stallionsden Posted July 6, 2020 Share Posted July 6, 2020 (edited) STALLIONSDENS AND VALMARS MODLETS FOR V1 Finally had some time to update mine and Valmars mods. You can find them all on Nexus hope you enjoy and let me know any issues etc. DOWNLOAD INSTRUCTIONS: Click on the site you would like to download from: Stallionsden V1.0: NEXUS GITHUB also available on Mod launcher Valmar V1.0: NEXUS GITHUB also available on Mod launcher =========================================================================================================== =========================================================================================================== =========================================================================================================== STALLIONSDEN A21: DOWNLOAD VALMAR A21: DOWNLOAD INSTALLATION INSTRUCTIONS: 1. Download 2. Unzip 3, Place Modlet into your users/username/appdata/roaming/7daystodie/Mods Folder Some Modlets didnt make the update, Some are deprecated because TFP added them to the base game, others will be worked on eventually. (I hate UI) ********************************************************************************************************************* ***********************************************************MODLETS*********************************************** ********************************************************************************************************************* STALLIONSDENS MODS ON NEXUS/GITHUB/MODLAUNCHER: ANTI BLOCKS BULLETS: Bullets that dont break blocks INFO HERE Combine Window (Workbench and Backpack): Adds a combine window to your backpack and the workbench. INFO HERE Special Thanks to: Howlune(A20),Robfly Combine Window (Workbench Only): Adds a combine window to the workbench only INFO HERE Special Thanks to: Howlune(A20),Robfly Combine Window (Backpack Only): Adds a combine window to the backpack only Special Thanks to: Howlune(A20),Robfly DONT YOU DARE DISSAPPEAR V1.0: Makes your loot bags stay longer. EVERYTHING IS SELLABLE V1.0: Sell your next door neighbour if you must. Everything is for sale. INFO HERE Special Thanks to Life_For_Dead HOME BREWERY: Brew your own drinks at home INFO HERE Special Thanks to: DRACOS99 MORE ANIMALS: Adds More animals roaming your world to the game (vanilla models used) INFO HERE ANIMALS ON VIAGRA: Animals got into the Viagra spill down the road. They grew bigger. [BIG ANIMALS FRIENDLY AND ENEMY] LOOTER: Increases the size of lootable containers in game INFO HERE NUCLEAR POWER: Nuclear powered generator, battery bank and solar panels, for the longer lasting needs INFO HERE Special Thanks to: Telric, Various ONE BOOK TO RULE THEM ALL: One book to rule them, one book to find them, one book to bring them all and in the darkness bind them. INFO HERE Special Thanks to: HaidrGna PALLETS: Makes Pallets in game Lootable. INFO HERE Special Thanks to: Dracos99, Various PETS: Adds Friendly pets to the game that will attack zombies and enemies alike along side you [Not tameable]INFO HERE Special Thanks to: Various SHOP KEEPING: Adds various containers a player can use and set up in their shop to sell to other players INFO HERE Special Thanks to:Spectral Force, Jaxteller, Ghostreaver SPECIAL FORCES CASES: As a Prepper you were prepared. You knew what you needed in times like this. Start with 3 Bags of goodies INFO HERE Special Thanks to: Various STACK SIZE INCREASER: Increases the stack size of all items in game. (editable in the xml to your liking) [30k max before issues occur] SUPPLY CRATES: Crates were dropped thru out the world when the Apocolypse started. Find them and claim them. INFO HERE Special Thanks to: Various WEAPON MAGAZINE SIZE INCREASER: Increases the base weapon ammo capacity of weapons. INFO HERE Special Thanks to: Various WHISPERERS: Walk among the dead while wearing Zombie skins. Dont make noise or anything they will see you. INFO HERE Special Thanks to: HaidrGna, Saminal EVERYTHING IS MOSTLY SELLABLE INFO HERE Special Thanks to Renejant EXTRA RECIPES: Adds Extra Recipes to the game INFO HERE LOCK PICKING ADDITIONS: Adds Random Containers thru out the world to be locked and needing To be lockpicked INFO HERE LOOTABLE OBJECTS: Makes Certain Objects Lootable INFO HERE COUNTERFEIT DUKES: Make counterfeit Dukes in the forge. *********************************************************************************************************************************************** VALMARS MODS ON NEXUS/GITHUB/MODLAUNCHER: ANIMAL (PIG) FARM MOD DESCRIPTION - Stationary animals used for display purposes. ANIMAL SNARES MOD DESCRIPTION - Create traps to capture chickens and rabbits to get meat and eggs and feathers AUTO WALL MOD DESCRIPTION - Buid a wall quicker and easier. Special thanks to: MasterScrotis for updating this to A19 BUFFED SUPPLY CRATE DROPS MOD DESCRIPTION - Buff those air drops with chances to get more or different items DISABLE FALLING TREES MOD DESCRIPTION - (For pcs with low frame rates) Disables the tree fall down system and trees just disappear. EXPANDED AMMO TYPES MOD DESCRIPTION - Adds a few different types of ammo to the game. EXPANDED PLAYER STORAGE MOD DESCRIPTION - Adds player made storage containers to the game with bigger slots for storage. EXPANDED TRAPS MOD DESCRIPTION - Adds more trap types to the game. Some really funny ones to lol. Damn those drunk zombies. Expanded Food MOD DESCRIPTION - combines 3 mods into one. My Poison Removal food mod, Valmars Expanded Food and REUSEABLE COOKING BOWLS. Prepare your food in bowls and re use them later on. SURVIVOR NOTES EXPERIENCE AND RECIPE BOOKS MOD DESCRIPTION - Create survivor notes from books you have already found and learnt to be able to make new ones you havent read before, or find survivor notes in containers littering your world to make books you haven't read yet. WORKING OVENS AND SINKS MOD