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Zombieforlife

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Everything posted by Zombieforlife

  1. The 2 main things I am hoping for in A21 is: - The ability to build a standard base with defenses and be able to withstand a late game horde. I don't want to monkey around with tricks to exploit AI. Problem is you are forced to do this because late game Z's will "demolish" your base rather quickly. Devs, build a steel based base with whatever defenses you want and with a late game horde it should have some damage but not so much that you are spending all week rebuilding. And you aren't being over run every time. That is the measure I am looking for. No pathfinding gimics. people can still do that if they want. But it shouldn't be required. - Decor: I should be able to add medic equipment, sat, electronics, computers, fridges, toolboxes etc. to my base without needing a mod. Without hacking. I'm tired of building cool bases that are empty. You can have traders sell these items so they don't require crafting. In fact different traders can sell different types of decor items. Gives me something to spend my dukes on and makes my base cool. Being able to build a good looking base was a key to Valheims huge success and exposure on social media. Beautiful player bases is great for exposure and marketing.
  2. Yes, I also had a zombie glitch under my base and started digging around. I also have a 2 story 5x5 base. I was on the top floor during a horde. After I heard a bunch of spiders. I opened the hatch to my first floor and found 5-6 spider zombies that had glitched through the steel wall into the base. There was a hatch and door and both were closed. I'm assuming that the spiders would leap at me on the second floor and then they would fall as they hit my half wall. But then somehow glitch through the 1st floor wall.
  3. OK so it seems this bug is already known about. Skippy's Youtube channel explains it. But essentially as I went around the foundation removing sand and replacing it with concrete the structural integrity would update when the sand was removed but not repair itself after the concrete is added. So once I removed the last sand block in the corner that was essentially holding up the base, the base collapsed. I was unable to reproduce it above because when I rebuilt in GOD mode I didn't repeat the removal and replacement from the beginning. I only repeated it for the last 3 blocks. Why did the base collapse even above solid concrete? Because the replacement concrete was not recognized. This is game breaking for sure. Once any block is broken out in your base and you have replaced it, you must go into dm and update the structural integrity. Otherwise these structural weaknesses will build up over time and your base will collapse as if you never fixed it in the first place.
  4. OK so it seems this bug is already known about. Skippy's Youtube channel explains it. But essentially as I went around the foundation removing sand and replacing it with concrete the structural integrity would update when the sand was removed but not repair itself after the concrete is added. So once I removed the last sand block in the corner that was essentially holding up the base, the base collapsed. I was unable to reproduce it above because when I rebuilt in GOD mode I didn't repeat the removal and replacement from the beginning. I only repeated it for the last 3 blocks. Why did the base collapse even above solid concrete? Because the replacement concrete was not recognized. This is game breaking for sure. Once any block is broken out in your base and you have replaced it, you must go into dm and update the structural integrity. Otherwise these structural weaknesses will build up over time and your base will collapse as if you never fixed it in the first place.
  5. OK, I rebuilt in God mode. After rebuilding I had no structural integrity issue at all. I removed the sand a second time to cause the collapse and nothing happened. Sorry. I could not reproduce. A strange side effect was when I replaced the generator and traps and switch, the electrical wires spawned in on their own. A couple were missing and I could not reconnect the wires. But it all worked. Electricity was flowing but I couldn't changed the wiring. During collapse the wiring info remained as a ghost and glitched back in after reconstruction. Anyway, not sure what to do here with this bug, I guess it can be filed in the X-files. Note: I still think the chain reaction collapse should be removed. Only collapse the blocks that fail integrity. Don't let it spread to blocks that are on solid foundation.
  6. OK, I rebuilt in God mode. After rebuilding I had no structural integrity issue at all. I removed the sand a second time to cause the collapse and nothing happened. Sorry. I could not reproduce. A strange side effect was when I replaced the generator and traps and switch, the electrical wires spawned in on their own. A couple were missing and I could not reconnect the wires. But it all worked. Electricity was flowing but I couldn't changed the wiring. During collapse the wiring info remained as a ghost and glitched back in after reconstruction. Anyway, not sure what to do here with this bug, I guess it can be filed in the X-files. Note: I still think the chain reaction collapse should be removed. Only collapse the blocks that fail integrity. Don't let it spread to blocks that are on solid foundation.
  7. With Zombies attacking bases more, this is critical. I built a concrete base that is 5x5 with a 3x3 hollowed center. And a door on one side. Very simple. It was also 2 stories tall. It only had concrete and steel and electronics like motor, switches, electric traps attached to it. Later I wanted to re-enforce the floor as it was currently sand. So I dug around under the base 3 blocks at a time from the inside. First I dug out the 3x3 core, then 3 blocks under the wall, replaced with concrete and then another 3 blocks. Confident it would hold as it is full concrete. But when I dug out the last sand block in the corner (see image), The entire base collapsed. Not just a couple of blocks from up top, but a chain reaction that destroyed even the base that was firmly on solid ground. Based on the structural integrity rules this should never happen. This is game breaking if zombies are going to attack bases more. I can't have an entire concrete base collapse if a couple of blocks get knocked out. One idea is the fact that these chain reaction collapses happen. So maybe somethin stuck to a wall on the top floor like an electric fence lost its structural integrity and then it collapsing caused a chain reaction to go through the entire base. Just an idea. I'm going to wait for a response before playing again as losing 3 weeks of work was upsetting and I can't have this happen all the time. I'm going to rebuild in god mode and see if I can spot the trigger. I will update if I do.
  8. Seed with high rise book store another high rise. Lots of new POI stores including new gun stores and the gun compound.
  9. Maybe SAT is the only way. In this world Satellites should work so the trader and you have SATCOM
  10. Base computers: I see 2 purposes for a functioning base computer that requires electricity to operate. - Trader interface: Any trader that you have already visited will appear on the Trader website. You can view inventory and take jobs. Prices are 10% higher to pay for shipping. Once you buy something a drone or plane will drop a loot crate sometime the following day at your base. You can put a drop off marker on your roof or something. The time of drop off is unpredictable as it is with USPS anyway;-) Base operations: Any controllable item that is placed in your base appears on your computer and you can adjust settings or controls. This would allow for far more complex controls to be entered. Adding and/or/nor etc functions. If we are going to have drones, I think a big feature would be a pigeon function. This means when you are out you can ask the drone to go home and retrieve or drop off items. Basically you can access home inventory from the drone, task it to do inventory drop or retrieve and then it leaves and comes back. Would help alot for things you may suddenly need like a splint or tool. And you can use it to offload inventory. If it runs out of fuel on the way it drops but you get a marker showing its location. In PVP somebody can shoot the drone down and loot it.
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