lil_joha Posted September 30, 2021 Share Posted September 30, 2021 I refurbished increased in size a 3 story shell of a brick building into 3storys plus a full under basement. doubled its width. Then Decorated heavly, furnished and put a large garden in. Using it as a hotel. Was doing fine but now playing it I am getting bad lag. This is on my own pc local. No mods. Build in editor imported, tweeked, and powered by one generator. total of 20 dart traps. and One so far powered garage door. all outside windows and doors have trim so do the walls. No zombie sleepers set in yet.. mostly planed it as my base. with future possibly going to quest mode. am I over the limit on what I can put in decoration and such for playablity? Link to comment Share on other sites More sharing options...
Laz Man Posted September 30, 2021 Share Posted September 30, 2021 4 minutes ago, lil_joha said: I refurbished increased in size a 3 story shell of a brick building into 3storys plus a full under basement. doubled its width. Then Decorated heavly, furnished and put a large garden in. Using it as a hotel. Was doing fine but now playing it I am getting bad lag. This is on my own pc local. No mods. Build in editor imported, tweeked, and powered by one generator. total of 20 dart traps. and One so far powered garage door. all outside windows and doors have trim so do the walls. No zombie sleepers set in yet.. mostly planed it as my base. with future possibly going to quest mode. am I over the limit on what I can put in decoration and such for playablity? What are the dimensions of your POI and its total verts/triangles? This information is displayed next to the tabs within the editor. Link to comment Share on other sites More sharing options...
lil_joha Posted October 1, 2021 Author Share Posted October 1, 2021 easier to screenshot than to go back and forth fetching numbers. Link to comment Share on other sites More sharing options...
Laz Man Posted October 1, 2021 Share Posted October 1, 2021 9 minutes ago, lil_joha said: easier to screenshot than to go back and forth fetching numbers. 286.39 kB · 0 downloads 3 million is a bit excessive. Keep in mind dishong tower is 4mill and its a 13 floor high rise. High poly models is a good place to start trimming things if you want it to perform better. If you are using alot of lights, enable the light performance checkbox and eliminate any overlapping lights. You can reduce the radius of lights if you don't want to turn them off completely. Nice looking build in that screenshot. 👍 Link to comment Share on other sites More sharing options...
lil_joha Posted October 1, 2021 Author Share Posted October 1, 2021 high poly? old brain. new things. so things that have lots of shape to them? Link to comment Share on other sites More sharing options...
bdubyah Posted October 1, 2021 Share Posted October 1, 2021 Yeah. Some of the newer decor stuff is a lot more detailed than the older stuff. If you have a lot of certain things it adds up pretty quick. And like Laz said, you have more in yours than the big skyscraper, so it's compressed into a smaller area where more of it will be rendered at the same time. A couple screens of the inside might show some of the bigger culprits. Link to comment Share on other sites More sharing options...
Laz Man Posted October 1, 2021 Share Posted October 1, 2021 (edited) 2 hours ago, lil_joha said: high poly? old brain. new things. so things that have lots of shape to them? Yes, for example, that mannequin block in your toolbelt has alot more detail (e.g. verts/tris) compared with other blocks. This is one reason that some of these blocks are not player craftable as placing too many of them in one spot will impact performance in a big way. Edited October 1, 2021 by Laz Man (see edit history) Link to comment Share on other sites More sharing options...
bdubyah Posted October 1, 2021 Share Posted October 1, 2021 And lights can be an issue as well, especially if there are several and they all have soft shadows. Either thin them out like Laz said, or at least maybe turn shadows off or to hard and see if that helps. I had several in a busier area of one of my POIs all with soft shadows on and it was definitely noticeable. Set some to hard shadows and turned a few others off and it helped. Link to comment Share on other sites More sharing options...
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