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Puschpa

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Everything posted by Puschpa

  1. Puschpa

    Server Tools

    This looks like the old UMAfemaleZombie. What version of 7D2D you are running, and did you spawn this zombie manually? Because it is not active in the game normally.
  2. Puschpa

    Server Tools

    Would be nice if you'd find time to work on the tool. It is a really nifty thing, but after switching our Server Manager to CBSM, it interferes with this regarding the home command. Even if your tools home is disabled, it will break the home command of CBSM. And we would like to use at least the Ping Kicker function of your tool and the invalid stack message. Thanks for listening
  3. Inventory view works fine on my server, but we had this error spamming when we switched to the Map tab, posted this earlier somewhere here.
  4. The issue with the teleporting happens since a longer time. I think it is not a problem with the command execution itself, but because the chunk gets not loaded fast enough when the player suddenly appears in it, and yes, relogging helps, but is it annoying at all.
  5. Same issue here, it worked once after I freshly applied the new version of Allocs Server Fiexs, but went crazy after. Each time now I switch to the LOG tab it throws error messages into the server log, they stop as soon as I switch back from the LOG to the MAP tab: 2015-08-13T14:50:55 393.788 ERR Error in ApiHandler.HandleRequest(): Handler getlog threw an exception: 2015-08-13T14:50:55 393.788 EXC Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at AllocsFixes.NetConnections.Servers.Web.API.GetLog.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, AllocsFixes.NetConnections.Servers.Web.WebConnection user, Int32 permissionLevel) [0x00000] in <filename unknown>:0 at AllocsFixes.NetConnections.Servers.Web.Handlers.ApiHandler.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, AllocsFixes.NetConnections.Servers.Web.WebConnection user, Int32 permissionLevel) [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) AllocsFixes.NetConnections.Servers.Web.Handlers.ApiHandler:HandleRequest(HttpListenerRequest, HttpListenerResponse, WebConnection, Int32) AllocsFixes.NetConnections.Servers.Web.Web:HandleRequest(IAsyncResult) System.Net.ListenerAsyncResult:InvokeCallback(Object) (Filename: Line: -1) 2015-08-13T14:50:56 394.400 INF Executing command 'lp' by Telnet from 221.121.159.30:49959 2015-08-13T14:50:57 395.794 ERR GetRange: invalid end 49 (listOffset: 869, count: 100) 2015-08-13T14:50:57 395.794 ERR Error in ApiHandler.HandleRequest(): Handler getlog threw an exception: 2015-08-13T14:50:57 395.794 EXC Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at AllocsFixes.NetConnections.Servers.Web.API.GetLog.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, AllocsFixes.NetConnections.Servers.Web.WebConnection user, Int32 permissionLevel) [0x00000] in <filename unknown>:0 at AllocsFixes.NetConnections.Servers.Web.Handlers.ApiHandler.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, AllocsFixes.NetConnections.Servers.Web.WebConnection user, Int32 permissionLevel) [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) AllocsFixes.NetConnections.Servers.Web.Handlers.ApiHandler:HandleRequest(HttpListenerRequest, HttpListenerResponse, WebConnection, Int32) AllocsFixes.NetConnections.Servers.Web.Web:HandleRequest(IAsyncResult) System.Net.ListenerAsyncResult:InvokeCallback(Object) (Filename: Line: -1) 2015-08-13T14:50:57 395.973 INF Executing command 'lp' by Telnet from 185.23.227.126:54281 2015-08-13T14:50:57 396.023 INF Executing command 'gt' by Telnet from 185.23.227.126:54281 2015-08-13T14:50:58 396.427 INF Executing command 'lp' by Telnet from 221.121.159.30:49959 2015-08-13T14:50:59 397.801 ERR GetRange: invalid end 49 (listOffset: 875, count: 100) 2015-08-13T14:50:59 397.801 ERR Error in ApiHandler.HandleRequest(): Handler getlog threw an exception: 2015-08-13T14:50:59 397.801 EXC Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at AllocsFixes.NetConnections.Servers.Web.API.GetLog.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, AllocsFixes.NetConnections.Servers.Web.WebConnection user, Int32 permissionLevel) [0x00000] in <filename unknown>:0 at AllocsFixes.NetConnections.Servers.Web.Handlers.ApiHandler.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, AllocsFixes.NetConnections.Servers.Web.WebConnection user, Int32 permissionLevel) [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) AllocsFixes.NetConnections.Servers.Web.Handlers.ApiHandler:HandleRequest(HttpListenerRequest, HttpListenerResponse, WebConnection, Int32) AllocsFixes.NetConnections.Servers.Web.Web:HandleRequest(IAsyncResult) System.Net.ListenerAsyncResult:InvokeCallback(Object) (Filename: Line: -1) 2015-08-13T14:51:00 398.423 INF Executing command 'lp' by Telnet from 221.121.159.30:49959 2015-08-13T14:51:00 398.928 INF Time: 6.50m FPS: 87.50 Heap: 657.1MB Max: 736.0MB Chunks: 1004 CGO: 124 Ply: 2 Zom: 10 Ent: 26 (50) Items: 20 2015-08-13T14:51:01 399.383 INF Executing command 'lp' by Telnet from 221.121.159.30:49959 2015-08-13T14:51:01 399.813 ERR GetRange: invalid end 49 (listOffset: 881, count: 100) 2015-08-13T14:51:01 399.814 ERR Error in ApiHandler.HandleRequest(): Handler getlog threw an exception: 2015-08-13T14:51:01 399.814 EXC Object reference not set to an instance of an object NullReferenceException: Object reference not set to an instance of an object at AllocsFixes.NetConnections.Servers.Web.API.GetLog.