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scubahalo

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Everything posted by scubahalo

  1. DF reinstates the "Wellness" stat from Alpha 16. Read the Wellness entry in your Journal for more info.
  2. HDHQ Overhaul: Biome Packs and Modlets work. So does Lighting (updated for 18.4). The Textures, sadly, DO NOT.
  3. It's not the Biome Overhauls or the modlets (i.e. particles, wind etc.) that are the problem. They work fine. So does lighting. It's the textures that are the problem. I have a HUGE amount of time on my hands and would be willing - but DUST2DEATH says it's not worth it so I'll take him at his word.
  4. That would be LIVE bears, not zombie ones. Yeah, it should be more specific. Unfortunately, there's a buttload more dead ones than live ones. Doable though. Mountains, snow. Good luck!
  5. In the client version when you hit orange/apple trees with an axe or whatever to harvest the fruit it goes bare IIRC. The tree will eventually grow fruit again but not if you chop it down completely. The banana and coconut trees get smaller when you harvest them and will eventually return to normal size and be harvestable again. Unless you chop them down completely, of course. I'm not sure if the server version is different or not. I've never played it.
  6. You probably downloaded the server version by mistake. Unless you want to host a multiplayer game you want the client download instead.
  7. Two skill books is on the single player version. One skill book on the server version.
  8. Hey Khaine, I'm curious how often you update the experimental build on GitLab. Thinking I should download it again but I have a slow connection so I don't want to unnecessarily. Last time was aprox. 2 weeks ago. Thanks for all your hard work!
  9. You can have any or all of them. Up to you.
  10. Yes, that was an image of Rosebud on vanilla - so definitely no DF installed. I just used it as an example of what I was trying to do. Sorry for the confusion. Thanks for the other info though! I'll just go back to Navezgane - not a fan of the tossed salad maps unfortunately.
  11. I tried using the "Rosebud" seed but it turned out all jacked up. I assume that has to do with DF Wasteland/Radiation Zones vs vanilla but I'm trying to create a map that makes sense, i.e., Snow/Forest at the top and Desert/Wasteland at the bottom like Rosebud: Anybody have experience with this? Should I look into NitroGen? Also, how do you set your initial spawn point in a particular Biome? Client not server.
  12. I'm running HDHQ 18.4b4 Lighting, Plants - Wind, Particles, and all the Biome Packs with DF and have no issues. HDHQ Textures are a nogo at this time unfortunately.
  13. Yes. 18.4 crashes with the Alpha 18.3 b3 Lighting. The Biome Packs (modlets) appear to work fine though.
  14. You need to unlock it. It's on page 2 of the PERKS section (right beside the ACTION SKILLS). Look for WORKBENCHES. If you click on it you can hover your mouse over the lock icon on the right side and it will tell you what you need.
  15. Awesome! Thanks for the update Khaine. Looking forward to it.
  16. Yeah, I think it's a bug related to those rain catchers. Mine is about 40 or 50 blocks away on the other side of the trader. I buried it in a hole 2 blocks down and 2 blocks wide with the top open (as suggested on this thread) in the middle of my small garden. I think that water has to go somewhere so it's just popping up randomly within 50 or so blocks. I thought from the beginning it might be related but your post pretty much cinches it I think.
  17. Interesting. Did you by chance put in any rain catcher's nearby?
  18. Hey Khaine, I'm trying to complete the quest "Drunk and Disorderly" but no matter how much I drink I can't get beyond Beer Buzz to Drunk (wish that were true IRL - lol). IIRC you tinkered with this debuff for some reason. Anyway, I think it's broken.
  19. Yeah, cutting down the tree only makes it shorter (because there's no branches for it to cling to I guess) and I've dug down to rock and the water keeps coming. If you look at this latest screenshot I think it's getting bigger. Notice the block of water way up in the sky. I don't think that was there before - lol! Thanks for the ideas anyway
  20. OK, I figured it out. It's the "Working Wall Oven" that you need. And it has a slot for a battery. This mod needs a guide - or at least a FAQ:smile-new:
  21. Hey Khaine what's up with crafting Fort Bites? I have Physician 4 but it's still locked at the Chemistry Station and all other stations it says "Requires Lead Car Battery" and/or "Requires Chemistry Station" but no station has a slot for a battery.
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