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Posts posted by NukemDed
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hey @roland
looks like most of the gang is lurking around here and there
any chance @madmole can come out and play?
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3 hours ago, Blake_ said:
There's no way on Earth that you can argue with Roland without having a really clear, solid, valid, resilitient and even "intense" point of view. I mean he is a teacher
ha ha laughed at this heartily
1 i got/had a wife, sister, aunt, uncle, mother inlaw AND father inlaw who are/were teachers. i know how to deal with teachers. have done since i was about 10.
and more importantly
2 why the hell would you argue with anyone unless you personally witnessed it or you can prove it with recognised science. aka wikipedia
😉
1 hour ago, Roland said:Alright, I'm game. What's the essence I ignored?
ha ha ha ha ha ha
i see someone else knows how to deal with teachers
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11 hours ago, Aldranon said:
You guys worry about when a computer game will be released. Bah!
Muons wobble faster than they should!
The day reality as science knew it, fell on its face! Remember you were alive when something stupendous was found.
ummmm... previous comments about grass.
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show me a brick wall so i can bang someone's head against it!
whatever attribute you choose to max out, you will run out of perks to buy before it gets too tough.
for arguments sake i choose to max out int first. i have steel. i have 2 turrets. i have better barter. i have lots.
then i have all of these extra points to spend.
what should i do?
agility to max parkour and pistols to be john wick or knives to be a samurai
strength for shotguns to be ash
fort hoping for the m60 to be rambo (poor afganis @%$#ed over by russia then hollywood then usa...)
you get the drift...
i would peg maxing one tree at mid game. more serious stuff is coming. i worry more about support skills than i do about the chosen 'path'...
in a pinch i would bash a z with a feather if it gave me that nth degree better damage... the goal is to survive
btw, books seem to give the best overall qol pekrs imho
hard to beat
no encumbrance at night
land mines dont detonate when stepped on
cigar
and more i forget right now.... cheers 🙂 hic
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sorry but i doubt its kindness
i would say its business
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4 hours ago, Roland said:
oh please…the bicycle would win so of course the 4x4 would win. Runner’s high isn’t supposed to affect brain function…honestly, have you tried running with 0 movement penalties and all possible speed and stamina buffs?
i hear benny hill music playing in the back of my head...
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14 hours ago, theFlu said:
Even though this wasn't really a minibike thread, I'll add to the ongoing distraction.. I'm one to skip the bicycle entirely, I rather run. I prioritize mobility for fighting (padded armor etc), which means the bike isn't really faster for me - certainly somewhat different for anyone in a scrap armor.
The only real upside to a bike, for me, is the ability to completely overburden oneself, for one half of a loot run. Usually easily solved by a box on the side of a road, I don't need most of that stuff before I have an engine to rely on... On the other hand, on foot I can gather eggs and random trash, plus traveling on foot is a whole lot less clunky.
i get theflu.
ha ha!
i too like to run a lot early game.
if you take all your clothes off, sorry armor, you run really fast on the way to say a distant quest.
chuck in steroids, mega crush and perks and books and stuff, it can be quite fun.
i like the unburdened at night book perk combined with mega crush as a funny way to run home loaded to the gunnels just after nightfall 🙂 especially with the college jacket. i think it could be as fast as a 4x4... seems like it and you can jump so go in a straight line and over fences etc.
who would win? fully perked on foot vs 4x4 for 100m, 1000m, 10000m
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1 hour ago, Gamida said:
I knew I was barking up the wrong tree with that idea. Was rooting for it but knew it probably wouldn't be.
yew are all nuts
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can you stone a chicken to death?
in game i mean
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what @badman82 said
@roland we need a new emoji please - one that simply indicates we agree with a post. not a like, mind you, more a, well, "i agree"
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7 hours ago, Gobarg said:
Ah Crap That's what night shift does to your ability to know important stuff!
I need to retire I reckon... For gaming purposes
ive just retired 2 days ago (at 50) for fishing purposes.
i thoroughly recommend it
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6 hours ago, Gamida said:
I have heard that typing with one hand tends to make you make mistakes and also any sticky keys may be a problem.
and make you go blind
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On 9/12/2021 at 2:12 AM, Jost Amman said:
I have one question about something I'm still unsure about... will it be possible for A20 city blocks to have connected sewers under the POIs?
Thanks
Edit: by "connected" I mean sewers that span under more than just one POI and that are connected together like kind of a "sewer system".
im gonna guess and say within a tile they may connect if the poi has sewer connecty bits and it happens to line up with the tile sewer connecty bits but the sewers dont connect from tile to tile.
but its only a guess.
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spanish planes: "Rains!"
mainly...
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11 hours ago, faatal said:
may be better (or same, or worse)
excellent! thanks for clearing that up 🙂
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hi @faatal and @roland
i havent heard much about the 'events system' (or was it 'random events') that i think was meant to help make it feel as if there are more zombies around, and to trigger quests, and well, events..
has the feral sense taken this role?
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9 hours ago, Lord Gem said:
???
sorry, just space.
google 'machete kills again in space'...
7 hours ago, BFT2020 said:Jason V
nope. fixed reference above
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does it kill?
again?
in space?
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ill bring the grass, you bring the naked.
both the 'she' type...
and yes snowdog, you may bring your camera.
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sorry, but LOL!!!
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it would be nice if their corpses could be looted.
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On 8/16/2021 at 8:11 AM, hiemfire said:
Define "trick shot" please.
lol!
for me, mostly a straight shot that lands that i actually tried to do! spray and pray is my motto.
others are perhaps a headshot while the z is jumping, or falling, or rag dolled after being shot.
3 in 1 shot with penetrator
any other shot that after it happens you say to yourself if i could do 3 of those in a row that would be really cool
7 hours ago, myrkana said:its all the same chance. You just notice it more when you are doing a fancy kill because you're paying attention to it more. Your brain connects fancy kill with bags and remembers those more than random killing method dropping bags.
yeah this is probably the case, although as above i dont really do it, it kinda just happens
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let me be clearer 🙂
i work hard in real life and have most of what i earn and work for taken in taxes, interest, rates, fees, commissions, levys etc. then there are the corporates that saturate us and our children with advertising crap to try and get what is left.
if there is a mechanic in a game i am playing to enjoy, that takes away what i have spent my precious time and energy to build up (eg saving up dukes to get the 4x4 accessories to finish off the vehicle) that takes that resource earned after so much effort away...
that is simply not fun
@madmole - havent heard from you for a while bro, can you please calm me down
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honestly if they take my stuff and there is no option to stop that i will cease playing this game. there are enough a s s h o l e s irl taking my stuff that it does not appeal as a game play mechanic
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Stairs versus Ramps (is one more effective for zombie pathing?)
in General Discussion
Posted
why is this important? seems to me if you figure it out the game would be less x
x could equal:
interesting.
tense on a horde night.
exciting .
rewarding to survive.
fun.
i just dont understand the need to fully unpack the ai so you can process the zombies. that seems to me the intent of this thread. what is the point of that? and thats a question not a criticism 🙂
and what about the ones that seem to run away? that cracks me up when that happens. is there some crossover between ai profiles or suchlike where a z inherits a coyote run like a @%$# urge.
sniper rifle between the shoulder blades sorts them ha ha