SeabeeMan Posted June 30, 2019 Share Posted June 30, 2019 I just made a prefab, saved it from within game and put the file in the rwgmixer.xml on our server I start the game then start to go in the server and I get this error all over the place in Red along with Yellow text saying it is skipping the file. This is what is in red: Block name to ID mapping file missing The file is in the rwgmixer.xml and all four files are also in the prefabs folder this is what I have for the coding for the prefab: <?xml version="1.0" encoding="UTF-8"?> <prefab> <property name="CopyAirBlocks" value="True" /> <property name="ExcludeDistantPOIMesh" value="False" /> <property name="ExcludePOICulling" value="False" /> <property name="YOffset" value="-1" /> <property name="RotationToFaceNorth" value="2" /> <property name="Zoning" value="Commercial,downtown,ResidentialNew" /> <property name="AllowedTownships" value="city,town,rural,wilderness" /> <property name="TraderArea" value="False" /> <property name="DistantPOIYOffset" value="0" /> <property name="AllowTopSoilDecorations" value="True" /> <property name="EditorGroups" value="Wilderness,commercial" /> <property name="DifficultyTier" value="1" /> </prefab> It is not suppose to have sleepers i want it in the world which the prefab filename i did put in multiple locations in rwgmixer.xml. here is just one of the lines added: <prefab name="rd_wagehouse" max_count="1" /> and these are the four files in the prefab folder: rd_wagehouse.xml , rd_wagehouse is a MPEG-2 file, rd_wagehouse.ins, and for the last one: rd_wagehouse.blocks.nim\ Does anyone have any idea why I am getting a ton of those errors please? Thank You, SeabeeMan Link to comment Share on other sites More sharing options...
bigstep70 Posted June 30, 2019 Share Posted June 30, 2019 You seem to be missing a file. Most prefabs have 5 files associated with the entire prefab. NIM, INS, MESH, TTS and XML. If any of these are missing you will get warnings errors (RED) for sure. Track down the original download of the prefab and make sure its all there. Only a few very basic prefabs, signs, giant rocks and stuff like that don't need the entire package. Hope this helps. Link to comment Share on other sites More sharing options...
n2n1 Posted June 30, 2019 Share Posted June 30, 2019 One solution is, to try to load your prefab and save (under a different name) using the https://7daystodie.com/forums/showthread.php?62501-Prefab-Editor-(Alpha) He seems to be able to create all the necessary files for proper work. And... of course - ask similar questions in the section https://7daystodie.com/forums/forumdisplay.php?95-Discussion-and-Requests As far as i understand this section is for streams and videos. Link to comment Share on other sites More sharing options...
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