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, AllocsFixes.NetConnections.Servers.Web.WebConnection user, Int32 permissionLevel) [0x00000] in <filename unknown>:0 at AllocsFixes.NetConnections.Servers.Web.Handlers.ApiHandler.HandleRequest (System.Net.HttpListenerRequest req, System.Net.HttpListenerResponse resp, AllocsFixes.NetConnections.Servers.Web.WebConnection user, Int32 permissionLevel) [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) AllocsFixes.NetConnections.Servers.Web.Handlers.ApiHandler:HandleRequest(HttpListenerRequest, HttpListenerResponse, WebConnection, Int32) AllocsFixes.NetConnections.Servers.Web.Web:HandleRequest(IAsyncResult) System.Net.ListenerAsyncResult:InvokeCallback(Object) (Filename: Line: -1) ... and so on...
  6. @Spackler, you saved me alot of stupidely crawling through all the *.js files to find this tweak (since I'm a real n00b regarding scripts) Thank you - and thank you Alloc for this amazing tool!
  7. Did you login through Steam, and are you listed in the admin file with permission level 0?
  8. Oh ok, but in what *.js file I had to copy these lines now? Because there are now one separate for each function, and the index.js only contains 3 lines and looks completely different now - and I have no clue regarding js files tbh oO
  9. The automation of the reload tiles function was done by adding this to the index.js file after line 512 var reloadTilesEvent = function() { tileTime = new Date().getTime(); tileLayer.redraw(); tileLayerMiniMap.redraw(); window.setTimeout(reloadTilesEvent, 120000); } window.setTimeout(reloadTilesEvent, 120000); - the reload time could be set to any value, we used the 2 minutes reload for our server. Someone posted this some months ago here in the forum, and it was a useful find.
  10. It's nice to have the map refreshed, but atm it reloads the whole page, so each option has to be checked again everytime (player online, claims etc.). A solution that only automates the "reload tiles" function, like before (as mentioned by SylenThunder) would be much better
  11. Thanks! I will do so, when I'm back from my irl work
  12. This map looks really nice! I would like to have this edits for my map too
  13. Try it with your Control Panel Port +2, so if your Control Panel Port is 22550 (only an example), use 22552.
  14. Is the port necessary for the map to work opened on your server side? It's always webpanel port +2. You could try to see the map in your browser by entering http://YourServersIP:webpanelport+2/static/index.html (f.e.http://XX.XXX.XXX.X:XXX52/static/index.html)
  15. Thanks for the fast reaction, Alloc
  16. Seems not to work. I reapplied Allocs Fixes for 11.4, and after server restart the server itself was back to 11.4, so I had to remove the fixes. I hope Alloc will bring out new fixes soon, to get FRT and Webmod working properly.
  17. You may NOT overwrite the sharedassets files on the server. If a mod comes with modified sharedassets, those go into your CLIENT, and only there.
  18. Thanks god, I feel really unsafe and unprotected regarding my server without all the admin tools working.
  19. I hope we will get an update soon, because atm nothing works, neither FRT nor Webmod...
  20. I'm confused, wanted to download the new version of Alloc's Server Fixes, but I can't find the 7dtd-server-fixes.dll or the Assembly-CSharp.patched.dll -.- NVM...found it
  21. We also have issues with our server map, which has grown over several months now. I use my Browser and Webmod to access the map. but it is at a point now, that makes is nearly impossible to move from the center to show outer regions, or zoom in/out without the map becoming unresponsive, or losing connection and have to reload. It is not an issue of the server itself, since my other 2 "younger" servers with smaller maps and fewer map informations have no issues to load fast and properly. It also might not be an issue of the maps size - ours is not too big, but probably overloaded with informations from all the players that have ever been on this map since it has started.
  22. I got my server hoster finally to open the port, and the map is working like a charm! Thanks for this wonderful tool
  23. Regarding the mapping feature, I was not able to get it to work, because the port is closed by my server hoster. So I wrote a ticket just before the holidays and received an answer now. They cannot (or don't want to) open the port required for the webserver to allow Allocs mapping... Seems to be time to look for another hoster.
  24. This could generate a kind of "false positives", since it is possible to create stacks greater than the allowed limit with the help of a camp fire. I'm doing this f.e. with drinks, empty jars, building materials to save space in my containers.
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