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Prisma501

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Posts posted by Prisma501

  1. It has allways been stated that cpm is a fork of coppi's mod (i was the one maintaining coppi's mod for a year, after Danilo abandonded it because he became a father and had no time anymore. With his permission and also permission to continue under another name). It is still on the intro on the website where cpm can be downloaded. So many new unique features were added that no other api mod has since then its not even close to coppi's anymore by any means. For encrypting the dll i have my own personal reasons, none of them being harmfull or bad intentions. That will not change. I dont know where this is coming from all of a sudden, but it doesnt take much for me to quit using this forum for update notifications. That stops now. This thread is CSMM only again starting right now. Have a nice life.

     

    Cheers

  2. I looked through all the pages and didn't see this question but, when you self host do you still need to do the donor plan thing to access the extended features?

     

    Nope. Selfhosting is only stressing your own hardware/infrastructure. So all is available without contributing.

     

    Cheers

  3. I copied a few of the errors so you might see where they come from in the files (8K Hills Biomes).

     

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_TheSect_Followers-of-M(by_magoli)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_TheSect_Followers-of-M(by_magoli)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_timbershop(by_magoli)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_timbershop(by_magoli)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_Wooden_Palisade(by_LuckyStar)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_Wooden_Palisade(by_LuckyStar)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_Utility_Combo(by_LuckyStar)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_Utility_Combo(by_LuckyStar)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_H0bbit(by_Limodor)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_H0bbit(by_Limodor)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_Science_lab(by_kinklade)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_Science_lab(by_kinklade)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_H0bbit(by_Limodor)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_H0bbit(by_Limodor)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_homestead(by_Mana)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_homestead(by_Mana)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_PeerCafe(by_Stallionsden)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_PeerCafe(by_Stallionsden)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_Cliff_House(by_War3zuk)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_Cliff_House(by_War3zuk)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xvanilla_cave_02' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xvanilla_cave_02'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xvanilla_trailer_02' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xvanilla_trailer_02'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_Plant(by_Wsiegel)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_Plant(by_Wsiegel)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_ColonyShip(by_NAGGcommunity)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_ColonyShip(by_NAGGcommunity)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_nationalparkLodge(by_Laz_Man)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_nationalparkLodge(by_Laz_Man)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_strandresort(by_magoli)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_strandresort(by_magoli)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xvanilla_army_camp_02' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xvanilla_army_camp_02'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xvanilla_cabin_07' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xvanilla_cabin_07'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_timbershop(by_magoli)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_timbershop(by_magoli)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_homestead(by_Mana)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_homestead(by_Mana)'. Skipping it

    2020-03-08T18:02:55 22.678 ERR Prefab loading failed. Prefab 'xcostum_Cliff_House(by_War3zuk)' does not exist!

    2020-03-08T18:02:55 22.678 WRN Could not load prefab 'xcostum_Cliff_House(by_War3zuk)'. Skipping it

     

    Cheers

  4. But that will uncover the whole map, right?

    What i am trying to do, is to generate the image files from the map file of a user.

    In the player folder of the saved game there is a .map file where the already discovered map parts are stored.

    I hope that it is possible to generate the images from that file.

     

    Oh check. That would be rendermap consolecommand. I believe that does exactly what you would like.

     

    Cheers

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