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Mars

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Refugee

Refugee (1/15)

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  1. Understandable, but it would be very beneficial if the player could detect damaged elements with a repair tool. I don't mean sleeping directly. The only thing is that (on normal nights) you can find refuge with a trader when "traveling through" (of course correspondingly difficult, for example with 5-10k... The player could also go out, only the trader would also be open for the paid night.) Slightly damaged elements are difficult or impossible to recognize. I assume any damage, not just the serious ones.
  2. 1) It would be an advantage if you could recognize damaged elements... for example by color as soon as you have equipped a repair tool... or for example: If a steel block is destroyed, it becomes a concrete block instead of being destroyed. 2) It would be interesting if the Player could "sleep" for a night at the Trader for 5k or more (maybe not on a horde night). So the furnishings would make some sense (some have a hut or multiple beds). 3) Maybe its possible that add NPCs. They would attack one or expand various houses themselves. That would make the game even more interesting. Best regards,
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