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Viktoriusiii last won the day on August 18 2021
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That is the point. They can't. Not with my continued existence on this forum for years. It would be a clear infringement of defamation, depending on what angle they take, as the relation between this username and me is too obvious. Maybe with Viktorius but... Oh well enough of that. How in the world does not one read what is written there? This is not a simple "You can not make money off it" it is a "we can steal whatever you create and market it as our stuff". This is the whole reason why ppl didnt accept Skyrims workshop and fallouts workshop was quite unsucessfull as well. These ToS are NOT to protect copyright. Either they are maliciously giving themselves the backdoor to stealing stuff they like, OR they are maliciously incompetent at protecting their copyright. Again: These are at least partially invalid ToS in quite a few countries. And for good reason too. But I guess if no one else has a problem with that... I have a great new idea for a game! It takes in credit card numbers and makes a game from it! This game will be awesome! Come in, come all! With a simple 16 digit number, I'll change your life forever! 😇
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Nope. Read that again. Nothing you create is yours. They can modify it in whatever way they please. If you made a vedrit-church, they can make it a stipclub and call it "vedrit-nuns n' hookers", with no problem whatsoever. At least if these ToS were legal, which I am VERY certain of, they are not within the EU.
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There is a difference between "we own the copyright to this" and "we can use whatever YOU create for whatever purpose we want to. Did a stream of the game? We take it and upload it on pxrnsites and you have waivered away ANY of your rights to complain!" Obviously they wont do that. But that is explicitely what they are saying. I take absolutely no issue with "we hold the copyright". Only with the "we can use whatever you do without your permission for whatever" and the "I waiver away my moral(human) rights!" (which is illegal in many countries btw)
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Am I the only one that feels like this is just what Adobe and Skyrim did? Not only can you not make any money (that is fine), but they claim ownership over everything you create and can use it without permission... And they even implemented "I waive away my right" section... I am relatively certain that this is against EU law. You can not sign anything that takes away your rights, as far as I know. Maybe there are better law experts here who can explain it to me. But it seems very VERY much like those shady ToS of recent times.
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Is ignoring game content the only option?
Viktoriusiii replied to Slingblade2040's topic in General Discussion
Its learning by doing, but without any of the positives and all of the negatives. I have no idea who thought this would be a good idea. -
I will say it like this: dont play full stealth. Its just not worth it or fun to play. Instead, use it as a secondary attribute. Most stealthweapons are strong enough to oneshot appropriate level Z's and you still have your main attribute for these stupid rooms. Is that good design? F*** no! But at least this way you can still play stealtharcher, even if it is far less exciting than the alphas without auto wakeups. Since TFPs are known for redesigning @%$# they worked on for quite some time... maybe we get lucky and they scrap the system again... although past events do not paint a pretty picture for the redo... it is most likely something like "every Z' wakes up if you can see it. Once you turn around, it instantly teleports back to its spawn so that you can not kite it!" honestly wouldnt be surprised if they implemented something like this... Because it would "increase the tention and force the player to engage with the enemies instead of boringly trying to find ways to play intelligently."
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correct.
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Okay... so some traps I get... if you rush in head first, there should be some zombies to cut you off... thats fine. But you know why I know they didn't do it to make melee more enjoyable and purely to spite stealthers (and yes maybe their intentional reason wasn't spite, but their subcontious hates it 100%)? Making trap walls more than 1 HP and destroying it by trigger. That is SO MUCH CODING WORK and the ONLY effect it has is that bows/crossbows can no longer destroy them to get a better shot. A21 has a lot of things that corrected mistakes of A21... but my main points: progression and stealth are as bad as always... or worse...! and it saddens me...
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I cleared most of the Z's but then I hid for a minute to do a pottybreak... now there is a zombie missing...
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It is a kind of simple fix... but it would require the removal of some so called "fixes" they implemented to "fix" stealth. The first fix was great. Trash all around makes it harder to stealth. The second was positioning. Positioning zombies so that you can not snipe them, because they area lways around corners... already a really stupid fix. The third fix was traps into killboxes... not great, but oh well. Fourth was sleeper volumes with automatic wakeup Fifth one was trigger based zombies. Where they stay inside walls until you reached a certain block. And in A21 they actually made it so that trapblocks can not be destroyed with bows anymore. So you HAVE to trigger them... which is just the biggest middle finger "oh you found a way to circumvent our GENIUS plan for how the game has to be played? Well here we fixed it mothertrucker!! Solution: Nerf the damage, get rid of basicially every other change. If the player finds creative solutions, don't cross them out and say "MY WAY ONLY!" you aren't our 3rd grade mathsteacher!
