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unholyjoe

QA
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Posts posted by unholyjoe

  1. 1 hour ago, bilibili-wayne said:

    Hi, developers, hello everybody! I came again.

    I'm sorry, although I have been looking at the BBS, but I always don't comment what.

    This time, I have a few questions.

    1 - through the first page of A20 update content list, I perceive that seems A20 is almost finished, don't know if I guess right?

    2 - the new version of the anchor test permissions when open? Where is the query and apply for? (here is to apply for?

    3 - is there any update time, accurate to month?

    Chinese players have muscled, eager to see the A20! Our changes of unmanned aerial vehicle (uav) and auto show great interest.

    In addition, also some people want me to help me ask the development team, the new development of the game is what kind of? Will also survive, building, sand box class?

    = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

    The following is the original in Chinese

     

    嗨,开发者,各位好!我又来了。

    抱歉的是,虽然我一直在关注着论坛,但我总是不发表什么评论。

    这一次,我带来了几个问题。

    1-通过第一页的A20更新内容列表中,我察觉到,似乎A20快要完工了,不知道我的猜测对不对?

    2-新版本的主播测试权限什么时候开放?在哪里查询和申请?(是在这里申请吗?)

    3-有没有精确到月份的更新时间?

    中国玩家们已经摩拳擦掌,迫不及待的想看到A20了!我们对无人机和汽车的改动表示出极大的兴趣。

    另外,也有人想让我帮忙问一下开发组,新开发的游戏是什么类型的呢?会不会也是生存,建造,沙盒类的?

    =====================================

     

     

    glad for your excitement and for others there with you.

     

    a20 almost finished... uh no.. lots to do, we are just getting closer tho.

     

    when it is ready it will be posted here on our forum , probably in twitter and facebook.

     

    no dates (been that way for a long time and not changing) closest thing is soon or the old ... never mind i wont say it :)

     

    next game(s) top secret and heavily guarded (our own artists dont know what they are creating) the best surprise is the one kept secret until its time to spill the beans. :)

     

    sorry... but keep the hype going

     

     

     

     

  2. 1 hour ago, meilodasreh said:

     

    There you go.

    You might have missed it cause it is written over a line break.

    But it is there, right on the main page.

    I have marked it for you.

     

    image.thumb.png.6f944df75a132593fe51a5724df99e13.png

     

    EDIT:

    I'm just curious:

    What will you do now,

    after all these years of zombie-head-exploding-sledge-hits, legless creatures creeping towards you, exploring dark cellars hearing strange groans and so on, and you now have been actually proven you have been playing a horror game all the time?

     

     

    sorry but you didnt complete it. :)

     

     

    bandicam 2021-06-25 14-07-12-009.jpg

    1 hour ago, meilodasreh said:

     

    There you go.

    You might have missed it cause it is written over a line break.

    But it is there, right on the main page.

    I have marked it for you.

     

    image.thumb.png.6f944df75a132593fe51a5724df99e13.png

     

    EDIT:

    I'm just curious:

    What will you do now,

    after all these years of zombie-head-exploding-sledge-hits, legless creatures creeping towards you, exploring dark cellars hearing strange groans and so on, and you now have been actually proven you have been playing a horror game all the time?

     

     

    sorry but you didnt complete it. :)

     

     

  3. 7 hours ago, KhaineGB said:

    You sure about that? Because I haven't seen any posted screenshots of the screamer.

    agreed, if they seen anything it would have only been an artists concept and concepts arent actual updates.

     

    and as far as the farmer ... did you see the corn fields lately... damn blight took over so the farmer was fired. :)


  4. ***************************************
    YES that is what he is saying.

     

    start with vanilla games.. and only add one mod at a time and test if any issues or not... if not add one more and test again.. you might find more than one has issues and probably needs updated by it's creator.

    :)
    QA Tester-unholyjoe
    ***************************************

  5. 2 hours ago, hiemfire said:

    That was actually what I was asking about. :) The older Pois that do not have a suggested path through them, are not used for the trader quests in vanilla. Thank you for checking and sorry that I was confusing.

