0: 0xffffffffffffffff Target 0: (No executable module.) stopped. Architecture set to: . (lldb) thread list Process 4516 stopped * thread #1: tid = 0x21091, name = 'tid_103', stop reason = signal SIGSTOP thread #2: tid = 0x2109d thread #3: tid = 0x210a0 thread #4: tid = 0x210a7 thread #5: tid = 0x210a8 thread #6: tid = 0x210ae thread #7: tid = 0x210af thread #8: tid = 0x210b0 thread #9: tid = 0x210b1 thread #10: tid = 0x210b2 thread #11: tid = 0x210b3 thread #12: tid = 0x210b4 thread #13: tid = 0x210b5 thread #14: tid = 0x210b6 thread #15: tid = 0x210b7 thread #16: tid = 0x210b8 thread #17: tid = 0x210b9 thread #18: tid = 0x210ba thread #19: tid = 0x210bb thread #20: tid = 0x210bc thread #21: tid = 0x210bd thread #22: tid = 0x210be thread #23: tid = 0x210bf thread #24: tid = 0x210c0 thread #25: tid = 0x210c1 thread #26: tid = 0x210c2 thread #27: tid = 0x210c3 thread #28: tid = 0x210c4 thread #29: tid = 0x210c5 thread #30: tid = 0x210c6 thread #31: tid = 0x210c7 thread #32: tid = 0x210c9 thread #33: tid = 0x210ca thread #34: tid = 0x210cb thread #35: tid = 0x210ce thread #36: tid = 0x210d1 thread #37: tid = 0x210d2 thread #38: tid = 0x21108 thread #39: tid = 0x21130 thread #40: tid = 0x21131 thread #41: tid = 0x2116f thread #42: tid = 0x21170 thread #43: tid = 0x21171 thread #44: tid = 0x21174 (lldb) thread backtrace all * thread #1, name = 'tid_103', stop reason = signal SIGSTOP frame #0: 0xffffffffffffffff thread #2 frame #0: 0xffffffffffffffff thread #3 frame #0: 0xffffffffffffffff thread #4 frame #0: 0xffffffffffffffff thread #5 frame #0: 0xffffffffffffffff thread #6 frame #0: 0xffffffffffffffff thread #7 frame #0: 0xffffffffffffffff thread #8 frame #0: 0xffffffffffffffff thread #9 frame #0: 0xffffffffffffffff thread #10 frame #0: 0xffffffffffffffff thread #11 frame #0: 0xffffffffffffffff thread #12 frame #0: 0xffffffffffffffff thread #13 frame #0: 0xffffffffffffffff thread #14 frame #0: 0xffffffffffffffff thread #15 frame #0: 0xffffffffffffffff thread #16 frame #0: 0xffffffffffffffff thread #17 frame #0: 0xffffffffffffffff thread #18 frame #0: 0xffffffffffffffff thread #19 frame #0: 0xffffffffffffffff thread #20 frame #0: 0xffffffffffffffff thread #21 frame #0: 0xffffffffffffffff thread #22 frame #0: 0xffffffffffffffff thread #23 frame #0: 0xffffffffffffffff thread #24 frame #0: 0xffffffffffffffff thread #25 frame #0: 0xffffffffffffffff thread #26 frame #0: 0xffffffffffffffff thread #27 frame #0: 0xffffffffffffffff thread #28 frame #0: 0xffffffffffffffff thread #29 frame #0: 0xffffffffffffffff thread #30 frame #0: 0xffffffffffffffff thread #31 frame #0: 0xffffffffffffffff thread #32 frame #0: 0xffffffffffffffff thread #33 frame #0: 0xffffffffffffffff thread #34 frame #0: 0xffffffffffffffff thread #35 frame #0: 0xffffffffffffffff thread #36 frame #0: 0xffffffffffffffff thread #37 frame #0: 0xffffffffffffffff thread #38 frame #0: 0xffffffffffffffff thread #39 frame #0: 0xffffffffffffffff thread #40 frame #0: 0xffffffffffffffff thread #41 frame #0: 0xffffffffffffffff thread #42 frame #0: 0xffffffffffffffff thread #43 frame #0: 0xffffffffffffffff thread #44 frame #0: 0xffffffffffffffff (lldb) detach error: Detach failed: Sending disconnect packet failed. 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Beelzybub Posted December 23, 2021 Share Posted December 23, 2021 9 hours ago, bureaucratic_wunderkind said: Thanks in advance! For the Apple M1 processor you have to use Rosetta to run the game. Link to comment Share on other sites More sharing options...
Star69 Posted December 23, 2021 Share Posted December 23, 2021 It's still trying to load EAC and not finding certain EAC files, also having trouble loading libraries. Now this doesn't necessarily look like the errors that other Mac users were reporting but try playing the game using Rosetta.....it seemed to fix some issues running the game. I'm really not familiar with Macs at all so beyond the Rosetta idea, you'll need to wait for someone with Mac knowledge to help. Link to comment Share on other sites More sharing options...
DaLubeTrain Posted December 23, 2021 Share Posted December 23, 2021 I'm having the same issue. I did the terminal commands to download Rosetta and it still didn't work. Link to comment Share on other sites More sharing options...
DaLubeTrain Posted December 23, 2021 Share Posted December 23, 2021 I FIGURED IT OUT! Go to steam, right click on the game, click properties, then go to local files and click browse. It'll open up a finder tab, Right click 7DaysToDie then click get info and check run with rosetta, it'll fix it 1 Link to comment Share on other sites More sharing options...
bureaucratic_wunderkind Posted December 23, 2021 Author Share Posted December 23, 2021 Woo it worked! Thanks everyone Link to comment Share on other sites More sharing options...
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