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Murder Island - Challenging PVE / PVP server


Malgor

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Hey fellow survivors!

 

Let me invite you over to the Murder Island, a PvPvE server which will challenge you, guaranteed! Currently we are a small group of players inhabiting the island but there is room for more. After all, once in a while someone goes missing... ;)

 

We also have a Discord server. Join us there for all the details and friendly communication.

 

https://discord.gg/xtjYwtwmPT

 

 

Server Facts:

- Location: Frankfurt, Germany

- Premium Server with high end hardware and anti-lag technology (we have a Canadian fellow playing at 50 ping)

- IP:Port 193.135.10.106:15060


Gameplay quick facts:

- map size 4096 x 4096 (relatively small so we actually meet each other)

- Zombie Difficulty 5 (hardest)

- Random Bloodmoon nights

- large hordes

- Daylength = 120 Minutes. Night time 22:00 - 04:00 (30 real life minutes)

- 10% XP

- 100% Loot

- Zombies drop loot more often (20% chance)

- Bedrock is 2 blocks below surface - no one can hide underground

- POIs can be claimed and used as base. An active bed or claim block prevents the POI to be reset by quests.

- Player and Zombie block damage is greatly reduced for a more solid/realistic feeling of the world

- Greatly increased yield from mining 

- 4 claim blocks

- Steel blocks can be upgraded to Carbon Steel Blocks (40k HP, upgrade cost: 100 scrap polymer) 

 

 

We are open to all playstyles, PVP or cooperative PVE or even solo PVE if you just want to come around and try these settings.

 

 

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The sanctuary is open for new survivors - battle tested and proven, for the time being anyways. ;) 
PW on doors: xx1

sanctuary.png

 

 

Edited by Malgor
updated (see edit history)
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Hey man, thanks for the feedback. :)

 

There are still underground POIs and they are encapsulated in bedrock with the same distance. Meaning, if you destroy a wall in a bunker POI 2 blocks deep, you'll hear that familiar sound. 

 

However, there are no burried supply quests and treasure maps. 

 

Hope to see you around! 

 

Cheers

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11 hours ago, Malgor said:

Hey man, thanks for the feedback. :)

 

There are still underground POIs and they are encapsulated in bedrock with the same distance. Meaning, if you destroy a wall in a bunker POI 2 blocks deep, you'll hear that familiar sound. 

 

However, there are no burried supply quests and treasure maps. 

 

Hope to see you around! 

 

Cheers


How did you make this work?
What was modded to reduce digging?

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we´re now at least 4 active players, mostly cooperating currently. 

Upgraded the experience with a few neat server sided mods:

 

- removed crosshair when aiming with the weapon

- bigger stack sizes

- 3x increased zombie spawn rate 

 

 

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