Pichii Posted December 8, 2021 Share Posted December 8, 2021 Updated to A20. Full sterilization using Revo+standard uninstallation tools. Crashes upon loading any game. Sometimes 5min, 20min, sometimes instantly. Saves folder was sterilized as well. To writ: 2021-12-07T18:40:06 8.807 INF [MODS] Start loading 2021-12-07T18:40:06 8.809 INF [MODS] Initializing mod code 2021-12-07T18:40:06 8.809 INF [MODS] Loading done There is no mod folder to load code from. 7d2d makes its own, empty folder, no hidden files It then returns the above log- Start loading, Initializing mod code, Loading done. -There IS nothing there being used, no mod. Used the app search everything to manually delete the previously detected mod and remove all associated files. 2021-12-07T18:40:06 8.807 INF [MODS] Start loading 2021-12-07T18:40:06 8.809 INF [MODS] Initializing mod code 2021-12-07T18:40:06 8.809 INF [MODS] Loading done What is it trying to load and where so I can delete it? Link to comment Share on other sites More sharing options...
BFT2020 Posted December 8, 2021 Share Posted December 8, 2021 Best to follow the pin thread about getting support and paste your log files Link to comment Share on other sites More sharing options...
Pichii Posted December 8, 2021 Author Share Posted December 8, 2021 (edited) This also results in a crash so yeah. Big sad. lmk if anyone knows what is goin on. Rest of the log is same as mine, which is running without any problems. 3 minutes ago, BFT2020 said: Best to follow the pin thread about getting support and paste your log files 🧷 Here ya go pal Also, did you want the FULL log? Cuz I did post the log. 2021-12-07T18:40:06 8.807 INF [MODS] Start loading2021-12-07T18:40:06 8.809 INF [MODS] Initializing mod code2021-12-07T18:40:06 8.809 INF [MODS] Loading done I can directly compare the two logs to know whats differnt from a clean log and this is the only difference so, if you cant make anything of it out of that, its likely a windows config problem and nothing yall will help with anyway. My support request is literally; is that mod folder sterilized? Is that working as intended? If it is, my support request is complete. Edited December 8, 2021 by Pichii (see edit history) Link to comment Share on other sites More sharing options...
Beelzybub Posted December 8, 2021 Share Posted December 8, 2021 45 minutes ago, Pichii said: 7d2d makes its own, empty folder, Are you saying there is no mods folder, yet the game is creating and loading a mods folder? Link to comment Share on other sites More sharing options...
Pichii Posted December 8, 2021 Author Share Posted December 8, 2021 (edited) 4 hours ago, Beelzybub said: Are you saying there is no mods folder, yet the game is creating and loading a mods folder? Yeah, pretty much. Not sure what was going on, my friends PC was having some major issues. We diagnosed it to an issue with his windows configs and gamesparks. He rips that... spyware stuff from his pc thats required for the new windows update? Apparently what he does and gamesparks seem... Incompatable. Had him disable gamesparks and havnt had an issue. His 7d2d steam file was 70gb. I know its not A20 thats having the problems, its his jank configs.❤️ thank you for the assist tho. Here is his log btw; in case it needs become an actual bug ticket: PS: I put "=======" at the start and end of the mod load for ease of reference. Mono path[0] = 'G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'G:/Steam Games/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06) Vendor: VRAM: 11127 MB Driver: 27.21.14.6627 Begin MonoManager ReloadAssembly - Completed reload, in 0.090 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.460700 ms 2021-12-07T19:08:25 0.013 INF [Platform] Init 2021-12-07T19:08:25 0.047 INF [Platform] Using native platform: Steam 2021-12-07T19:08:25 0.048 INF [Platform] Using cross platform: EOS 2021-12-07T19:08:25 0.049 INF [Platform] Using server platform: Steam 2021-12-07T19:08:25 0.049 INF [Platform] Initializing Steam 2021-12-07T19:08:25 0.051 INF Starting PlayerInputManager... Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2021-12-07T19:08:25 0.199 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-12-07T19:08:25 0.293 INF [Steamworks.NET] SteamAPI_Init() ok 2021-12-07T19:08:25 0.301 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-12-07T19:08:25 0.301 INF [Platform] Initializing EOS 2021-12-07T19:08:25 0.317 INF [EOS] Initialize: Success 2021-12-07T19:08:26 0.430 INF Localization language: english 2021-12-07T19:08:26 0.446 INF Texture quality is set to 0 2021-12-07T19:08:26 0.446 INF Precaching... 2021-12-07T19:08:26 0.447 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-12-07T19:08:26 0.502 INF [EAC] Not loading, not started from launcher 2021-12-07T19:08:26 0.831 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-12-07T19:08:26 0.841 INF Precaching file: Data/Bundles/blocktextureatlases 2021-12-07T19:08:26 0.988 INF Precaching file: Data/Bundles/terraintextures 2021-12-07T19:08:26 1.158 INF Precaching done 2021-12-07T19:08:27 1.868 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.627200 ms 2021-12-07T19:08:27 1.916 INF [GSM] Disabled... 2021-12-07T19:08:27 1.922 INF Awake IsFocused: True 2021-12-07T19:08:27 1.922 INF Awake 2021-12-07T19:08:27 1.931 INF Version: Alpha 20 (b218) Compatibility Version: Alpha 20, Build: Windows 64 Bit 2021-12-07T19:08:27 1.931 INF System information: 2021-12-07T19:08:27 1.932 INF OS: Windows 10 (10.0.19044) 64bit 2021-12-07T19:08:27 1.932 INF CPU: AMD Ryzen 9 5900X 12-Core Processor (cores: 24) 2021-12-07T19:08:27 1.932 INF RAM: 32694 MB 2021-12-07T19:08:27 1.932 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB) 2021-12-07T19:08:27 1.932 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-12-07T19:08:27 1.932 INF Last played version: Alpha 20 2021-12-07T19:08:27 1.932 INF Local UTC offset: -7 hours 2021-12-07T19:08:27 1.934 INF Command line arguments: G:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile G:\Steam Games\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-07__19-08-24.txt 2021-12-07T19:08:27 1.957 INF Occlusion: Awake 2021-12-07T19:08:27 1.962 INF ApplyAllOptions streaming budget 10014.3 MB 2021-12-07T19:08:27 1.962 INF ApplyAllOptions current screen 2560 x 1440, 59hz, window 2560 x 1440, mode FullScreenWindow 2021-12-07T19:08:27 1.963 INF Texture quality is set to 0 2021-12-07T19:08:27 1.963 INF ApplyTextureFilter 2, AF Enable 2021-12-07T19:08:27 1.964 INF ApplyTerrainOptions 3 ============ 2021-12-07T19:08:27 2.036 INF [MODS] Start loading 2021-12-07T19:08:27 2.039 INF [MODS] Initializing mod code 2021-12-07T19:08:27 2.039 INF [MODS] Loading done ============ 2021-12-07T19:08:27 2.045 INF Loading permissions file at 'C:\Users\Brandon\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-12-07T19:08:27 2.070 INF Loading permissions file done. 2021-12-07T19:08:27 2.114 INF GameSense server not found (no props file), disabling 2021-12-07T19:08:27 2.114 INF Awake done in 191 ms Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library G:/Steam Games/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5400. Total: 8.124800 ms (FindLiveObjects: 0.166400 ms CreateObjectMapping: 0.080100 ms MarkObjects: 7.847600 ms DeleteObjects: 0.030600 ms) 2021-12-07T19:08:27 2.241 INF Updated culture for display texts 2021-12-07T19:08:28 2.562 INF [XUi] Parsing all window groups completed in 300 ms total. 2021-12-07T19:08:28 2.795 INF Reloading serveradmin.xml 2021-12-07T19:08:28 2.795 INF Loading permissions file at 'C:\Users\Brandon\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-12-07T19:08:28 2.795 INF Loading permissions file done. 2021-12-07T19:08:28 3.214 INF [XUi] Initialized all window groups completed in 346 ms total. 2021-12-07T19:08:28 3.261 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2021-12-07T19:08:29 3.622 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2021-12-07T19:08:30 4.418 INF Loaded (local): rwgmixer 2021-12-07T19:08:30 4.492 INF Loaded (local): archetypes 2021-12-07T19:08:30 4.552 INF Loaded (local): color_mappings 2021-12-07T19:08:30 4.619 INF Loaded (local): loadingscreen 2021-12-07T19:08:30 4.636 INF WorldStaticData.Init() needed 1.000s 2021-12-07T19:08:30 4.655 INF [Steamworks.NET] Login ok. 2021-12-07T19:08:30 4.655 INF [EOS] Login 2021-12-07T19:08:30 5.355 INF [EOS] Login succeeded, PUID: 0002c47736bb44c4b53362e84201bcc8 (Log ends due to game hard crash) (Windows log reports "Windows shutdown due to an unexpected error." Edited December 8, 2021 by Pichii (see edit history) Link to comment Share on other sites More sharing options...
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