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Doomofman

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Everything posted by Doomofman

  1. Still talking about experimental in late May or possibly early June, nice to see the date range hasn't shifted TOO far since the 1.0 video just yet 🤣
  2. Any of the animals aside from the mountain lion get new animations?
  3. Hoping we get a bit more news about what's happening with 1.0 exp soon. Sale is over now so would be nice to get an idea of what's coming and how, seeing as it appears it wont be the usual build up we've had for the last few alphas
  4. There used to be a bigger junk yard POI a few alphas back with a bunch of big containers out front with trash on top and a red brick multistory building. I kinda miss that Though does that count as 'new'?
  5. Will we get dev streams and/or streamer weekend for this release?
  6. "additional zombie stages" So like Feral and Radiated. Maybe mutated? Enraged? I dunno
  7. So do we have to change the name of the thread to V1.0 Dev Diary?
  8. Wild news, though kinda feels more like a "rebranding" of the term Alpha than anything At least not long to wait for A22 1.0
  9. @faatal You mentioned trader biome restrictions in a previous post and it maybe being tied to story progression in the future. But what exactly is happening in A22? Are specific traders only going to appear in specific biomes for every map? (Example: Jen always in wasteland) or is it more random like for each map you generate it decides which traders go in which biomes. I hope that makes some sort of sense (Example: One map Jen might only be in wasteland but another map Jen will only be in the desert etc)
  10. I think it was even mentioned at the time that it needed more feathers. Hard to tell from the glimpse we can see in the recent images
  11. Looks like the model is an improved version of the below one which was shown off way back before A20 I think
  12. Am I right in saying there's a new vulture model hiding in those pics as well? I remember we were shown a model way back possibly before A20
  13. https://x.com/7DaystoDie/status/1780630922431275290 I spy a zombie bear model in the back
  14. I mean it's not even been a year since A21 yet
  15. It's there... It's just black and barely visible for some reason
  16. The zombie variants continue to look cool. I take it the arrow symbol is some sort of quick swap function for console?
  17. I'll kinda miss the jank of the current models
  18. Ranger hat, nerd body, biker gloves, lumberjack legs Though I'm not particularly confident
  19. I think they were just missing a comma... I believe it should read "A little alpha 22, coming to PC and Consoles this summer. Stay tuned!" So a little tease of A22 in screenshot form, nothing more to read into it
  20. Need to add an easter egg now that when you add a red dye to those pieces the name changes to Rouge 😁
  21. Screenshot is from Bloodmoons so not necessarily going to be in regular 7 Days, it looks a bit different to what we previously saw of the "assassin" set
  22. How did the console build feel overall? I noticed, when watching the streams from the booth, that there appeared to sometimes be LOD issues when switching tools/weapons
  23. Take every single date TFP ever mention with absolute mountains of salt I'm really surprised to see them even hinting at dates at this point
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