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Jost Amman

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Everything posted by Jost Amman

  1. Actually you're right, Pickaxes and Axes can power attack... so I guess in that case it could be done.
  2. Problem is they can't / don't have a power attack... otherwise you already can use tools as weapons. Have you ever tried using a T6 wrench as a weapon? I'm telling you, it's got a pretty decent blunt damage!
  3. The problem with horses, and to be honest with ANY other domesticated animal, is that they were used to trusting men before the z-apocalypse. That's why you see so few of them in TWD series (and I agree with the authors on this choice), because they'd probably try to get near the zombies at some point thinking they were regular people and get eaten.
  4. I'd second couch/bed use only if they add some kind of bonus for resting/chilling. Example: if you lie down for a few minutes you get a bonus to max stamina for double the time. If this could become useful in some way then I'm all for it. As for the doll... I don't know what you're talking about.
  5. Yes, you're right, it's all an elaborate plan by TFP to make the game more... "bland", ehrm.
  6. Yeah, I have watched the stream and the new RWG looks awesome and promising! I hope rivers can get into that too.
  7. Water transport is already in the game... just take a bucket of water and bring it wherever you want!
  8. I see... then I guess it's just bad coding/syncing on the MP part. As I said, since MP is not the main focus I guess they'll do a second pass on MP gameplay near or after release.
  9. Most people play SP or MP on private servers (better performance) so the swing animations are always in-sync. MP has never been the main focus of the game since most of us play SP and (I think) this game was born as SP, so they'll get there but probably much much later. Now that they can, I'm curious to see if they'll release statistics regarding how many players play SP vs MP BTW. 🤔
  10. I like more the idea Madmole talked about some time ago: a dynamic event system.
  11. I don't think so. The team that's now working on 7D2D is not the same team we had a few years back. Now we have 2 AI guys, several Art guys (modeling, texture and so on...), several Design guys, Madmole can focus mainly on the general picture. The only real bottlenecks I see are Gazz (who's the only one working on tying everything up in the XML) and (I think) Robert, who's working on RNG.
  12. I don't know... I've built fairly big bases and never needed more than two forges. That's the same reason I refunded Satisafactory on Steam... for me, it was all chores and no fun gameplay. Fortunately there's 7D2D to make up for it! 😁
  13. That you'll soon be arrested for aggravated "forgery"?
  14. I already tried this, it's a chore for me... maybe you enjoy activities that I don't, I don't know. Anyway that's just a secondary issue and I don't understand what your point is... we already have the forge which has slots for mods who do the same exact thing I'm asking. It's like saying "let's remove mods from the forge since you can do the same by crafting more of them". It doesn't make much sense to me. You either use a system consistently for ALL workstations OR you don't use that system at all.
  15. Well, it's not exactly the same... splitting production to several mixers to gain time is a chore in itself TBH... 😕
  16. Just give me the modeling task and it WILL look like makeshift!
  17. I just realized the "inside" joke you made there...
  18. Not necessarily. It all depends on how they put down things in the game. Removing stuff may be even better if you achieve the same goals. Think about when they invented the dishwasher as an example: before that, in restaurants, you had 1) the pile of dirty plates 2) The washing basin with soaped water 3) the washing basin with clean water to wash away the soap 4) the pile for clean (but wet) plates 5) the clean and dry plates. All that was put together inside the magical box we call the "dishwasher"! 🍽️🍽️🍽️🍽️
  19. Not natively, out of curiosity I searched for that and found only a third party store asset. Also, costs too much!!
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