    Looking forwards to seeing how they set them up or what they replace them with. :)

    so far the pois that have been getting a refit, have almost changed in appearance so they seem like new pois too. the level designers are an awesome crew (all of the team deserve a thumbs up)

  6. 13 hours ago, hiemfire said:

     

    Was actually asking if they'd been pulled from being an option for the quests from the traders to select location wise since allot of those, especially the really old ones from before the suggested way through started being a thing, actually require doors be broken down to get through them completely. The stadium, the police station I already mentioned, the Ostrich hotel, and the really old hotel/resort in desert SE of the northern ghost town in Navezgane being examples.

     

    here is where i am confused... none of those you mentioned are in a quest rotation in vanilla navezgane or rwg.. i am looking at each of them in the editor in a19 and a20 and not one has a quest rally.

     

    also, none of those have been updated to new tfp design standards yet. :)

     

     

  7. 20 minutes ago, hiemfire said:

    Did all of the old poi's, I.E. the police station just west of the high school and stadium in the winter portion of Navezgane, get removed from the rotation?

    a lot of pois in navezgane have or undergoing refitting to updated TFP standards and some have been relocated to different area(s).

     

    if 1 or 2 got deleted, it was insignificant enough that i didnt see it happen (we have some new ones that i still havent explored yet) i hope no one gives them away because the fun and pleasure of navezgane is in the exploring again.

     

    the way the level design team is, will simply amaze everyone with the newer look for some of them and yes as it has been hinted and said.. by a couple devs. so dont fret as to pois being deleted... there are just a lot of changes coming and some will look and feel new.

  8. litenetlib is used by unity.

     

    its per user as for disabling or not, not everyone will have the same experience with either.

     

    https://duckduckgo.com/?t=ffab&q=what+is+LiteNetLib&ia=web

     

    all kinds of documentations/speculations out there.

     

    i have tried both and had issues with both... so i leave my config setting to empty so game uses strongest/first available.

     

    again its 50/50 as not all are the same. sorry cant help no further but there is the search.

  9. 42 minutes ago, MechanicalLens said:

    Can we expect the soldier zombie to be remodeled at some point in the future as well? :) No mention about him, or about the farmer with the blue overalls.

    an HD version is on the list for a20 thats as much as i can offer.

  10. 38 minutes ago, Morloc said:

    Are these drones going to function indoors?

     

     

     

    -Morloc

    you get 1 free non descriptive answer from me today... yes :)

    (and seeings how i say that... some sneaky dev will change it just for kicks)

  11. best to my knowledge it is not out in a field.

     

    look in pois such as:

    carl's corn/bob's boars

    higashi tower there is some in the glass vaults

     

    there are probably more but i dont know of them as i do not use or need it for anything i do in game. :)

  12. 38 minutes ago, KindaCringe said:

    people really out here trying to argue that a flaming zombie is unrealistic while playing a game where a zombie on all 4's can jump like 4 meters high

    it's called "selective arguing"

     

    does'nt have to be of importance or even mean anything, just has to be a disagreement to arguing or complain...

     

    i think it's a new stress relief.

     

    and in return when they want to argue with me... i just don't answer... my kids are all grown and doing fine arguing amongst themselves without me now. so i don't need anymore.... arguments that is..

     

    also don't forget... we can carry a stack of concrete blocks but argue when one more glass jar puts them into "over encumbrance"

     

    :)

  13. 26 minutes ago, Roland said:

     

    This is the only one from your list that I disagree with. I love that they can find paths to me. It adds to the horror. If they all just came up to the wall and pounded on it until I shot them like fish in a barrel it would not be as much fun in my opinion. Knowing that if I left a crack in my defense somewhere they could breach and overwhelm is more exciting.  In POI exploration zombies in the environment might come back if they fell from a height or hear me from outside. Without their ability to always path to me minus some random forgetfulness put in there so that it doesn't ALWAYS happen, there really isn't much worry or anxiety. They actually toned this down quite a bit from A17 and I wish they hadn't. The A17 zombies were relentless.

    i had a similar instance while testing pois and damn was it exciting..  in my opinion zombies need to have the chance to do this as well and not let you have too much time on your hands while they are alive. alas... not everyone wants to have fun anymore... no wonder the zeds are leaving, they want excitement too. :)

  14. On 6/10/2021 at 4:06 AM, Crater Creator said:

    I suppose now that the game reports analytics, TFP can see whether 4K or 8K maps are more popular now, and use that as one guide for whether to go bigger or smaller.

    for this to give tfp more reliable statistics so we can see what is true, people will need to enable gamesparks.

     

    if only people really knew how many of those games and apps are all watching everything we do. :)

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