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scubahalo

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Posts posted by scubahalo

  1. 33 minutes ago, Addie79 said:

    I am Hoping to get some help on how to download maps for darkness falls to my host Havoc server . I have downloaded the mod itself with the mod launcher , but I am new to this and wanting to learn how to add the DF maps so we can play on a server 

    The maps are already included in the mod. Just cycle through them when setting up a new game (Game World).

  2. 1 hour ago, neo2000 said:

    the game is great. the stupid part of it is all the updates and introducing new glitches and problems. leave the version alone. we updated to 19 but there were glitches and corrected the errors. we updated to 19.1 and there are glitches but corrected the errors. now we have to do it all over again with 19.2? why can't the developers just leave the version alone and let us play until over day 1000 in game. why keep interrupting us to have to download a new version and have to problem solve all over again? this is just bs!

    probably time to go back to 18.4

    maybe time to go back to 18.4

    yeah going back to 18.4

    Yeah. Sure would be nice if they would fix some of the issues that have plagued this game for years, i.e., water blocks that break, clipping, stuttering, etc. But no, instead let's add a whole new set of issues with Game Sense, a totally unnecessary feature. They probably got a sh*tload of money for it from Steelseries, though. So, there's that.

  3. Hey Kaine,

     

    I was just over on the Romero page checking out your new project (very cool!) and I noticed you increased the dismemberment chance of explosives to compensate for the headshots only thing. I actually play DF with headshots only enabled and would like to increase explosive dismemberment as well. I'm sure I could figure it out, but (because I'm lazy) could you explain how? Thanks!

  4. So, there I was...out in the middle of the desert getting ready to dig up some treasure with my trusty shovel. Suddenly, out of the blue, here comes a Supply Crate - all smoking and blinking like they do - and not an airplane to be seen (or heard). It lands right next to me. Now, I'm on Day 9, mind you, and I've got my Air Drops set to every 7 days in the game settings. So, WTF? I knew they were having issues with the planes and supply crates disappearing but this is new. Anybody else have that particular experience?

  5. 37 minutes ago, Mobius1qwe said:

    Does anyone else having issues with all types of forge not working? There are no inputs to them in A19.1 with mod version 3.1.

    Using the 7D2D Mod Launcher to install game files, tried direct copy from my steam install, tried redownloading it all from scratch, tried installing it from scratch redownloading via Mod Launcher. Tried different class combinations in creative mode to force character into level 10 with tool crafting and forge ahead perk.

    None of these worked. IF someone has a fix or a workaround please lemme know!

    Use the search function and you'll find what you're looking for. That question has  been answered probably a half dozen times in the last few days.

  6. 2 hours ago, user2010 said:

    Author, if I'm a dumb, moron, and a @%$#ing Afghanistan war veteran! You're me to an underdeveloped @%$#! Upload a video where you are! YOU are a smart child who is a machine gun, only seen in the picture! How will you survive the first night, on the seventh day! With the settings! Where 300 experience and 120 minutes !!!!!!!!!!!!!!!!!!!!!!!!!!!
    And you can not spread it! And immediately make us @%$#s !!!!!!!!!!!!!!!!
    What would the green monster kill, after 300 shots at it !!!!!!!!!!!!!!!!!!! And what about when you have 30 bullets in your horn, and there are 500 monsters around! HAVE YOU PASSED THIS? I'm @%$#, the whole forum calls me that! And you are the AUTHOR! You're good! Show me !!!!!!!

    Joe? Is that you Joe? Now we know what you've been doing in the basement all this time.

  7. 1 hour ago, Silveressa said:

    One other quick question, where do I go to adjust items degrading every time they are repaired?  (Ideally i want to change it so the max level of armor crafting and similar skills to have item below quality 71 no longer degrades on repair)

     

    That I don't know. I think Khaine might have answered a similar question a page or two back, though.

  8. 20 minutes ago, Silveressa said:

    Loving this mod so far, (about 10ish hours in) I was wondering if there was an easy way to disable the zombie health UI element? I find it more fun/immersive not to know the exact health of the enemies I'm fighting, makes fights much more tense having no idea how close something is to death.

    Go to 7 Days To Die\Mods\0-SphereIICore\Config. Open blocks.xml with Notepad++ or whatever and change property value of line 73 (UnlockEnemyHealthBar) to false. Save and close.

  9. Just had my first horde night as well. My old strategy no longer works (I normally play on Insane). The Pimps have been bad, very bad. Seriously, man? Teleporting, acid puking vultures that fly at warp speed.? In groups of 8 or more?  The Pimps have been very bad indeed. Bad Pimps! Now I have to find a new strategy. Hmm.

     

    *Edit - I found the vulture speed settings in the .xml file and changed it back to 18.4 levels. They had it set to 2.5x normal if you're in (or on) a vehicle. I think TFP should quit trying to manipulate the way people play the game. I've  put up with digging zombies, jumping zombies, and climbing zombies, but I draw the line at jet powered, acid spitting flocks of zombified super-vultures. 🙄

  10. 12 minutes ago, Sal said:

    @user2010 Okay, I don't post here alot, but I do read the forums at times, and the lack of respect and sense of entitlement that I have seen from people like yourself is disgusting to say the least. 

     

    I'll never understand how, and why, people yourself feel the need to lash out and bash the developers about an issue that you have with a mod (that cost you nothing in the first place) instead of trying to offer constructive criticism in a polite manner that may help further development to make it a better product in the end. 

     

    Especially devs who create mods on their own free time while asking nothing back in return, and to my knowledge, usually don't get anything but a "thank you" from people. 

     

    If the mod isn't for you, then move on and try something else that better suits you.

     

    But regardless of how you feel about it, you should still always appreciate the work, effort, and time that the person put into it. Not rant to them about horrible of a job they have done just because it didn't meet your personal requirements or needs. 

     

    This sense of entitlement and disrespectful attitude from people like yourself are just downright sick to even read. 

     

    I know this wasn't my place to say anything and I apologize to everyone for that.  I've just read too much crap like this and have kept quiet. not only this this community but others as well.  

    Roger that!

  11. 7 minutes ago, cessp210 said:

    Me again. I did what you suggested and hit pre sync. It finished, and when I hit the play mod button it copied everything again! I don't get it.

     

    We only have Darkness Falls installed, no modlets.

     

    Do you have any other suggestions?

    Save yourself some headaches and install the mod manually. It's so easy, I don't know why people use that buggy mod launcher .

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