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Ttocs

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  1. Neither was mine. It was global organic feeling Hmm didn't mention this either, I would never expect a crossbred version, if I want to play A16.4 AI I will go back to it and play, not expect it to be implemented into current version where there would obviously be some issues. My take on this thread was to reminisce on things we liked more from that version though I may have floated away from OPs initial take. I have no idea but probably very unlikely.
  2. Inferior in terms of AI yes but the point was for me it felt more organic and fun back then which can be an argument that its superior. A split in opinion that doesn't seem too uncommon. I honestly don't mind them just bashing blocks but agree the spinning zombies were.... undesirable.
  3. Hard agree, I always look back on 16.4 with rose tinted glasses too. For me it was the first PC version i played (played PS4 version before that, not sure what V# is was). It was when the game held the most charm and magic for me and only annoying bug that bothered me was the disappearing minibikes or when it would bury itself. Apart from that it was probably the version when I can honestly say I had the most fun playing. Never been a huge fan of the new zombie AI even though I know how hard TFP worked on it (sorry). When zombies felt like zombies, when nurse zombies dropped medical stuff, and each zombie had its own themed drops. Ventured to far into the snow? cold? kill a lumberjack z and take his coat, boom done, just like you would do if it were real life. LBD make progression feel natural. Liked the gun parts system even though its less realistic but gameplay wise felt better. I don't hate the direction the game took but as far as a game being fun it went backwards imo and that's what games should be, focused and measured on entertainment value. In fact I may take the advice in the thread and re download the ol girl (16.4) and have some good ol 7D2D fun again 😃 Oh and forgot the smell mechanic when you carried meat on you, I really liked it and it was a nice risk/reward. Never did get why it wasn't kept in later versions.
  4. Think weather/storm is next on their roadmap, perhaps they will rework existing weather effects?
  5. Too early is a problem, but past day 7 a weak wall perimeter with some wood spikes and screamers are no longer a problem when at base. No issue with them spawning at T5+6 quests because you're well armed by then and picking her off from range not a problem or just blocking entrances and flat out ignoring them till quest is over no problem. TDLR; Should be an early grace period or adjusted spawn threshold for early days. imo.
  6. In every single version on both PS4 and PC, in every playthrough, the top left inventory slot was always glass jar slot. I keep it empty completely now in loving memory of them (not really but the first sentence was true) 😃
  7. - Kinda miss fertilizing the ground and the satisfaction of setting up a farm the old way but dont hate current way either. - I liked the gun parts system and slowly upgrading your gun and maintaining them separately. Hated finding gun safes and only getting parts somewhat though a mix of parts and full guns wouldve been ideal for me - Upgrading and getting a better quality minibike and feeling the speed boost once you did. - LBD was fun but dont hate current -More outdoor zombies (I know i can mod), Inside was safe before now its safer outside which is weird to me. Even though I hated when you arrived at big POIs you'd just get a horde all stand up at once was bad gameplay, IF they could get hordes to tie to big POIs and wander close to it currently that would be amazing - HUGE wandering hordes that were happening during I think Alpha 17 Experimental, was super fun. They are just wandering small packs now, though i love the "packs" of military, dog, and even vulture flocks that can get thrown at you later now. - I half miss the old zombie AI where hordes just wasnt a game of funnelling them. I remember building a small castle in A16 and they were just bashing from random sides and random spots, they were dumber/worse AI but they felt more like zombies. -Being cold in the snow, killing a lumber jack and taking his jacket. In fact all themed drops were cool (nurse dropping medical, lumberjack axes, cowboy revolvers. really feel it was a cool element)
  8. Sorry for super late reply havnt had time to play but i found the tokens and it worked so thank you 😃
  9. Thanks for reply sounds awesome, do you know its exact name as have tried searching for it under "t5" "token" "quest" "trader" and not found this item
  10. Yeah i definitely didnt follow the "set path" for this POI and broke some doors, first time doing this POI tier 5(Vanity Tower) so was exited and didnt follow the set path because i got lost sometimes and pushed back far by tough enemy waves other times. I had to re scour the poi for enemies and was happy to see the final zombie cache marker only for this to happen. =( I would think that if the set path was that critical to the quest working maybe they should have unbreakables to prevent this but also wasn't aware of the bug. Wont be gifting myself a tier 5 item because i was kinda anticipating what my first tier 5 reward would be. Prob will giveselfxp 10k and move on.
  11. Hello was doing a ques t and came across this annoying feature, had the yellow marker show to tell me last area to clear but went there and marker is 1.0M but nothing is there, scoured the POI again and still nothing... 2 hours wasted.. Tried KillALL in the area but it only seemed to kill zombies outside. Is there a command to intsa finish quests like this, Even though i exited the game and would have to do it again.. https://ibb.co/6DYRWqW
  12. I like it and as someone said its activity not heat, at my non horde base i almost have no reason to make defences because its so quiet. bring on some action and a reason to make defences for it
  13. For T5 quest i usually like to start them during the night so i clear out the easier floors of the POI during night time and it goes into daytime as i progress up onto the higher/harder floors. Unless its wasteland where i start day because nights there can be hell if you attract too much attention, then damage stairs/pathways up so the wasteland hordes cant get to me once it changes to night.
  14. Alpha 16 was superior in this aspect (and quite a few others imo) they wiped out the wow factor and added a meh factor. (less predictable) Zombie AI was more realistic and interesting (less predictable) Learn by doing felt better (more immersive) Mining was better (Harder, {Less predictable}) Graphics are alot better now tho wahey, but thats why I avoid AAA games alot, because they focus too much on how things look and less on... fun moan over
  15. Similar idea ish would be to add a repair mode to the drone, put materials in its storage and it goes round and repairs blocks that match the mats you put in abit like those auto hoover/vacuums. Perhaps a mod for the drone so you can see it repairing with a little blowtorch/ hammer attachment 😃
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