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Doomofman

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Everything posted by Doomofman

  1. I think there's been enough hints at this point to suggest that the Dev Stream part of the release isn't going to be quite what we're used to. But being honest, I'm just being overly optimistic, I doubt this is what'll actually happen
  2. Don't suppose there's any chance A21 Exp is being aimed at the Steam Spring Sale? 🤔😋
  3. I think it's more of a "if these are the only zombie models we're getting, at least change the colour of the clothes so we're not facing 5 totally identical zombies at the one time" thing... A compromise on the assumption there won't be any more unique zombies added I'd take that over nothing
  4. So you're saying some changes open the door to new opportunities?
  5. By the time A21 releases I'm guessing it'll be the longest gap between alphas there's ever been, even if it isn't there quite yet currently It'll probably hit 10 years in early access before we ever get bandits The last time their social media has posted anything directly A21 related that wasn't to do with Twitch was September The last time the Dev Diary was updated was mid-December It sucks to be a fan of the game who frequents the forums looking for news/updates, but the Twitch and Steam stats for the game haven't really dropped off and, like it or not, that's who the game is made for, not for the regulars on here. From their perspective I'd imagine there's no need for them to be dropping news when the game is doing just fine without it
  6. Coming to the forum looking for A21 news
  7. If you didn't care about making it questable, you could make a big airport Instead of it being a POI, use the Old West Town layout but instead of Old West POIs and a main street, it's airport POIs (hangers, tower etc) and a runway
  8. Sounds like we're still quite a ways out from experimental. Though a shorter gap between the dev streams and the experimental dropping seems good to me
  9. I wonder what will come first, 7 Days to Die 2 or Bandits 😋
  10. The zombies hitting at weird points of the animation happens in single player too, I guess it'd be made worse by MP though
  11. Is T1 to T3 the biggest jump any POI has had? Or has a T1 ended up being a T4 or 5 at some point (not necessarily in A21)? Also has someone updated black red mesa to have a Valve somewhere? 😏
  12. Like there's not going to be time for another couple of dozen pointless arguments about A21 before we even get a dev stream...
  13. Assuming they follow the previous couple of alphas in terms of Dev streams and streamer weekend, we're probably still at least two months away from experimental dropping
  14. @Roland is like that old retired cop who just can't help but get back into action for one last case
  15. But what if new info drops and I'm NOT here?
  16. Any new RWG stamps been added in A21? The rivers in particular in A20 repeated way too much
  17. What are you blending? Smoothies? 😏
  18. https://twitter.com/7DaystoDie/status/1613643297049948161?s=20 It says 'Next Alpha' but they mean A22 because reasons...
  19. Sounds like the pre-release version of "It's not a bug, it's a feature" 😝
  20. It is surprising that there's no 'finish quest' command for when things bug out
  21. You can check out any time you like But you can never leave
  22. Well I mean there's an easy way to rectify that...
  23. That's a shame. Nice to see some new stuff but I guess it'd be nice to see the stuff that's actually coming in the real 'next' alpha for the players But I'm just being ungrateful is all. As Roland said, it's not exactly clear, especially for anyone outside of the forums
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