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Posts posted by Gazz
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Wedges have a minor advantage in that more blocks have to be destroyed for pathing to become invalid.
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4 hours ago, meilodasreh said:
The consumer is the boss.
The customer is king but this is not a monarchy. 😃
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2 hours ago, Blake_ said:
There's no spam craft and you know it. Crafting armours gives always the same output as far as I know. I meant for the looting.
Yes, it is. All T1 items and up are crafted with random stats.
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3 hours ago, Blake_ said:
@Gazz , would it be worth it for you guys to tweak the padded armour from the current fixed values to the ranged variation ones that other armours have, now that you have some slack with the added decimal value?
No primitive item has random variation because of the low cost they would all be trivial to spam-craft until you have the "good one".
That is not gameplay that we want to encourage.
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18 hours ago, Sal said:
The level of entitlement in threads like these are overwhelming to say the least. It's the same @%$# with you people.
Nah, people are just being super fans, taking this way too seriously. Smile and move on.
Can't really wish for players to care less, y'know? =P
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13 hours ago, Lord Morphleyes said:
To his credit though he did redeem himself later when night caught us in the hospital and me and my wife died. With no headlights or weapon flashlights we got stuck trying to fight in the dark and couldn't coordinate fast enough who was going to hold the flashlight while the others fought. There were still tears, but he pushed through and fought his way out, beating zombies with his torch.
So he's a trooper but the game was never made to be particularly child-friendly. The whole M rating and all, y'know?
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You can't get lost in a game that has an auto map, automatic markers for home base and bedroll, custom map markers...
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2 hours ago, nielm269 said:
I have spent much of my life building cars and such so I guess Intelligence.
Well, it could translate into Perception.
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1 hour ago, meganoth said:
How do you know that default is incredibly easy for newbies? DId you really observe say a hundred newbies without giving them any hints and they soared through the game?
Nomad used to be the default.
Now we had put that "Default" label on the next lower difficulty level because actual (not made up) newbies were struggling.
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You have to keep in mind that microtransactions are The Way in Asia.
The cost of games is either none or trivial and players are used to paying for the game with MT.
Just FYI. 😃
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Well, there goes Roland's plan to get rid of you. =P
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2 minutes ago, MechanicalLens said:
Am I correct in that there is no way to backtrack from this?
Life can be a way to get away from this. I used to be far more efficiency oriented but eventually realised that this is not the root cause of "fun".
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I play A20 stealthily with knife and bow. In week 1 I found the compound crossbow book and scrounged enough steel together to make a QL 3 one. Got a lucky roll on it, too, so I'm Murdering All The Things.
Still gotta carry something with more sustained DPS. Whatever I find. Currently a pipe machinegun. End of week 2 I have like 8 stacks of 7.62 ammo and it's only piling up.
If this was a job I'd pick something with optimised POI clear times like fortitude or strength. I don't care, though. I play what's fun and can highly recommend doing that. =P
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6 hours ago, Matt115 said:
Gaaz can we expect some DLC in the future ? i mean not horse armor (good old oblivion) but in old style- corruption forces pack to star wars empire at war, expension pack to cod1 etc you know- a lot of content
Well, horse armor would be a good start. What do you mean we need horses, too?
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16 hours ago, Blake_ said:
Lol you are cute. Destiny had 500+ of veteran devs and around 140 million US dollars at the very start (starting with that much people is very important for the programming department specifically). And they took around 4 years since 2010 to release the first one. The Fun Pimps had 3 guys (Madmole, Rick, Robert and the pet give it or take) and less than 200.000 dollars when they started developing (kickstarter), with 6-15 people most of the time since. They achieved 45 guys just a year ago and training takes months . Stop comparing Bill Gates with my cat plz. An indie game is not a AAA one. The difference is budget.
Star Citizen started with multiple times the funding and is currently 9 years in development / EA.
(to be fair - buying ingame items in the cash shop is working fine)
7 hours ago, Spellslinger said:Can someone please explain why there is so much hate when they have yet to release A20? All most people have is videos they have watched as only a handful of people have first hand knowledge because they have played.
Nope, no one can. It's a genuine mystery for future generations to solve. =P
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I'm currently playing 7D and while I "fully" use the traders, I put nothing into the trading perk and only a single point into Adventurer.
Without the high level secret stash it's a lot more reasonable. Occasional cool things but I can't afford any, yet. At day 20 or so. (I play with a chill 50% XP)3 -
Well, streamers are gamers, too, but adult-ish.
It's okay to tell them in advance as far as possible. =P
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If you make the cost 0 it should be impossible to buy.
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Oxygen not included.
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There are ways to mod the game to keep your "vanity building" zombie-free.
You can have multiple land claims and you can create a trap block that instakills any zombie walking over it and/or a turret with silly range and accuracy that takes out anything flying or walking.
In the vanilla game zombies are supposed to be a threat, not optional. 😃
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Nah, it's cool. No furries, yet. Uwu.
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The trader system will definitely see changes but I cannot say what it will be.
IMO the availability of high quality goods needs to be tied to some sort of progression instead of a single perk. It could be tied to that specific trader's quest progress status because that system already exists but either way it's an A21 topic.
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1 hour ago, meilodasreh said:
So therefore Canadians are somewhat belonging to the broader US of A ???
No but it's an undeniable fact that Canadians are Americans like Germans are Europeans. That's how geography works.
They are no USAians, though.
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1 hour ago, Aldranon said:
There is some good material here for a TV sit-com.
Kinda like a Seinfeld theme meets Neebs Gaming.
Bunch of young kids trying to make ends meet in this modern age, under one roof.
It could work with the right actors!
Just sing along...
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Alpha 20 Dev Diary
in News & Announcements
Posted
The "server day" is not a factor.