Oof Posted September 28, 2020 Author Share Posted September 28, 2020 Lots of replies recently. @X_Misterys_X thanks for taking the initiative. I'll test out what you have once I get a chance and update the main here if it works. This is open sourced after all. If that happens, I can update the credits too. Just want everyone to keep in mind that I do work 45/hrs a week as a software engineer and have 5 kiddos, so I'm very busy. This is more of a hobby when I do have time. Will try getting to 19.1 within a week or so. @Sirillion I can take a look at the scaling issue, I have 4k screens and didn't see any issue, will see if I can replicate. Thanks! Link to comment Share on other sites More sharing options...
CrazyAluminum Posted October 5, 2020 Share Posted October 5, 2020 (edited) deleted Edited October 11, 2020 by CrazyAluminum (see edit history) Link to comment Share on other sites More sharing options...
CrazyAluminum Posted October 11, 2020 Share Posted October 11, 2020 (edited) Edited October 11, 2020 by CrazyAluminum (see edit history) Link to comment Share on other sites More sharing options...
X_Misterys_X Posted October 16, 2020 Share Posted October 16, 2020 Update for 19.2 B4 🙂 7DTD-fpsHUD-master.zip Link to comment Share on other sites More sharing options...
CrazyAluminum Posted October 18, 2020 Share Posted October 18, 2020 (edited) For anyone who noticed the wrong place for level kdz, just put it under the compass in windows.xml <rect name="playerInfo" size="700,100" depth="99" pos="500,0" controller="CharacterFrameWindow"> <sprite depth="3" pos="-40,4" size="150,20" color="[darkGrey]" foregroundlayer="true" type="sliced"/> <sprite depth="4" pos="-40,4" size="150,20" color="{xpcolor}" sprite="menu_empty3px" type="filled" fill="{xp}" globalopacitymod="1.5" controller="ToolbeltWindow" standard_xp_color="85,125,180,200" updating_xp_color="[green]" deficit_xp_color="[red]" xp_fill_speed="3.5"/> <rect> <panel name="header" height="15" depth="1" pos="9999,9999" backgroundspritename="ui_game_panel_header"> <label depth="2" name="characterName" pos="42,-6" size="150,32" text="" font_size="32"/> <label depth="2" name="levelNumber" pos="240,-10" size="80,28" text="" color="[lightGrey]"/> </panel> <rect visible="{showcharacter}" pos="9999,9999" > <panel name="previewFrame" depth="0" pos="0,0" width="10" on_press="true" on_hover="true" disableautobackground="true" snap="false"> <rect> <texture depth="2" name="playerPreview" material="Materials/Transparent Colored" size="8,8" globalopacity="false"/> </rect> </panel> </rect> <label depth="5" name="TextContent" pos="-35,4" font_size="18" color="[white]" justify="left" pivot="topleft" text="Level: {playerlevel} - {playerxptonextlevel}" controller="PlayerStatsWindow"/> <label name="playerXP" font_size="18" pos="135,4" controller="PlayerStatsWindow" color="[white]" depth="5" effect="outline" text="KDZ - {playerpvpkills} | {playerdeaths} | {playerzombiekills}" justify="left"/> </rect> </rect> Edited October 18, 2020 by CrazyAluminum (see edit history) Link to comment Share on other sites More sharing options...
X_Misterys_X Posted October 18, 2020 Share Posted October 18, 2020 Have a few more things fixed 7DTD-fpsHUD-master.rar Link to comment Share on other sites More sharing options...
CrazyAluminum Posted October 19, 2020 Share Posted October 19, 2020 10 hours ago, X_Misterys_X said: Have a few more things fixed 7DTD-fpsHUD-master.rar 1.33 MB · 1 download What's fixed? There's not even my very simple fix there Link to comment Share on other sites More sharing options...
X_Misterys_X Posted October 19, 2020 Share Posted October 19, 2020 It seems as if the error is only with you others have no problems Fix 1 the number 10 has been replaced by the 0 then the bar moved further rounder the event are no longer over-smoothed Link to comment Share on other sites More sharing options...
CrazyAluminum Posted October 19, 2020 Share Posted October 19, 2020 10 minutes ago, X_Misterys_X said: It seems as if the error is only with you others have no problems Fix 1 the number 10 has been replaced by the 0 then the bar moved further rounder the event are no longer over-smoothed What error and what others are you talking about? Link to comment Share on other sites More sharing options...
freakazoid Posted October 29, 2020 Share Posted October 29, 2020 On 10/10/2020 at 7:39 PM, CrazyAluminum said: Hey @CrazyAluminum I like this version do you have a link? Link to comment Share on other sites More sharing options...
CrazyAluminum Posted October 29, 2020 Share Posted October 29, 2020 27 minutes ago, freakazoid said: Hey @CrazyAluminum I like this version do you have a link? I lost the file, especially since I no longer need it Link to comment Share on other sites More sharing options...
Khansol Posted March 6, 2021 Share Posted March 6, 2021 Icons like Health water etc are replaced with "?" even the Eye icon for Stealth is replaced with "?" this is my opinion on the ui. I think the food water etc ui are good but they can be a little bit bigger and the Toolbelt too they look so small Link to comment Share on other sites More sharing options...
Zilox Posted June 1, 2021 Share Posted June 1, 2021 Hello. Can this HUD be updated for alpha 19.5? Link to comment Share on other sites More sharing options...
r3d_1810 Posted November 3, 2021 Share Posted November 3, 2021 its a really nice mod but....i have a "bug" and the images of the stamina,food,water,health doesnt appear, he appear an "?" https://imgur.com/a/TdV20g5 Link to comment Share on other sites More sharing options...
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