DESCRIPTION - Working ovens you can cook in exactly like a campfire and Sinks you can grab a drink of water from. STARTER CLASS SYSTEM: MOD DESCRIPTION - 16 class options to select from when you start the game. From a hunter to a Mechanic to a assassin, your class options are all here. =========================================================================================================== =========================================================================================================== =========================================================================================================== AMMO DISMANTLING: Needs a re write MOD DESCRIPTION - The ability to dismantle ammo back to its key ingredients. ========================================================================================================== ========================================================================================================== ========================================================================================================== SUPPORT ME: PAYPAL DONATION If you appreciate my work and you want to show support Edited September 9 by stallionsden (see edit history) 11 Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) Reserved Edited July 9, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) Reserved Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) Reserved Edited July 12, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) ------------------------------------------------------------------------------------------------------------------------------- INFO & INSTRUCTIONS ------------------------------------------------------------------------------------------------------------------------------- To DL a single Git rather then the whole lot each time - https://stackoverflow.com/questions/7106012/download-a-single-folder-or-directory-from-a-github-repo and enable gitzip in your browser extensions (chrome/firefox). ------------------------------------------------------------------------------------------------------------------------------- PREFABS THREAD HERE VALMARS A19 THREAD ------------------------------------------------------------------------------------------------------------------------------- Info for modders: - I highly encourage that you edit these modlets to suit your own needs. - Feel free to use these modlets as you like. - Please credit where credit is due ------------------------------------------------------------------------------------------------------------------------------- Thank You: Thanks to StompyNZ, HAL9000, KhaineGB, GuppyCur, Sirrillion, SandyBeaches, Cyrus, Kronons, Stedman420, Dracos99, Haidr'Gna,Telric and Khelldon for Xpath assistance and help. Thanks to all modders! Edited July 12, 2020 by stallionsden (see edit history) 2 Link to comment Share on other sites More sharing options...
Gouki Posted July 6, 2020 Share Posted July 6, 2020 I encourage Stallionsden, your health comes first, mods and people can wait. 1 Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) STALLIONSDENS AMMO BUNDLE MAKER ** Turns loose ammo into bundles ** Adds gascanBundle, RocketHE and RocketFragBundles and JunkTurretBundles Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) ANTI BLOCK BULLETS Removes the block damage capabilities of all ammo types, grenade type and mine types so they only kill zombies people and animals. Glass and cloth still are damageable tho. (will work on it to remove them as well if possible) Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) WINDOWS COMBINE FEATURE RETURN Brings back the combine feature that was around in A16. Found in the crafting window. Edit: from Garson211 in regards to the combine feature - start new map for first time,fresh everything.For that time modlet must be deleted or player will have possibility to craft random level equipment at level 1 with no learned skills ect.After map/player is ready to go,turn off game instal modlet and everything working perfectly fine. Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) EVERYTHING IS SELLABLE Adds items and blocks that previously couldnt be sold to the trader able to be sold. Also works with the Shop Keeping May have missed some stuff but will get to them as I find them or feel free to add them here and i will add them to it. Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) STALLIONSDENS EXTRA RECIPES MODLET Adds Recipes from blocks that have not got recipes. More will be added in time. Here are some of the additions - * Player Vending Machine * Pool Table * Fish Tank * Weight Bench * Concrete Barriers (3 versions) * Flamethrower trap to name a few. Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) HOME BREWERY MODLET Makes the 3 different types of wine barrels found in the game lootable. ADDS * lootable wine barrels to the game *66% chance of finding a non lootable version *33% chance of finding a version still lootable (this mimicks the someone has already been thru and looted and some were missed) Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) INVISIBLE ANIMAL FIX Removes invisible animals from the world to allow more actual animals to spawn. Adds new animals (vanilla ones increased size and diff names) Edited July 20, 2020 by stallionsden (see edit history) 1 Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 LOCK PICKING ADDITIONS This Modlet gives you more containers to be needed to lock pick. Some containers/chests/cabinets etc are unlocked whilst others you come across will be locked and require you to lock pick them. You can HAVE both lock picking additions and open door syndrome BUT **WARNING** Do NOT use lock picking additions with my Open door syndrome with respawn and lockpicking additions as it is not compatible. HOWEVER I have made a version that works together in one mod I will also post up Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) LOOTABLE OBJECTS Adds blocks that arent lootable in the vanilla game but should be - Stage 1 - Body Bags 7 types Some have been cleared before the bodies were placed inside the bags others have been looted by people before your arrival. And others are still lootable. Still to do - Add more objects to the loot Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 LOOTER Increases the container sizes Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) MINING MACHINE AND RAIN CATCHER Adds a Excavator and a Rain Catcher to the game. Simply craft the Excavator and Rain Catcher place down on the ground and wait the days out that are set in the blocks.xml and when ready the Excavator will change to a Gas Pump and the Rain Catcher will change to a Sink. After you have looted these they will destroy themselves and return to their first block Edited July 6, 2020 by stallionsden (see edit history) 1 Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) NO ENCUMBRANCE WHILE WEARING ARMOR Simple Modlet removing the encumbrance when you wear armor. Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) STALLIONSDENS NO DIGGING ZOMBIES * Makes zombies slower at digging terrain. * Zombies destroy blocks (vanilla values) * Zombies Jump * Due to being hard coded Full no digging ability is not possible* **DOES NOT WORK WITH MY ZOMBIE MODIFICATIONS MODLET** Edited May 15, 2021 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) STALLIONSDENS NUCLEAR POWER - Sick of having to refill your generators every few minutes. Not to mention carrying those heavy engines and placing them in the Generator. - Over the constant changing of Batteries for your battery bank. Lugging those heavy batteries around. - Sick of the sun not charging your god damn solar cells to charge your solar bank to charge your stuff. WELL WAIT NO MORE * With the Nuclear Powered Generator you get to lift even heavier Engines, Thats great for your back. * Lug dangerous toxics nuclear batteries now instead of the safer acid version into your Nuclear Battery Bank * And well the sun just got a whole lot brighter in answering your prayers with the you beaut Nuclear solar Bank * Your nuclear batteries/engine/solarcells run out. Well then easily recharge them * Vanilla Car Batteries, Solar Cells and Small Engines can now also be recharged/repaired, If nuclear scares you. Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 ONE BOOK TO RULE THEM ALL One book to rule them, one book to find them, one book to bring them all and in the darkness bind them - Adds two books into the game. - TheOneBook reads all books in the game without having to read each book individually. - TheOneBookSchematics Reads all schematics that are in the game without having to read each book individually. Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) OPEN DOOR SYNDROME You ever wonder how the previous raiders looted the cabinets and left them open but for you they stayed closed. WELL not no more. This mod makes all objects that have a open version to them become open state once you have looted them. Loot a microwave bam it is now open. Loot a fridge BAM it Is now open. You get the drift. More to follow and if you notice i have missed some feel free to let me know about. ****WARNING***** Disregard yellow text that can be seen in the console - Those warnings are nothing important. Just means there is a repeating cycle of down / upgrades. x goes to y goes to z goes to x. COMPATIBLE WITH - LOCK PICKING ADDITIONS NOT COMPATIBLE WITH - A STALLIONSDENS OPENDOOR SYNDROME WITH RESPAWN AND LOCK PICKING ADDITIONS **WARNING - May not work with close those darn doors altho I don't see why not ones upgrade ones downgrade. Haven't tested ** Edited March 9, 2022 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) OPEN DOOR SYNDROME WITH RESPAWN AND LOCK PICKING ADDITIONS ***WARNING Not compatible with Open Door Syndromes and Open Door Syndrome 1**** WHAT DOES THIS MOD DO This mod does the same thing opened door syndrome does except allows the respawn of containers thru out the world and lock picking additions NOTES - This makes all loot containers respawn that have a open version and randomlooter block - A stage has 63 ticks before it goes to the next stage. - Roughly 7 hours (441 minutes) before a container respawns. - Changed the possibility of a full container to spawn to be 100% due to the possibility of one going a really long time of respawning. IE: A container goes thru 441 minutes then the randomlooter of that container picks a empty again therefore you would have to wait another 441 minutes to possibly get a full container and ofc the cycle would repeat. FIXED - Fixed pillcase not opening once looted - Fixed mircrowave destroying on open ****WARNING**** Disregard yellow text that can be seen in console - Those warnings are nothing important. Just means there is a repeating cycle of down / upgrades. x goes to y goes to z goes to x. Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) STALLIONSDENS PALLET MOD Turns the pallets and sand bags and bricks on crates into lootable objects ADDS * lootable Pallets to the game *66% chance of finding a non lootable version *33% chance of finding a version still lootable (this mimicks the someone has already been thru and looted and some were missed) Edited July 6, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
stallionsden Posted July 6, 2020 Author Share Posted July 6, 2020 (edited) FRIENDLY ANIMAL HELPERS Adds a random chance spawn of an animal (Including zombie versions) that they will come to your aide/rescue Once you get the animal tracker perk you will see them easier. Can kill them also and get meat etc from them. Edited July 20, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
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