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I was just digging... and found NOTHING! The whole area of the remaining circle, just nothing... I started digging around the circle randomly until I saw this. Yes it is only one block, but this one block was kinda annoying because I triggered like 6 zombiehordes or something And it had to be outside of at least one more stage (because everything was already cleared at the previous stage) Not the biggest issue... still something that might want to be looked at (since it might only be a small numerical error)
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Okay... let me preface this by saying: A21 is a step in a better direction... balance and art wise. But if you've been around, I am not one to focus on the positives. You have so many ppl telling you how great the game is... you don't need that from me. I'm bad at it and I dislike it. There are a lot of improvements and I can acknowledge that. But now to what I acktually wanted to say: WTF WERE YOU THINKING??? I mean removing LBD was pretty bad... but okay lets focus on this newly implemented point-buy feature... even if its inferior it has some positives (more streamlined progression, clearer hurdles, easier customizability)... AND THEN you introduce learning by Looting... which is just LBD but with all the positives removed (you took away agency from the player. Instead of being able to decide what you want to specialize in, you again have to luck out!) AND ON TOP OF THAT you implemented the "Forge ahead" problem back into the game... MULTIPLE TIMES!!! JUST WHAT WERE YOU THINKING??? I am level 25 and just now got my forge... I already have steel tools and modern weapons (pipe, simple, modern, futuristic)... but I wasn't able to smelt anything, because the town I settled at didnt have really any workstations to get those damn books from. 3/5 levels were from trader rewards. How in the world am I supposed to ever get to steel? (14x the amount I have) and getting the perk doesnt even increase the odds of finding the skillbooks! (or at least it doesnt specify like it does with most other skills) DO NOT LOCK PROGRESSION BEHIND RANDOM CHANCE!!! I can't believe... after all these alphas... and all the times you f*ed up (Levelgates as an easy uncontroversial example)... that you would not only create a newly worsened skillsystem, but that you would repeat the same mistake you already did again... I don't mind that I will probably never get my T5 weapon of choice because the skillbooks are so rare I have a better chance of looting it or getting it as a reward from the trader... but the forge? I feel like a caveman in full military gear... either slow down ALL of progression (loot 25% xp 50% duke gain 5%) which will surely upset the casual players because then every game takes 300h... or make the workstation books available in EVERY CONTAINER. Doesnt have to be a particularly high chance. But if I looked at 500 trashpiles, I'd like to see like 10 workstation books. PS: Why oh why does it autouse lockpicks? I just looted it and now because of the misclick its gone. It should be switchable. Once you have an endless amount you should be able to do it automaticially... but this was is just annoying
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Poll - Which progression system did you prefer?
Viktoriusiii replied to Lasher's topic in General Discussion
I am surprised to see LBD being so highly ranked... every time I mention it, I get bombarded with downvotes The general playerbase probably liked LBD much more than the hardcore fans that are on the forums though. But seeing it still in first place just warms my heart. PS: *Be one of the Fun Pimps* *Dislike LBD for no good reason* (seriously, all the points were relatively easy fixes) *removes it to go through a 3 Alpha overhaul* *reimplements LBD, but simply worse* (learn by looting takes all the problems LBD had with far less of the character that LBD gave and combines it with THE FORGE BOOK PROBLEM!) ? Profit? -
A year and a half for this instead of Bandits and story?
Viktoriusiii replied to Slingblade2040's topic in General Discussion
well yea... 5 years of early alpha (8-16) vs 6 years of late alpha, loads of promotions, humble bundles and more... I mean I would hope so... But yeah dumbing down the game from a horror RPG to a loot-and-shooter-TD game probably helped ^^ In all seriousness... I like the game again (A17 was horrific) even if stealth is useless (at least I didnt see any major changes to it in the patchnotes and it was useless in A20 because of sleepervolumes) but calling it an Alpha is just wrong on many levels! -
A year and a half for this instead of Bandits and story?
Viktoriusiii replied to Slingblade2040's topic in General Discussion
Yeah but I meant like real quests. Not those treasuremaps and stuff... Those were added in A17, the worst update by FAR