Adam the Waster Posted May 10, 2020 Share Posted May 10, 2020 I got this idea from someone else but i expanded on it, Rather then Repair kits being able to repair anything! instead you need Weapon parts to repair stuff Fully while Repair kits would be a small quick fix (like 15% repair with a Limited amount of repairs kids you can uses, Must get to at least 50% in order to due a another repair kit, while weapon parts would fully repair them, (goes up depends on quality of weapon).. this would give weapon parts more uses! Link to comment Share on other sites More sharing options...
redneckraccoon Posted May 10, 2020 Share Posted May 10, 2020 I like the idea, but would personally invert the repair amounts vs repair kits. I don't find repair kits too often and like the fact that they're needed to repair everything tools, weapons and armor. It makes managing this resource (including crafting them) you always want to do on top of food, water, and whatnot. I tend to break everything down if it's unneeded (junky) so I tend to have plenty of weapon parts. If I'm on a loot run, it'd be nice to use those broken down weapons instead of carrying repair kits with me when I start, if only to get my weapon thru until I return to base. Link to comment Share on other sites More sharing options...
Survager Posted July 23, 2020 Share Posted July 23, 2020 Link to comment Share on other sites More sharing options...
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