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Gazz

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Posts posted by Gazz

  1. 3 hours ago, Blake_ said:

    @Gazz , would it be worth it for you guys to tweak the padded armour from the current fixed values to the ranged variation ones that other armours have, now that you have some slack with the added decimal value?

     

    No primitive item has random variation because of the low cost they would all be trivial to spam-craft until you have the "good one".

    That is not gameplay that we want to encourage.

  2. 13 hours ago, Lord Morphleyes said:

    To his credit though he did redeem himself later when night caught us in the hospital and me and my wife died.  With no headlights or weapon flashlights we got stuck trying to fight in the dark and couldn't coordinate fast enough who was going to hold the flashlight while the others fought.  There were still tears, but he pushed through and fought his way out, beating zombies with his torch.  

     

    So he's a trooper but the game was never made to be particularly child-friendly. The whole M rating and all, y'know?

  3. 1 hour ago, meganoth said:

    How do you know that default is incredibly easy for newbies? DId you really observe say a hundred newbies without giving them any hints and they soared through the game?

     

    Nomad used to be the default.

     

    Now we had put that "Default" label on the next lower difficulty level because actual (not made up) newbies were struggling.

  4. I play A20 stealthily with knife and bow. In week 1 I found the compound crossbow book and scrounged enough steel together to make a QL 3 one. Got a lucky roll on it, too, so I'm Murdering All The Things.

    Still gotta carry something with more sustained DPS. Whatever I find. Currently a pipe machinegun. End of week 2 I have like 8 stacks of 7.62 ammo and it's only piling up.

     

    If this was a job I'd pick something with optimised POI clear times like fortitude or strength. I don't care, though. I play what's fun and can highly recommend doing that. =P

  5. 6 hours ago, Matt115 said:

    Gaaz can we expect some DLC in the future ? i mean not horse armor (good old oblivion) but in old style- corruption forces pack to star wars empire at war, expension pack to cod1 etc you know- a lot of content 

     

    Well, horse armor would be a good start. What do you mean we need horses, too?

  6. 16 hours ago, Blake_ said:

    Lol you are cute. Destiny had 500+ of veteran devs and around 140 million US  dollars at the very start (starting with that much people is very important for the programming department specifically). And they took around 4 years since 2010 to release the first one. The Fun Pimps had 3 guys (Madmole, Rick, Robert and the pet give it or take)  and less than 200.000 dollars when they  started developing (kickstarter), with 6-15 people most of the time since. They achieved 45 guys just a year ago and training takes months . Stop comparing Bill Gates with my cat plz. An indie game is not a AAA one. The difference is budget.

     

    Star Citizen started with multiple times the funding and is currently 9 years in development / EA.

    (to be fair - buying ingame items in the cash shop is working fine)
     

    7 hours ago, Spellslinger said:

    Can someone please explain why there is so much hate when they have yet to release A20?  All most people have is videos they have watched as only a handful of people have first hand knowledge because they have played.

     

    Nope, no one can. It's a genuine mystery for future generations to solve. =P

  7. I'm currently playing 7D and while I "fully" use the traders, I put nothing into the trading perk and only a single point into Adventurer.

    Without the high level secret stash it's a lot more reasonable. Occasional cool things but I can't afford any, yet. At day 20 or so. (I play with a chill 50% XP)

  8. There are ways to mod the game to keep your "vanity building" zombie-free.

     

    You can have multiple land claims and you can create a trap block that instakills any zombie walking over it and/or a turret with silly range and accuracy that takes out anything flying or walking.

     

    In the vanilla game zombies are supposed to be a threat, not optional. 😃

  9. The trader system will definitely see changes but I cannot say what it will be.

     

    IMO the availability of high quality goods needs to be tied to some sort of progression instead of a single perk. It could be tied to that specific trader's quest progress status because that system already exists but either way it's an A21 topic.

  10. 1 hour ago, meilodasreh said:

    So therefore Canadians are somewhat belonging to the broader US of A ???

     

    No but it's an undeniable fact that Canadians are Americans like Germans are Europeans. That's how geography works.

    They are no USAians, though.

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