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Doomofman

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Everything posted by Doomofman

  1. There used to be a bigger junk yard POI a few alphas back with a bunch of big containers out front with trash on top and a red brick multistory building. I kinda miss that Though does that count as 'new'?
  2. Will we get dev streams and/or streamer weekend for this release?
  3. "additional zombie stages" So like Feral and Radiated. Maybe mutated? Enraged? I dunno
  4. So do we have to change the name of the thread to V1.0 Dev Diary?
  5. Wild news, though kinda feels more like a "rebranding" of the term Alpha than anything At least not long to wait for A22 1.0
  6. @faatal You mentioned trader biome restrictions in a previous post and it maybe being tied to story progression in the future. But what exactly is happening in A22? Are specific traders only going to appear in specific biomes for every map? (Example: Jen always in wasteland) or is it more random like for each map you generate it decides which traders go in which biomes. I hope that makes some sort of sense (Example: One map Jen might only be in wasteland but another map Jen will only be in the desert etc)
  7. I think it was even mentioned at the time that it needed more feathers. Hard to tell from the glimpse we can see in the recent images
  8. Looks like the model is an improved version of the below one which was shown off way back before A20 I think
  9. Am I right in saying there's a new vulture model hiding in those pics as well? I remember we were shown a model way back possibly before A20
  10. https://x.com/7DaystoDie/status/1780630922431275290 I spy a zombie bear model in the back
  11. I mean it's not even been a year since A21 yet
  12. It's there... It's just black and barely visible for some reason
  13. The zombie variants continue to look cool. I take it the arrow symbol is some sort of quick swap function for console?
  14. I'll kinda miss the jank of the current models
  15. Ranger hat, nerd body, biker gloves, lumberjack legs Though I'm not particularly confident
  16. I think they were just missing a comma... I believe it should read "A little alpha 22, coming to PC and Consoles this summer. Stay tuned!" So a little tease of A22 in screenshot form, nothing more to read into it
  17. Need to add an easter egg now that when you add a red dye to those pieces the name changes to Rouge 😁
  18. Screenshot is from Bloodmoons so not necessarily going to be in regular 7 Days, it looks a bit different to what we previously saw of the "assassin" set
  19. How did the console build feel overall? I noticed, when watching the streams from the booth, that there appeared to sometimes be LOD issues when switching tools/weapons
  20. Take every single date TFP ever mention with absolute mountains of salt I'm really surprised to see them even hinting at dates at this point
  21. Whatever happened to that zombie squirrel....
  22. I can't stand those super tall front posts. It feels like extending the front post was the easier/quicker solution than reorienting the holding animation. Hopefully with the A22 character changes a bit more care is put into it
  23. Is the zombie bear getting a new skin? I think we've seen every animal but it at this point
  24. All very reasonable fix requests I have to say. Have come across most of these while playing myself
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