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*Major Graphic Quality Isssue from A17 to A18*


GentlemanX

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System: iMac Pro (2017) | 3.2 GHz Intel Xeon W | 64Gb 2666 MHz DDR4 | Radeon Pro Vega64 16 GB | Mojave OSX

 

With A18 (b155), only LOW quality is playable. A17.4 allowed up to ULTRA to be quite playable on my system

However, MEDIUM and above has the majority of the ground environment /objects display as a solid mass of green (r0:g100:b0)

 

 

Is this a known issue? if so, is there a work-around until it is patched?

 

828405062_ULTRA_iMacPro(2017).thumb.jpg.5a3e312a479aec0d4aa1a118da4790df.jpg

617910019_LOW_iMacPro(2017).thumb.jpg.b1faf7a7b50b91f7fb5de0c8d5cc5539.jpg

693735264_MEDIUM_iMacPro(2017).thumb.jpg.e790bc1bdd9efa02552636eddb130883.jpg

1243001742_HIGH_iMacPro(2017).thumb.jpg.6a3dcd3b4fd431202a186b911a0c7852.jpg

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System: iMac Pro (2017) | 3.2 GHz Intel Xeon W | 64Gb 2666 MHz DDR4 | Radeon Pro Vega64 16 GB | Mojave OSX

 

With A18 (b155), only LOW quality is playable. A17.4 allowed up to ULTRA to be quite playable on my system

However, MEDIUM and above has the majority of the ground environment /objects display as a solid mass of green (r0:g100:b0)

 

 

Is this a known issue? if so, is there a work-around until it is patched?

 

[ATTACH=CONFIG]30342[/ATTACH][ATTACH=CONFIG]30343[/ATTACH][ATTACH=CONFIG]30344[/ATTACH][ATTACH=CONFIG]30345[/ATTACH]

 

It has been for a couple of us on our server. On a17 we were running full textures on ultra without any problems. Now, indoors we get decent FPS, but outside looking at natural terrain we drop to 5 fps. Same hardware. Doesn't make any sense.

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there was an answer to green on Macs in one of threads like switching off reflections or so. drastically fps drop is cured with "gfx af 0" even for me with my radeon X555X I can still play low settings with 35-45 fps outside. Frame stuttering is cured with either running in a window or CMD+TAB few times to desktop and back to the game.

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